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Updated from pipeline, Version : 24.1.0
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.variables

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export DO_UPDATE=true
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export LEVEL=CRITICAL
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export REPO_NAME=justice-unreal-sdk-plugin
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export WORKDIR=/tmp/pipelines/5045440045/997352614/
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export COMMIT_HASH=5abd0de4476a547b7d33ac6aee8e41b4c7fac09e
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export GIT_HASH=5abd0de4476a547b7d33ac6aee8e41b4c7fac09e
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export VERSION=24.0.3
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export REVISION_ID=24.0.3
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export WORKDIR=/tmp/pipelines/5054937452/999066759/
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export COMMIT_HASH=7f4419c411e59a0a7fbff2fd3b5fcfd89874cdce
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export GIT_HASH=7f4419c411e59a0a7fbff2fd3b5fcfd89874cdce
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export VERSION=24.1.0
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export REVISION_ID=24.1.0
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export COMMIT_MESSAGE_BASE64='Y2hvcmUocmVsZWFzZSk6IDI0LjAuMyAtIGNvbW1pdGVkIGFuZCB0YWdnZWQgYnkgSmVua2lucwo='
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export COMMIT_MESSAGE_BASE64='Y2hvcmUocmVsZWFzZSk6IDI0LjEuMCAtIGNvbW1pdGVkIGFuZCB0YWdnZWQgYnkgSmVua2lucwo='

AccelByteUe4Sdk.uplugin

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{
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"FileVersion": 3,
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"Version": 43,
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"VersionName": "24.0.3",
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"Version": 44,
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"VersionName": "24.1.0",
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"FriendlyName": "AccelByte Unreal Engine SDK",
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"Description": "Official AccelByte SDK for Unreal Engine 4",
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"Category": "Online Platform",

CHANGELOG.md

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All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
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## [24.1.0](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/branches/compare/24.1.0%0D24.0.3) (2023-09-11)
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### Features
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* add predefinedEvent api ([6613202](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/6613202bb854e030fd8a4bf836bb6d1e75430c47))
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* **BinaryCloudSave:** added public binary cloud save APIs ([1a02de6](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/1a02de6581d161c36f9d9c12be529354838edeb1))
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* check user id validity before calling API ([99aec64](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/99aec64fdb94cf79a555c0a5d2279a7f8c9afad3))
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* **MMv1:** add Region in MMv1 matchmaking notice ([7ca8036](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/7ca8036d8c5b3a4234659ae53aa40d40721750f4))
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* **MPv2:** add new create matchmaking ticket with more info on error and deprecate the old one ([6ee106a](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/6ee106af4aaf878a2e687fde6565ade2d5bb98ba))
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* **predefinedEvent:** add bool to enable/disable caching, add event timestamp as parameter ([18341fe](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/18341fef3ba298b91e866d5ed6abcc502f796bde))
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* **predefinedEvent:** add payload with TelemetryBody, add send method with telemetryBody ([7a1aa89](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/7a1aa89473830a6b0cfb23e4240b5501adc4c21c))
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* **predefinedEvent:** change to clientTimestamp ([a24d826](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/a24d826c834637902c4ab396c7fbc6d2e249c487))
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* **Session:** add update session storage methods ([8b07b68](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/8b07b6889f4e281c4db2e143a44e3e5d84b06e46))
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### Bug Fixes
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* **AMS:** default AMS config is empty ([ff2d2da](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/ff2d2daae409ab2819c7edb29e77bd73bd381518))
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* deprecation warning for IWYU support in Unreal Engine 5.2 ([9b336ff](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/9b336fffa3eebbf4da6025da13f448a1f8540394))
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* missing Category in UProperty causing an explicit category specifier issue ([36d0001](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/36d00017a061a1a55fbcf6ecff4c50b800c03d25))
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* **predefinedEvent:** change UserAgreement_Rejected to UserAgreement_NotAccepted, change UserProfile payload from TArray<FString> to FJsonObjectWrapper ([6e6a3c5](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/6e6a3c530d1c71f7ed646cce7449daaaaa8a698e))
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* **Statistic:** Adjust newest flow to expose which statistic is being updated ([a24a10f](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/commits/a24a10f79be1ca5bee5940da5f1494bf385c1658))
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### [24.0.3](https://bitbucket.org/accelbyte/justice-unreal-sdk-plugin/branches/compare/24.0.3%0D24.0.2) (2023-09-08)
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Content/CompatibilityMap.json

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{
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"iam": {
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"minVersion": "7.1.0",
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"maxVersion": "7.1.0"
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"minVersion": "7.2.0",
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"maxVersion": "7.2.0"
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},
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"agreement": {
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"minVersion": "1.32.0",
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"maxVersion": "1.32.0"
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"minVersion": "1.33.0",
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"maxVersion": "1.33.0"
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},
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"basic": {
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"minVersion": "2.11.0",
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"maxVersion": "2.11.0"
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"minVersion": "2.12.0",
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"maxVersion": "2.12.0"
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},
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"platform": {
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"minVersion": "4.34.1",
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"maxVersion": "4.34.1"
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"minVersion": "4.35.0",
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"maxVersion": "4.35.0"
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},
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"social": {
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"minVersion": "2.9.4",
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"maxVersion": "2.9.4"
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"minVersion": "2.9.5",
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"maxVersion": "2.9.5"
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},
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"leaderboard": {
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"minVersion": "2.26.2",
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"maxVersion": "2.26.2"
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"minVersion": "2.26.3",
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"maxVersion": "2.26.3"
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},
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"achievement": {
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"minVersion": "2.21.0",
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"maxVersion": "2.21.0"
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},
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"cloudsave": {
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"minVersion": "3.12.1",
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"maxVersion": "3.12.1"
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"minVersion": "3.12.2",
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"maxVersion": "3.12.2"
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},
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"ugc": {
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"minVersion": "2.12.0",
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"maxVersion": "2.12.0"
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"minVersion": "2.13.0",
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"maxVersion": "2.13.0"
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},
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"group": {
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"minVersion": "2.18.1",

Source/AccelByteUe4Sdk/Private/AccelByteUe4SdkModule.cpp

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#include "Core/Version.h"
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#include "Interfaces/IPluginManager.h"
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#include "Core/AccelByteDataStorageBinaryFile.h"
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#include "Api/AccelBytePredefinedEventApi.h"
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#if WITH_EDITOR
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#include "ISettingsModule.h"
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AccelByte::FRegistry::HttpRetryScheduler.Startup();
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AccelByte::FRegistry::Credentials.Startup();
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AccelByte::FRegistry::GameTelemetry.Startup();
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AccelByte::FRegistry::PredefinedEvent.Startup();
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#if !UE_SERVER
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AccelByte::FRegistry::HeartBeat.Startup();
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#endif
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AccelByte::FRegistry::HeartBeat.Shutdown();
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#endif
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AccelByte::FRegistry::GameTelemetry.Shutdown();
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AccelByte::FRegistry::PredefinedEvent.Shutdown();
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AccelByte::FRegistry::Credentials.Shutdown();
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AccelByte::FRegistry::HttpRetryScheduler.GetHttpCache().ClearCache();
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AccelByte::FRegistry::HttpRetryScheduler.Shutdown();

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