@@ -129,23 +129,24 @@ DEFINE_BITFIELD(smoothing_junction, list(
129129#define SMOOTH_GROUP_CARPET_SIMPLE_NEON_PINK_NODOTS S_TURF (51 ) // ![turf/open/floor/carpet/neon/simple/pink/nodots]
130130#define SMOOTH_GROUP_BAMBOO_FLOOR S_TURF (52 ) // ![/turf/open/floor/bamboo]
131131#define SMOOTH_GROUP_FLOOR_WATER_LAVALAND S_TURF (53 ) // ![/turf/open/water/lavaland_atmos/basalt]
132- #define SMOOTH_GROUP_FLOOR_SIDERITE S_TURF (54 ) // /turf/open/misc/grass
133- #define SMOOTH_GROUP_FLOOR_SHALE S_TURF (55 ) // /turf/open/misc/grass
134-
135- #define SMOOTH_GROUP_CLOSED_TURFS S_TURF (56 ) // /turf/closed
136- #define SMOOTH_GROUP_MATERIAL_WALLS S_TURF (57 ) // /turf/closed/wall/material
137- #define SMOOTH_GROUP_SYNDICATE_WALLS S_TURF (58 ) // /turf/closed/wall/r_wall/plastitanium/syndicate, /turf/closed/indestructible/syndicate
138- #define SMOOTH_GROUP_HOTEL_WALLS S_TURF (59 ) // /turf/closed/indestructible/hotelwall
139- #define SMOOTH_GROUP_MINERAL_WALLS S_TURF (60 ) // /turf/closed/mineral, /turf/closed/indestructible
140- #define SMOOTH_GROUP_RED_ROCK_WALLS S_TURF (61 ) // /turf/closed/mineral/asteroid, /turf/closed/mineral/random/stationside/asteroid
141- #define SMOOTH_GROUP_SHALE_WALLS S_TURF (62 ) // /turf/closed/mineral/random/volcanic/shale
142- #define SMOOTH_GROUP_BOSS_WALLS S_TURF (63 ) // /turf/closed/indestructible/riveted/boss
143- #define SMOOTH_GROUP_SURVIVAL_TITANIUM_WALLS S_TURF (64 ) // /turf/closed/wall/mineral/titanium/survival
144- #define SMOOTH_GROUP_TURF_OPEN_CLIFF S_TURF (65 ) // /turf/open/cliff
145- #define SMOOTH_GROUP_HIEROPHANT S_TURF (66 ) // /turf/closed/indestructible/riveted/hierophant
146- #define SMOOTH_GROUP_PLASTINUM_WALLS S_TURF (67 ) // /turf/closed/indestructible/riveted/plastinum
147-
148- #define MAX_S_TURF 67 // Always match this value with the one above it.
132+ #define SMOOTH_GROUP_FLOOR_SIDERITE S_TURF (54 ) // ![/turf/open/misc/asteroid/basalt/smooth/siderite]
133+ #define SMOOTH_GROUP_FLOOR_SHALE S_TURF (55 ) // ![/turf/open/misc/asteroid/basalt/smooth/shale]
134+ #define SMOOTH_GROUP_FLOOR_BASALT S_TURF (56 ) // ![/turf/open/misc/asteroid/basalt]
135+
136+ #define SMOOTH_GROUP_CLOSED_TURFS S_TURF (57 ) // /turf/closed
137+ #define SMOOTH_GROUP_MATERIAL_WALLS S_TURF (58 ) // /turf/closed/wall/material
138+ #define SMOOTH_GROUP_SYNDICATE_WALLS S_TURF (59 ) // /turf/closed/wall/r_wall/plastitanium/syndicate, /turf/closed/indestructible/syndicate
139+ #define SMOOTH_GROUP_HOTEL_WALLS S_TURF (60 ) // /turf/closed/indestructible/hotelwall
140+ #define SMOOTH_GROUP_MINERAL_WALLS S_TURF (61 ) // /turf/closed/mineral, /turf/closed/indestructible
141+ #define SMOOTH_GROUP_RED_ROCK_WALLS S_TURF (62 ) // /turf/closed/mineral/asteroid, /turf/closed/mineral/random/stationside/asteroid
142+ #define SMOOTH_GROUP_SHALE_WALLS S_TURF (63 ) // /turf/closed/mineral/random/volcanic/shale
143+ #define SMOOTH_GROUP_BOSS_WALLS S_TURF (64 ) // /turf/closed/indestructible/riveted/boss
144+ #define SMOOTH_GROUP_SURVIVAL_TITANIUM_WALLS S_TURF (65 ) // /turf/closed/wall/mineral/titanium/survival
145+ #define SMOOTH_GROUP_TURF_OPEN_CLIFF S_TURF (66 ) // /turf/open/cliff
146+ #define SMOOTH_GROUP_HIEROPHANT S_TURF (67 ) // /turf/closed/indestructible/riveted/hierophant
147+ #define SMOOTH_GROUP_PLASTINUM_WALLS S_TURF (68 ) // /turf/closed/indestructible/riveted/plastinum
148+
149+ #define MAX_S_TURF 68 // Always match this value with the one above it.
149150
150151#define S_OBJ (num ) (" -" + #num + " ," )
151152/* /obj included */
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