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Merge pull request #72 from Glamyrio/implement-fix-109-discussion
Implement missing normal working code: porta recharger, basic demon mobtype, pull request hooks
2 parents 7dca719 + 638695f commit 3f30f86

14 files changed

Lines changed: 214 additions & 208 deletions

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.github/workflows/ci_suite.yml

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@@ -23,9 +23,9 @@ jobs:
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run: exit 0
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#run_linters:
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# name: Run Linters
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# needs: start_gate
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# uses: ./.github/workflows/run_linters.yml - MASSMETA REMOVAL, till it's was fixed
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# name: Run Linters
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# needs: start_gate
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# uses: ./.github/workflows/run_linters.yml - MASSMETA EDIT (почините говно)
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collect_data:
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name: Collect data and setup caches for other tasks
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name: Completion Gate
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needs: [
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compare_screenshots,
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compile_all_maps,
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#compile_all_maps, - we need ts fixed, so we doesn't include it, for now
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run_all_tests,
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run_alternate_tests,
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# run_linters,
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#run_linters,
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]
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runs-on: ubuntu-24.04
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steps:

.github/workflows/labeler.yml

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name: "Labeler"
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name: "Labeling: PostMeta"
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on:
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issues:
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types: [opened, edited, milestoned]
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pull_request_target:
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types: [synchronize, opened, reopened, ready_for_review]
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jobs:
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labeler:
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labeling_tool:
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runs-on: ubuntu-latest
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permissions:
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contents: read
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pull-requests: write
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steps:
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- name: Global labeler
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- name: Global labeler
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id: glob_labeler
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uses: jimschubert/labeler-action@v2
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with:
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GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
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- name: PR labele
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- name: PR labeling tool
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id: pr_labeler
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uses: actions/labeler@v5

_maps/RandomZLevels/undergroundoutpost45.dmm

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"Xx" = (
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/obj/structure/alien/weeds,
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/obj/effect/decal/cleanable/blood/splatter,
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/obj/effect/mob_spawn/corpse/human,
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/obj/effect/mob_spawn/corpse/human)
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"XD" = (
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/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,

modular_meta/features/antagonists/sinful_demon/code/demon_datum.dm

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@@ -22,6 +22,7 @@
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/datum/action/cooldown/spell/shapeshift/demon,
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/datum/action/cooldown/spell/shapeshift/demon/gluttony,
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/datum/action/cooldown/spell/shapeshift/demon/wrath,
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/datum/action/cooldown/spell/shapeshift/demon/sloth,
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/datum/action/cooldown/spell/forcewall/gluttony,
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/datum/action/cooldown/spell/conjure/summon_greedslots,
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/datum/action/cooldown/spell/pointed/ignite,
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@@ -1,9 +1,8 @@
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/mob/living/simple_animal/lesserdemon
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/mob/living/basic/lesserdemon
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name = "demon"
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real_name = "demon"
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desc = "A large, menacing creature covered in armored red scales."
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speak_emote = list("cackles")
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emote_hear = list("cackles","screeches")
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response_help_continuous = "thinks better of touching"
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response_help_simple = "thinks better of touchingt"
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response_disarm_continuous = "flails at"
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icon_living = "lesserdaemon"
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mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
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speed = 1
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combat_mode = TRUE
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stop_automated_movement = 1
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status_flags = CANPUSH
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attack_sound = 'sound/effects/magic/demon_attack1.ogg'
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death_sound = 'sound/effects/magic/demon_dies.ogg'
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death_message = "wails in anger and fear as it collapses in defeat!"
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atmos_requirements = null
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minbodytemp = 250 //Weak to cold
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maxbodytemp = INFINITY
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minimum_survivable_temperature = 250 //Weak to cold
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maximum_survivable_temperature = INFINITY
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faction = list("hell")
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attack_verb_continuous = "wildly tears into"
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attack_verb_simple = "wildly tears into"
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maxHealth = 150
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health = 150
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environment_smash = ENVIRONMENT_SMASH_STRUCTURES
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obj_damage = 40
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melee_damage_lower = 15
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melee_damage_upper = 15
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wound_bonus = -15
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lighting_cutoff_red = 22
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lighting_cutoff_green = 5
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lighting_cutoff_blue = 5
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loot = (/obj/effect/decal/cleanable/blood)
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del_on_death = TRUE
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butcher_results = list(/obj/effect/decal/cleanable/blood)
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basic_mob_flags = DEL_ON_DEATH
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/mob/living/simple_animal/lesserdemon/attackby(obj/item/W, mob/living/caster, params)
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/mob/living/basic/lesserdemon/attackby(obj/item/W, mob/living/caster, params)
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. = ..()
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if(istype(W, /obj/item/nullrod))
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visible_message(span_warning("[src] screams in unholy pain from the blow!"), \
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span_cult("As \the [W] hits you, you feel holy power blast through your form, tearing it apart!"))
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adjust_brute_loss(22) //22(0) extra damage from the nullrod while in your true form of massmeta. On average this means 40 damage is taken now.
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adjust_brute_loss(22) //22 extra damage from the nullrod while in your true form. On average this means 40 damage is taken now.
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/mob/living/simple_animal/lesserdemon/UnarmedAttack(atom/attack_target, proximity_flag, list/modifiers)//10 hp healed from landing a hit.
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/mob/living/basic/lesserdemon/UnarmedAttack(atom/attack_target, proximity_flag, list/modifiers)//10 hp healed from landing a hit.
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if(!isliving(attack_target))
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return ..()
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var/mob/living/living_target = attack_target
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if(living_target.stat != DEAD && !living_target.can_block_magic(MAGIC_RESISTANCE_HOLY|MAGIC_RESISTANCE_MIND)) //demons do not gain succor from the dead or holy
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adjustHealth(-maxHealth * 0.05)
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adjust_health(-maxHealth * 0.05)
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return ..()
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/mob/living/simple_animal/lesserdemon/Life(seconds_per_tick = SSMOBS_DT, times_fired)
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/mob/living/basic/lesserdemon/Life(seconds_per_tick = SSMOBS_DT, times_fired)
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. = ..()
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if(!src)
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return
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if(istype(get_area(src.loc), /area/station/service/chapel)) //being a non-carbon will not save you!
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if(src.stat != DEAD) //being dead, however, will save you
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src.visible_message(span_warning("[src] begins to melt apart!"), span_danger("Your very soul melts from the holy room!"), "You hear sizzling.")
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adjustHealth(20) //(2)20 damage every ~2 seconds. About 20 seconds for a full HP demon to melt apart in the chapel.
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adjust_health(20) //20 damage every ~2 seconds. About 20 seconds for a full HP demon to melt apart in the chapel.
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/mob/living/simple_animal/lesserdemon/Initialize(mapload)
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/mob/living/basic/lesserdemon/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/lifesteal, 2)

