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Merged in tutorialmodules-release-2.19.1 (pull request #468)
Update tutorialmodules to 2.19.1 * Update tutorialmodules to 2.19.1 Approved-by: Nauval Muhammad Firdaus
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Config/Android/AndroidEngine.ini

Lines changed: 15 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -2,24 +2,27 @@
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NativePlatformService=Google
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[OnlineSubsystemGoogle]
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bEnabled=true
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bEnabled=True
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ClientId=
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ServerClientId=
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ClientSecret=
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[OnlineSubsystemGooglePlay]
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bEnabled=true
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bEnabled=True
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[OnlineSubsystemGooglePlay.Store]
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bSupportsInAppPurchasing=true
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bUseStoreV2=true
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bSupportsInAppPurchasing=True
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bUseStoreV2=True
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[OnlineSubsystemGoogle.OnlineIdentityGoogle]
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+ScopeFields="email"
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+ScopeFields="profile"
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+ScopeFields="https://www.googleapis.com/auth/userinfo.email"
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+ScopeFields="https://www.googleapis.com/auth/userinfo.profile"
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[/Script/GooglePADEditor.GooglePADRuntimeSettings]
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bEnablePlugin=True
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[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
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ApplicationDisplayName=ByteWars
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PackageName=com.AccelByte.ByteWars
@@ -32,10 +35,13 @@ KeyStorePassword=
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KeyPassword=
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MinSDKVersion=26
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TargetSDKVersion=36
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bEnableGooglePlaySupport=true
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bEnableBundle=true
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bPackageDataInsideApk=true
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bShowLaunchImage=false
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bEnableGooglePlaySupport=True
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bEnableBundle=True
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bPackageDataInsideApk=False
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bShowLaunchImage=False
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MinAspectRatio=0.0
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MaxAspectRatio=0.0
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+ExtraPermissions=com.android.vending.BILLING
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+ExtraPermissions=com.android.vending.BILLING
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[AccelByteTutorialModules]
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+ForcedDisabledModules=TutorialModule:NATIVEFRIENDSESSENTIALS

Config/DefaultGame.ini

Lines changed: 7 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,8 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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GitHash=ef9bafe
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GitHash=fb254a2
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ProjectID=8DAB8AD246B954A7292553AF4B4F50E5
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ProjectVersion=2.19.0
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BuildNumber=282
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ProjectVersion=2.19.1
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BuildNumber=304
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[/Script/CommonInput.CommonInputSettings]
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InputData=/Game/ByteWars/UI/Input/B_AccelByteWarsCommonInputData.B_AccelByteWarsCommonInputData_C
@@ -46,6 +46,10 @@ bShouldWarnAboutInvalidAssets=True
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MetaDataTagsForAssetRegistry=()
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[/Script/UnrealEd.ProjectPackagingSettings]
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UsePakFile=True
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bGenerateChunks=True
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+MapsToCook=(FilePath="/Game/ByteWars/Maps/MainMenu/MainMenu")
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+MapsToCook=(FilePath="/Game/ByteWars/Maps/GalaxyWorld/GalaxyWorld")
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+DirectoriesToAlwaysCook=(Path="/Game/TutorialModules")
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+DirectoriesToAlwaysCook=(Path="/Game/ByteWars/InGameItems")
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+DirectoriesToAlwaysCook=(Path="/Game/ByteWars/Blueprints/Missiles")
@@ -54,13 +58,11 @@ MetaDataTagsForAssetRegistry=()
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+DirectoriesToAlwaysStageAsNonUFS=(Path="Splash")
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+DirectoriesToAlwaysStageAsUFS=(Path="Certificates")
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[/Script/MoviePlayer.MoviePlayerSettings]
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bWaitForMoviesToComplete=True
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bMoviesAreSkippable=False
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+StartupMovies=AccelByte_IntroDark_720
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[/Script/AccelByteWars.GameplayEffectTextureSettings]
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+EffectTextureMappings=(EffectTag=(TagName="GAS.Effect.MissileUp"),EffectTexture="/Game/ByteWars/UI/Images/Missile_Up_Buff_Icon.Missile_Up_Buff_Icon")
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+EffectTextureMappings=(EffectTag=(TagName="GAS.Effect.Score2x"),EffectTexture="/Game/ByteWars/UI/Images/Score2x_Buff_Icon.Score2x_Buff_Icon")
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