From dc585d183b1038378b8ebab56011e82140460343 Mon Sep 17 00:00:00 2001 From: MacRust419 <139129899+MacRust419@users.noreply.github.com> Date: Sun, 13 Jul 2025 06:44:08 +0700 Subject: [PATCH] Fixxing approach.lua crash approach blind doesnt work as expected because the lua file calls to "blind" ref_table instead of "G.GAME.blind" --- blinds/approach.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/blinds/approach.lua b/blinds/approach.lua index 3316090..b3a915b 100644 --- a/blinds/approach.lua +++ b/blinds/approach.lua @@ -34,7 +34,7 @@ blind.drawn_to_hand = function(self) G.E_MANAGER:add_event(Event({ trigger = 'ease', blocking = false, - ref_table = blind, + ref_table = G.GAME.blind, ref_value = 'chips', ease_to = new_chips, delay = 0.5, @@ -58,4 +58,4 @@ blind.disable = function(self, silent) G.GAME.blind.backup_chips = nil end -return blind \ No newline at end of file +return blind