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Player.java
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66 lines (58 loc) · 1.32 KB
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import java.awt.Color;
import javalib.worldimages.Posn;
class Player extends Vertex {
boolean finished;
int wrongMoves;
Player(Posn pos) {
super(pos);
this.finished = false;
this.wrongMoves = -1;
}
// moves the player
public void move(String s) {
if (!this.isFinished()) {
if (s.equals("up")) {
this.moveTo(this.top);
}
else if (s.equals("left")) {
this.moveTo(this.left);
}
else if (s.equals("down")) {
this.moveTo(this.bottom);
}
else if (s.equals("right")) {
this.moveTo(this.right);
}
}
}
// moves player to give vertex
public void moveTo(Vertex v) {
if (!v.onPath) {
wrongMoves++;
}
this.pos = v.pos;
this.top = v.top;
this.left = v.left;
this.bottom = v.bottom;
this.right = v.right;
}
// sets the player to finished
// EFFECT: modifies this players finished field to true
public void finish() {
this.finished = true;
}
// checks if the player is finished
public boolean isFinished() {
return this.finished;
}
// computes the color for the player
@Override
public Color color() {
if (this.isFinished()) {
return Color.WHITE;
}
else {
return Color.YELLOW;
}
}
}