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Accidentally had camera zoom set to 0 (which doesn't make much sense) and noticed that my render hung. We should provide an error, not hang.
The text was updated successfully, but these errors were encountered:
Here is why zero is an issue:
ascent/src/libs/ascent/runtimes/flow_filters/ascent_runtime_conduit_to_vtkm_parsing.cpp
Line 68 in ef12b5d
log(0) is bad news.
Sorry, something went wrong.
emily-howell
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Accidentally had camera zoom set to 0 (which doesn't make much sense) and noticed that my render hung.
We should provide an error, not hang.
The text was updated successfully, but these errors were encountered: