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I would like to suggest the possibility to have the coordinates printed on the console when a player is teleported due to /wild
This is useful when there are issues afterwards.
Use cases:
new player doing wild, building but forgot to claim/sethome and doesn't know how to find the way back
players telling staff that there was issue somewhere they went exploring using wild
hacker/griever/world destroyers comes online and does wild multiple times
Staff can then trace back the positions
The text was updated successfully, but these errors were encountered:
Info on state of the user for user commands in console is what I consider debug-type logs. If you want this specific logging, any plugin can do this by watching the teleport event. (Or if they want to be specific, they can listen to wild's pre/post teleport event.
I would like to suggest the possibility to have the coordinates printed on the console when a player is teleported due to /wild
This is useful when there are issues afterwards.
Use cases:
new player doing wild, building but forgot to claim/sethome and doesn't know how to find the way back
players telling staff that there was issue somewhere they went exploring using wild
hacker/griever/world destroyers comes online and does wild multiple times
Staff can then trace back the positions
The text was updated successfully, but these errors were encountered: