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Copy file name to clipboardExpand all lines: content/learning-paths/mobile-graphics-and-gaming/nss-unreal/2-emulation-layer.md
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@@ -71,9 +71,17 @@ Open your project directory in Windows explorer, and create a new folder called
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Enabling the plugin will look slightly different depending on what Unreal version you are using. Follow the steps corresponding to your setup.
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## For Unreal 5.4 and 4.27
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1. Copy the downloaded and extracted `.zip` archive into the new `Plugins` directory:
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-`UE5.4` or `UE4.27`
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2. Re-open Unreal Engine. When prompted, confirm plugin integration.
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3. Rebuild your project in Visual Studio from source.
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4. Verify the installation by opening the Plugins view in Unreal Engine, and making sure the checkbox is selected for `NSS`. Restart Unreal Engine if prompted.
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## For Unreal 5.5
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1. Copy the downloaded and extracted `.zip` into the new `Plugins` directory:
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1. Copy the downloaded and extracted `.zip`archives into the new `Plugins` directory:
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-`UE5.5`
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-`NNERuntimeRDGMLExtensionsForVulkan`
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2. Re-open Unreal Engine. When prompted, confirm plugin integration.
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## For Unreal 5.4
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1. Copy the downloaded and extracted `.zip` into the new `Plugins` directory:
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-`UE5.4`
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2. Re-open Unreal Engine. When prompted, confirm plugin integration.
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3. Rebuild your project in Visual Studio from source.
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4. Verify the installation by opening the Plugins view in Unreal Engine, and making sure the checkbox is selected for `NSS`. Restart Unreal Engine if prompted.
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With the emulation layers and plugins configured, you're ready to run Neural Super Sampling in Unreal Engine. Continue to the next section to test the integration.
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