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Updated from pipeline, Version : 22.0.3
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.variables

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export LEVEL=CRITICAL
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export REPO_NAME=justice-unreal-sdk-plugin
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export WORKDIR=/tmp/pipelines/4021532328/821262411/
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export COMMIT_HASH=29c7b216e0a46ac95b93763634e36ca0e5a294dd
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export GIT_HASH=29c7b216e0a46ac95b93763634e36ca0e5a294dd
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export VERSION=22.0.2
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export REVISION_ID=22.0.2
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export WORKDIR=/tmp/pipelines/4048564159/825904538/
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export COMMIT_HASH=0774e965a362ebc74c2e1411910e27d3a21a5ab0
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export GIT_HASH=0774e965a362ebc74c2e1411910e27d3a21a5ab0
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export VERSION=22.0.3
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export REVISION_ID=22.0.3
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export COMMIT_MESSAGE_BASE64='Y2hvcmUocmVsZWFzZSk6IDIyLjAuMiAtIGNvbW1pdGVkIGFuZCB0YWdnZWQgYnkgSmVua2lucwo='
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export COMMIT_MESSAGE_BASE64='Y2hvcmUocmVsZWFzZSk6IDIyLjAuMyAtIGNvbW1pdGVkIGFuZCB0YWdnZWQgYnkgSmVua2lucwo='

AccelByteUe4Sdk.uplugin

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{
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"FileVersion": 3,
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"Version": 26,
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"VersionName": "22.0.2",
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"Version": 27,
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"VersionName": "22.0.3",
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"FriendlyName": "AccelByte Unreal Engine SDK",
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"Description": "Official AccelByte SDK for Unreal Engine 4",
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"Category": "Online Platform",

CHANGELOG.md

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All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
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### [22.0.3](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/branches/compare/22.0.3%0D22.0.2) (2023-04-03)
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### Bug Fixes
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* **openssl:** missing include in openSSL ([abc0990](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/abc0990b44f7a1f0acfaa597e116745786992127))
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* **statistic:** deprecation warning for ANY_PACKAGE in Unreal Engine 5.1 ([6549396](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/6549396e1304af4c4b3c70d1ee440c3449e68f9a))
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### [22.0.2](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/branches/compare/22.0.2%0D22.0.1) (2023-03-29)
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### [22.0.1](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/branches/compare/22.0.1%0D22.0.0) (2023-03-29)

Content/CompatibilityMap.json

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"maxVersion": "1.18.0"
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},
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"dsmcontroller": {
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"minVersion": "6.2.2",
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"maxVersion": "6.2.2"
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"minVersion": "6.2.3",
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"maxVersion": "6.2.3"
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},
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"game-telemetry": {
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"minVersion": "1.17.1",

Source/AccelByteUe4Sdk/Private/Api/AccelByteStatisticApi.cpp

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{TEXT("offset"), FString::FromInt(Offset)},
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};
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const UEnum* EnumPtr = FindObject<UEnum>(ANY_PACKAGE, TEXT("EAccelByteCycle"), true);
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if (EnumPtr)
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FString EnumText = FAccelByteUtilities::GetUEnumValueAsString(CycleType);
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if (!EnumText.IsEmpty())
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{
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FString EnumText = EnumPtr->GetNameStringByIndex(static_cast<int32>(CycleType));
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QueryParams.Add(TEXT("cycleType"), EnumText.ToUpper());
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}
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Source/AccelByteUe4Sdk/Public/Core/AccelByteOpenSSL.h

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#pragma once
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#include "CoreMinimal.h"
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#include "Misc/IEngineCrypto.h"
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#if !PLATFORM_SWITCH
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namespace openssl
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#include <openssl/evp.h>
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#include <openssl/rsa.h>
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#include <openssl/rand.h>
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#include <openssl/aes.h>
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THIRD_PARTY_INCLUDES_END
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}
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#endif // PLATFORM_SWITCH

version.json

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{
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"version": "22.0.2"
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"version": "22.0.3"
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}

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