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@@ -31,11 +31,12 @@ and this project aspires to adhere to [Semantic Versioning](https://semver.org/s
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- Added `fields` option to the project 2d to support scalar rendering of specific fields.
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- Added `dataset_bounds` option to the project 2d, which can be used instead of a full 3D camera specification
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- Added support for triggers to execute actions from multiple files via an `actions_files` option that takes a list of actions files.
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- Added an `external_surfaces` transform filter, that can be used to reduce memory requirements in pipelines where you plan to only process the external faces of a data set.
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- Added an `external_surfaces` transform filter, that can be used to reduce memory requirements in pipelines where you plan to only process the external faces of a data set.
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- Added a `declare_fields` action, that allows users to explicitly list the fields to return for field filtering. This option avoids complex field parsing logic.
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- Added a 2d camera mode (`camera/2d: [left, right, bottom, top]`) to scene render cameras and the `project_2d` (scalar rendering) filter cameras.
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### Changed
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- Changed the replay utility's binary names such that `replay_ser` is now `ascent_replay` and `raplay_mpi` is now `ascent_replay_mpi`. This will help prevent potential name collisions with other tools that also have replay utilities.
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- Changed the replay utility's binary names such that `replay_ser` is now `ascent_replay` and `raplay_mpi` is now `ascent_replay_mpi`. This will help prevent potential name collisions with other tools that also have replay utilities.
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### Fixed
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- Resolved a few cases where MPI_COMM_WORLD was used instead instead of the selected MPI communicator.
@@ -75,7 +76,7 @@ and this project aspires to adhere to [Semantic Versioning](https://semver.org/s
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### Changed
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- Changed the Data Binning filter to accept a `reduction_field` parameter (instead of `var`), and similarly the axis parameters to take `field` (instead of `var`). The `var` style parameters are still accepted, but deprecated and will be removed in a future release.
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- Changed the Streamline and WarpXStreamline filters to apply the VTK-m Tube filter to their outputs, allowing for the results to be rendered.
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- Updated CMake Python build infrastructure to use
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- Updated CMake Python build infrastructure to use
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### Fixed
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- Various small bug fixes
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- Added extract `flatten` from Conduit Blueprint
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- Added Log base 10 filter. Filter type is `log10`
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- Added Log base 2 filter. Filter type is `log2`
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- Added Feature Map in the docs. Detailing Devil Ray and VTKh features
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- Added Feature Map in the docs. Detailing Devil Ray and VTKh features
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- Added `scripts/build_ascent/build_ascent.sh` a script that demonstrates how to manually build Ascent and its main dependencies
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- Added ability to override dimensions for the rendered bounding box around a dataset
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- Added CMake option `ENABLE_HIDDEN_VISIBILITY` (default=ON), which controls if hidden visibility is used for private symbols
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- Added documentation for how to use ROCm's rocprof profiler for GPUs with Ascent
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- Added support for Caliper performance annotations
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- Added support for Caliper performance annotations
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- Added automatic slice filter that evaluates a number of slices and outputs the one with the highest entropy
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### Changed
@@ -157,15 +158,15 @@ and this project aspires to adhere to [Semantic Versioning](https://semver.org/s
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- Added OCCA Derived Field Generation support
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- Added more math expressions
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- Added a time expression
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- Added Cinema rendering support for Devil Ray
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- Added `streamline` and `particle_advection` transforms
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- Added Cinema rendering support for Devil Ray
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- Added `streamline` and `particle_advection` transforms
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- Added history gradient expressions
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- Added the ability save named sessions
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- Added new options to specify Cinema rendering parameters
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- Added the ability save subsets of expression results to session files
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- Added the ability to add comments to PNG files that Ascent creates
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- Added timings out control option to Ascent (and Flow)
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- Added support to render Polygonal nd Polyhedral Meshes
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- Added support to render Polygonal nd Polyhedral Meshes
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