Agora Unity Webgl Voice Chat only #161
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Hi, |
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Replies: 5 comments 5 replies
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I am facing the same problem. Sensitive users will be very creeped out by being asked for video permissions and this will lead to applications using this service not being used. Therefore, I consider this response to be a high priority. I hope this feature will be addressed as soon as possible. |
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I have the same issue for webcam permissions. Looking forward for a solution. Talking about spatial audio, if you are trying to achieve it by SetRemoteVoicePosition, icywind already answered me that it is not supported by WebGL right now and will probably be available on next release. I recommend using AdjustUserPlaybackSignalVolume (although I am facing an issue where I can't set every remote user volume to 0 when the player joins) |
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Yep, sorry to say that the voice-only SDK implementation won't be provided in a near term for this repo. However, as you may be aware of, Agora has released the Unity SDK v4.0.0. And WebGL would be officially supported soon (Q4 2022 - Q1 2023). You should be able to choose either Voice or Video SDK when it is available. |
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As for Spatial Audio - in Refactor 6 we corrected the spatial effects APIs., please check the demo and notes on that one. In the next release we will add position based APIs. Note that you will need signaling capability to exchange object positions. |
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@ranashoaibaslam , @jukeboxplays This change may cause some problems, but why don't you give it a try? |
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Yep, sorry to say that the voice-only SDK implementation won't be provided in a near term for this repo. However, as you may be aware of, Agora has released the Unity SDK v4.0.0. And WebGL would be officially supported soon (Q4 2022 - Q1 2023). You should be able to choose either Voice or Video SDK when it is available.