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All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
***lobby:** Handling ws message parsing if an array value have empty string as element ([f0eac5f](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/f0eac5f2383322dbf0969796c5e81dcbdc86e47a))
***lobby:** Handling ws message parsing if an array value have empty string as element ([de21aab](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/de21aaba7c9844424428ea7028a602c6d007a1db))
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### Refactors
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***Lobby blueprint:** rename functions to resemble their message types ([4ab83d8](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/4ab83d8f6b39d17507277100384b4cb7e99e0162))
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***lobby:** refactor lobby API ([43df064](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/43df064c78b594a21ca34d0bb3fb1fd9be36b951))
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***serverDSM)!: Revert "feat(serverDSM:** add support for DSMC Multi Allocation Server Registration." ([d974a97](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/d974a97837a74cb5a567c6181528619a54af9d66))
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***serverDSM): Revert "feat(serverDSM:** add support for DSMC Multi Allocation Server Registration." ([1d48827](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/1d4882738efc8e2ab7b2b141ce28739068a7d68f))
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