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Vanilla shading reversal on tiles breaks snow hue and brightness #223

@SirFancyBacon

Description

@SirFancyBacon

Describe the bug
When blending is enabled white level appears to be capped at a certain brightness where tiles like snow meet something dark; baked in shadow or dark tile; causing a negative visual impact.
See screenshots

To Reproduce
Steps to reproduce the behavior:

  1. Go to Fishing Hamlet or ice caves within Goblin Village
  2. Click on Toggle ground blending and see the difference in snow colors

Expected behavior
A more accurate blending of colors

Screenshots
image
image

Environment (please complete the following information):

  • OS: Mint 21.1; nvidia driver 530.28
  • RuneLite version: 1.10.8-snapshot
  • 117HD Version: 1.2.9.4

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