modular_meta/features/antagonists/sinful_demon/code/powers/shapeshift.dm

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invocation = "COWER, MORTALS!!"
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possible_shapes = list(/mob/living/simple_animal/lesserdemon)
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possible_shapes = list(/mob/living/basic/lesserdemon)
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spell_requirements = SPELL_REQUIRES_NO_ANTIMAGIC

modular_meta/features/antagonists/sinful_demon/code/sins/gluttony.dm

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and you will slowly lose life while in this form, while also being especially weak to holy influences. \
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Be aware low health transfers between forms. If gravely wounded, attack live mortals to siphon life energy from them! \
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Your unique form as a demon of gluttony also allows you to eat corpses to heal yourself."
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possible_shapes = list(/mob/living/simple_animal/lesserdemon/gluttony)
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possible_shapes = list(/mob/living/basic/lesserdemon/gluttony)
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/mob/living/simple_animal/lesserdemon/gluttony //capable of devouring corpses for health
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/mob/living/basic/lesserdemon/gluttony //capable of devouring corpses for health
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name = "gluttonous demon"
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real_name = "gluttonous demon"
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icon_state = "lesserdaemon_gluttony"
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icon_living = "lesserdaemon_gluttony"
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speed = 1.25
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/mob/living/simple_animal/lesserdemon/gluttony/UnarmedAttack(atom/attack_target, proximity_flag, list/modifiers)
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/mob/living/basic/lesserdemon/gluttony/UnarmedAttack(atom/attack_target, proximity_flag, list/modifiers)
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if(!isliving(attack_target))
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return ..()
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var/mob/living/living_target = attack_target
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return
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return ..()
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/mob/living/simple_animal/lesserdemon/gluttony/proc/devour(mob/living/L)
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/mob/living/basic/lesserdemon/gluttony/proc/devour(mob/living/L)
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if(!L)
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return FALSE
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visible_message(

modular_meta/features/antagonists/sinful_demon/code/sins/sloth.dm

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/datum/action/cooldown/spell/shapeshift/demon/sloth //emergency get out of jail card, but better.
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name = "Sloth Demon Form"
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possible_shapes = list(/mob/living/simple_animal/lesserdemon/sloth)
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possible_shapes = list(/mob/living/basic/lesserdemon/sloth)
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/mob/living/simple_animal/lesserdemon/sloth
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/mob/living/basic/lesserdemon/sloth
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name = "sloth demon"
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real_name = "sloth demon"
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desc = "*yawns* aaw.. battle? Ahhh no.. i.. go.. to... to.. sleeep.."

modular_meta/features/antagonists/sinful_demon/code/sins/wrath.dm

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/datum/action/cooldown/spell/shapeshift/demon/wrath //emergency get out of jail card, but better.
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name = "Wrath Demon Form"
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possible_shapes = list(/mob/living/simple_animal/lesserdemon/wrath)
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possible_shapes = list(/mob/living/basic/lesserdemon/wrath)
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5-
/mob/living/simple_animal/lesserdemon/wrath //slightly more damage.
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/mob/living/basic/lesserdemon/wrath //slightly more damage.
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name = "wrathful demon"
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real_name = "wrathful demon"
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melee_damage_lower = 19

modular_meta/features/more_cell_interactions/code/manual_cell_recharger.dm

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name = "manual battery charger"
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desc = "Charges cell by converting mechanical energy into electrical energy. Just activate it in-hand and the cell will be charged by the your force."
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icon = 'modular_meta/features/more_cell_interactions/icons/manual_cell_recharger.dmi'
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icon_state= "handheldcharger_black_empty"
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worn_icon = null //blame sanecmen
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icon_state = "handheldcharger_black_empty"
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obj_flags = CONDUCTS_ELECTRICITY
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item_flags = NOBLUDGEON
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slot_flags = ITEM_SLOT_BELT

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