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Updated from pipeline, Version : 21.3.2
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.variables

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export LEVEL=CRITICAL
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export REPO_NAME=justice-unreal-sdk-plugin
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export WORKDIR=/tmp/pipelines/3937036192/806937626/
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export COMMIT_HASH=04949bf66dc1f77fe282c21da57279f810d23cc5
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export GIT_HASH=04949bf66dc1f77fe282c21da57279f810d23cc5
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export VERSION=21.3.1
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export REVISION_ID=21.3.1
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export WORKDIR=/tmp/pipelines/3952125361/809385160/
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export COMMIT_HASH=a6b716c7e9fb15c1d040dfa72c1a049821a0c4a4
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export GIT_HASH=a6b716c7e9fb15c1d040dfa72c1a049821a0c4a4
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export VERSION=21.3.2
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export REVISION_ID=21.3.2
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export COMMIT_MESSAGE_BASE64='Y2hvcmUocmVsZWFzZSk6IDIxLjMuMSAtIGNvbW1pdGVkIGFuZCB0YWdnZWQgYnkgSmVua2lucwo='
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export COMMIT_MESSAGE_BASE64='Y2hvcmUocmVsZWFzZSk6IDIxLjMuMiAtIGNvbW1pdGVkIGFuZCB0YWdnZWQgYnkgSmVua2lucwo='

AccelByteUe4Sdk.uplugin

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{
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"FileVersion": 3,
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"Version": 22,
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"VersionName": "21.3.1",
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"Version": 23,
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"VersionName": "21.3.2",
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"FriendlyName": "AccelByte Unreal Engine SDK",
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"Description": "Official AccelByte SDK for Unreal Engine 4",
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"Category": "Online Platform",

CHANGELOG.md

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All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
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### [21.3.2](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/branches/compare/21.3.2%0D21.3.1) (2023-03-17)
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### Features
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* **error:** add WS error code list based on RFC ([f3a54fe](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/f3a54fe5495813b11eb7935b10e5526cb9f63c26))
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### [21.3.1](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/branches/compare/21.3.1%0D21.3.0) (2023-03-15)
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// Copyright (c) 2023 AccelByte Inc. All Rights Reserved.
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// This is licensed software from AccelByte Inc, for limitations
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// and restrictions contact your company contract manager.
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#pragma once
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#include "CoreMinimal.h"
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namespace AccelByte
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{
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/// <summary>
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/// https://www.rfc-editor.org/rfc/rfc6455#section-7.4.1
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/// </summary>
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UENUM(BlueprintType)
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enum class EWebsocketErrorTypes : int32
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{
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Default = 0,
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NormalClosure = 1000,
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EndpointUnavailable = 1001,
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ProtocolError = 1002,
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InvalidMessageType = 1003,
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LocalFutureUsageCode = 1004,
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LocalNoStatusCodePresent = 1005,
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LocalClosedAbnormally = 1006,
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InvalidPayloadData = 1007,
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PolicyViolation = 1008,
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MessageTooBig = 1009,
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MandatoryExtension = 1010,
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InternalServerError = 1011,
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LocalHandshakeFailure = 1015,
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//RESERVED 0-999
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//Status codes in the range 0 - 999 are not used.
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//RESERVED 1000-2999
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//Status codes in the range 1000 - 2999 are reserved for definition by
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//this protocol, its future revisions, and extensions specified in a
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//permanentand readily available public specification.
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//3000-3999
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DisconnectSenderBrokenPipe = 3101,
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DisconnectSenderUnhandledError = 3102,
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DisconnectSenderUnableToPing = 3103,
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DisconnectReaderIOTimeout = 3120,
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DisconnectReaderUnexpectedEOF = 3121,
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DisconnectReaderUnhandledCloseError = 3122,
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//RESERVED 4000-4999
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DisconnectServerShutdown = 4000,
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DisconnectTokenRevokedCode = 4020,
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DisconnectDueToIAMLoggedOut = 4021,
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DisconnectDueToIAMDisconnect = 4022,
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DisconnectDueToFastReconnect = 4040,
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DisconnectDueToMultipleSessions = 4041,
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DisconnectFromExternalReconnect = 4042,
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DisconnectDueCCULimiter = 4060,
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DisconnectUnknownError = 4099,
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OutsideBoundaryOfDisconnection = 4400,
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//WILL BE DEPRECATED
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//Translated & split into 3101-3103
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DisconnectSenderError = 4004,
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//WILL BE DEPRECATED
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//Translated & split into 3120-3121
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DisconnectReaderClosed = 4005,
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//WILL BE DEPRECATED
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//Translated into the 3122
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DisconnectReaderClosedAbnormal = 4006,
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//WILL BE DEPRECATED
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DisconnectReaderError = 4007
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};
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}

version.json

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{
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"version": "21.3.1"
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"version": "21.3.2"
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}

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