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Description
Trying to replicate (in VX Ace) the effects of the MV Plugin "NumbState.js" using Lunatic Objects and the notetag below. Basically, trying to make a state that randomly disables action half the time.
{before effect}
if ((rand(100)%2)==1)
a.add_state(332)
end
{/before effect}
Markdown apparently has a problem with Angle Brackets, so those have been replaced with Curly Brackets for the purposes of this issue.
332 corresponds to a state that a) has the "Cannot Move" restriction, and b) is set to last until the end of that turn cycle.
Playtesting reveals a suspicious lack of inaction turns. Is there something I'm doing wrong here, or is the RNG messing with me?
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