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| 1 | +###################################################################### |
| 2 | +# Automatically generated by qmake (2.01a) Sun Mar 6 14:27:38 2011 |
| 3 | +###################################################################### |
| 4 | + |
| 5 | +CONFIG += release |
| 6 | +QT += core gui opengl phonon |
| 7 | +TARGET = JungleIN |
| 8 | +TEMPLATE = app |
| 9 | + |
| 10 | +DEPENDPATH += src |
| 11 | +INCLUDEPATH = src "D:\System\QtSDK\glew-1.5.4-mingw32\include" |
| 12 | +win32:LIBS += -L"D:\System\QtSDK\glew-1.5.4-mingw32\lib" -lglew32 |
| 13 | + |
| 14 | +DESTDIR = release |
| 15 | +OBJECTS_DIR = obj |
| 16 | + |
| 17 | +# Input |
| 18 | +HEADERS += \ |
| 19 | + src/ui/window.h \ |
| 20 | + src/math/matrix4.h \ |
| 21 | + src/math/vector3.h \ |
| 22 | + src/render/shader.h \ |
| 23 | + src/helpers/utils.h \ |
| 24 | + src/render/shaderlibrary.h \ |
| 25 | + src/math/quaternion.h \ |
| 26 | + src/objects/object3d.h \ |
| 27 | + src/objects/mesh.h \ |
| 28 | + src/objects/camera.h \ |
| 29 | + src/objects/light.h \ |
| 30 | + src/core/geometry.h \ |
| 31 | + src/objects/ssquad.h \ |
| 32 | + src/render/framebuffer.h \ |
| 33 | + src/core/texture.h \ |
| 34 | + src/materials/material.h \ |
| 35 | + src/render/postcomposer.h \ |
| 36 | + src/objects/scene.h\ |
| 37 | + src/ui/mainwindow.h \ |
| 38 | + src/objects/ground.h \ |
| 39 | + src/core/texturecube.h \ |
| 40 | + src/objects/skybox.h \ |
| 41 | + src/objects/sun.h \ |
| 42 | + src/helpers/geometries.h \ |
| 43 | + src/materials/materialskybox.h \ |
| 44 | + src/materials/materialsun.h \ |
| 45 | + src/render/renderer.h \ |
| 46 | + src/helpers/objloader.h \ |
| 47 | + src/materials/materialbasic.h \ |
| 48 | + src/render/shadowbuffer.h \ |
| 49 | + src/helpers/scenebuilder.h \ |
| 50 | + src/materials/materialshadow.h \ |
| 51 | + src/materials/materialground.h \ |
| 52 | + src/objects/meshinstance.h \ |
| 53 | + src/objects/instance.h \ |
| 54 | + src/math/matrix3.h \ |
| 55 | + src/ui/reloadwindow.h \ |
| 56 | + src/objects/path.h |
| 57 | + |
| 58 | +SOURCES += \ |
| 59 | + src/main.cpp \ |
| 60 | + src/ui/window.cpp \ |
| 61 | + src/math/matrix4.cpp \ |
| 62 | + src/math/vector3.cpp \ |
| 63 | + src/render/shader.cpp \ |
| 64 | + src/helpers/utils.cpp \ |
| 65 | + src/render/shaderlibrary.cpp \ |
| 66 | + src/math/quaternion.cpp \ |
| 67 | + src/objects/object3d.cpp \ |
| 68 | + src/objects/mesh.cpp \ |
| 69 | + src/objects/camera.cpp \ |
| 70 | + src/objects/light.cpp \ |
| 71 | + src/core/geometry.cpp \ |
| 72 | + src/objects/ssquad.cpp \ |
| 73 | + src/render/framebuffer.cpp \ |
| 74 | + src/core/texture.cpp \ |
| 75 | + src/materials/material.cpp \ |
| 76 | + src/render/postcomposer.cpp \ |
| 77 | + src/ui/mainwindow.cpp\ |
| 78 | + src/objects/ground.cpp \ |
| 79 | + src/objects/scene.cpp \ |
| 80 | + src/core/texturecube.cpp \ |
| 81 | + src/objects/skybox.cpp \ |
| 82 | + src/objects/sun.cpp \ |
| 83 | + src/helpers/geometries.cpp \ |
| 84 | + src/materials/materialskybox.cpp \ |
| 85 | + src/materials/materialsun.cpp \ |
| 86 | + src/render/renderer.cpp \ |
| 87 | + src/helpers/objloader.cpp \ |
| 88 | + src/materials/materialbasic.cpp \ |
| 89 | + src/render/shadowbuffer.cpp \ |
| 90 | + src/helpers/scenebuilder.cpp \ |
| 91 | + src/materials/materialshadow.cpp \ |
| 92 | + src/materials/materialground.cpp \ |
| 93 | + src/objects/instance.cpp \ |
| 94 | + src/math/matrix3.cpp \ |
| 95 | + src/ui/reloadwindow.cpp \ |
| 96 | + src/objects/path.cpp |
| 97 | + |
| 98 | +OTHER_FILES += \ |
| 99 | + release/shaders/ss_lenseflare_p3.vs \ |
| 100 | + release/shaders/ss_lenseflare_p3.fs \ |
| 101 | + release/shaders/ss_lenseflare_p2.vs \ |
| 102 | + release/shaders/ss_lenseflare_p2.fs \ |
| 103 | + release/shaders/ss_lenseflare_p1.vs \ |
| 104 | + release/shaders/ss_lenseflare_p1.fs \ |
| 105 | + release/shaders/ss_fxaa.vs \ |
| 106 | + release/shaders/ss_fxaa.fs \ |
| 107 | + release/shaders/ss_display.vs \ |
| 108 | + release/shaders/ss_display.fs \ |
| 109 | + release/shaders/ss_compose.vs \ |
| 110 | + release/shaders/ss_compose.fs \ |
| 111 | + release/shaders/ss_blur_linearv.vs \ |
| 112 | + release/shaders/ss_blur_linearv.fs \ |
| 113 | + release/shaders/ss_blur_linearh.vs \ |
| 114 | + release/shaders/ss_blur_linearh.fs \ |
| 115 | + release/shaders/rt_skybox.vs \ |
| 116 | + release/shaders/rt_skybox.fs \ |
| 117 | + release/resources/meshes/palmtree/palmtree.obj \ |
| 118 | + release/shaders/rt_basic.vs \ |
| 119 | + release/shaders/rt_basic.fs \ |
| 120 | + release/shaders/rt_shadow.vs \ |
| 121 | + release/shaders/rt_shadow.fs \ |
| 122 | + release/shaders/rt_ground.vs \ |
| 123 | + release/shaders/rt_ground.fs \ |
| 124 | + release/shaders/rt_sun.vs \ |
| 125 | + release/shaders/rt_sun.fs \ |
| 126 | + release/shaders/ss_godrays_p2.vs \ |
| 127 | + release/shaders/ss_godrays_p2.fs \ |
| 128 | + release/shaders/ss_godrays_p1.vs \ |
| 129 | + release/shaders/ss_godrays_p1.fs \ |
| 130 | + release/shaders/ss_bloom_p2.vs \ |
| 131 | + release/shaders/ss_bloom_p2.fs \ |
| 132 | + release/shaders/ss_bloom_p1.vs \ |
| 133 | + release/shaders/ss_bloom_p1.fs \ |
| 134 | + release/shaders/ss_distortion.vs \ |
| 135 | + release/shaders/ss_distortion.fs |
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