diff --git a/projects/1.20/assets/just-enough-guns/jeg/lang/en_us.json b/projects/1.20/assets/just-enough-guns/jeg/lang/en_us.json new file mode 100644 index 000000000000..0b5860ebde88 --- /dev/null +++ b/projects/1.20/assets/just-enough-guns/jeg/lang/en_us.json @@ -0,0 +1,560 @@ +{ + "item.jeg.ghoul_spawn_talisman": "Ghoul Spawn Talisman", + "item.jeg.boo_spawn_honeycomb": "Boo Spawn Honeycomb", + "item.jeg.gunner_zombie_spawn_egg": "Gunner Zombie Spawn Egg", + "item.jeg.gunner_husk_spawn_egg": "Gunner Husk Spawn Egg", + "item.jeg.gunner_drowned_spawn_egg": "Gunner Drowned Spawn Egg", + "item.jeg.gunner_zombie_villager_spawn_egg": "Gunner Zombie Villager Spawn Egg", + "item.jeg.gunner_skeleton_spawn_egg": "Gunner Skeleton Spawn Egg", + "item.jeg.gunner_stray_spawn_egg": "Gunner Stray Spawn Egg", + "item.jeg.gunner_pillager_spawn_egg": "Gunner Pillager Spawn Egg", + "item.jeg.gunner_vindicator_spawn_egg": "Gunner Vindicator Spawn Egg", + "item.jeg.gunner_piglin_spawn_egg": "Gunner Piglin Spawn Egg", + "item.jeg.gunner_piglin_brute_spawn_egg": "Gunner Piglin Brute Spawn Egg", + "item.jeg.gunner_zombified_piglin_spawn_egg": "Gunner Zombified Piglin Spawn Egg", + "item.jeg.gunner_wither_skeleton_spawn_egg": "Gunner Wither Skeleton Spawn Egg", + "item.jeg.gunner_ghoul_spawn_egg": "Gunner Ghoul Spawn Egg", + "item.jeg.terror_phantom_spawn_egg": "Terror Phantom Spawn Egg", + "item.jeg.phantom_gunner_spawn_egg": "Phantom Gunner Spawn Egg", + "item.jeg.finger_gun": "Finger Gun", + "block.jeg.scrap_workbench": "Scrap Workbench", + "block.jeg.gunmetal_workbench": "Gunmetal Workbench", + "block.jeg.gunnite_workbench": "Gunnite Workbench", + "block.jeg.schematic_station": "Schematic Station", + "block.jeg.blueprint_workbench": "Blueprint Workbench", + "block.jeg.recycler": "Recycler Station", + "block.jeg.scrap_bin": "Scrap Bin", + "block.jeg.recycler.start": "Start Recycling", + "block.jeg.recycler.stop": "Stop Recycling", + "block.jeg.scrap_ore": "Scrap Ore", + "block.jeg.deepslate_scrap_ore": "Deepslate Scrap Ore", + "block.jeg.scrap_block": "Scrap Block", + "block.jeg.gunmetal_block": "Gunmetal Block", + "block.jeg.gunnite_block": "Gunnite Block", + "block.jeg.brimstone_ore": "Brimstone Ore", + "block.jeg.blackstone_brimstone_ore": "Blackstone Brimstone Ore", + "block.jeg.basalt_brimstone_ore": "Basalt Brimstone Ore", + "block.jeg.boo_nest": "Boo Nest", + "block.jeg.boohive": "Boohive", + "block.jeg.ammo_box": "Ammo Box", + "item.jeg.combat_rifle": "Combat Rifle", + "item.jeg.assault_rifle": "Assault Rifle", + "item.jeg.revolver": "Revolver", + "item.jeg.waterpipe_shotgun": "Waterpipe Shotgun", + "item.jeg.semi_auto_pistol": "Semi Auto Pistol", + "item.jeg.combat_pistol": "Combat Pistol", + "item.jeg.semi_auto_rifle": "Semi Auto Rifle", + "item.jeg.burst_rifle": "Burst Rifle", + "item.jeg.pump_shotgun": "Pump Shotgun", + "item.jeg.bolt_action_rifle": "Bolt Action Rifle", + "item.jeg.custom_smg": "Custom SMG", + "item.jeg.blossom_rifle": "Blossom Rifle", + "item.jeg.double_barrel_shotgun": "Double Barrel Shotgun", + "item.jeg.holy_shotgun": "Holy Shotgun", + "item.jeg.atlantean_spear": "Atlantean Spear", + "item.jeg.typhoonee": "Typhoonee", + "item.jeg.bubble_cannon": "Bubble Cannon", + "item.jeg.repeating_shotgun": "Repeating Shotgun", + "item.jeg.infantry_rifle": "Infantry Rifle", + "item.jeg.service_rifle": "Service Rifle", + "item.jeg.hollenfire_mk2": "Höllenfire MKII", + "item.jeg.soulhunter_mk2": "Soulhunter MKII", + "item.jeg.subsonic_rifle": "Sub-Sonic Rifle", + "item.jeg.supersonic_shotgun": "Super-Sonic Shotgun", + "item.jeg.hypersonic_cannon": "Hyper-Sonic Cannon", + "item.jeg.grenade_launcher": "Grenade Launcher", + "item.jeg.rocket_launcher": "Rocket Launcher", + "item.jeg.flare_gun": "Flare Gun", + "item.jeg.compound_bow": "Compound Bow", + "item.jeg.light_machine_gun": "Light Machine Gun", + "item.jeg.flamethrower": "Flamethrower", + "item.jeg.minigun": "Minigun", + "item.jeg.rifle_ammo": "Rifle Ammo", + "item.jeg.pistol_ammo": "Pistol Ammo", + "item.jeg.handmade_shell": "Handmade Shell", + "item.jeg.shotgun_shell": "Shotgun Shell", + "item.jeg.spectre_round": "Spectre Round", + "item.jeg.blaze_round": "Blaze Round", + "item.jeg.flare": "Flare", + "item.jeg.raid_flare": "Raid Flare", + "item.jeg.terror_armada_flare": "Terror Armada Flare", + "item.jeg.raid_flare_gun": "Raid Flare Gun", + "item.jeg.phantom_gunner_bait": "Phantom Gunner Bait", + "item.jeg.air_strike_flare": "Air-Strike Flare", + "item.jeg.grenade": "Grenade", + "item.jeg.water_bomb": "Water Bomb", + "item.jeg.pocket_bubble": "Pocket Bubble", + "item.jeg.stun_grenade": "Stun Grenade", + "item.jeg.molotov_cocktail": "Molotov Cocktail", + "item.jeg.rocket": "Rocket", + "item.jeg.explosive_charge": "Explosive Charge", + "item.jeg.healing_talisman": "Healing Talisman", + "item.jeg.reflex_sight": "Reflex Sight", + "item.jeg.monocle_sight": "Monocle Sight", + "item.jeg.holographic_sight": "Holographic Sight", + "item.jeg.combat_scope": "Combat Scope", + "item.jeg.telescopic_sight": "Telescopic Sight", + "item.jeg.classic_spray_can": "Classic Spray Can", + "item.jeg.camo_spray_can": "Camo Spray Can", + "item.jeg.toy_spray_can": "Toy Spray Can", + "item.jeg.whiteout_spray_can": "Whiteout Spray Can", + "item.jeg.scorched_spray_can": "Scorched Spray Can", + "item.jeg.anime_spray_can": "Anime Spray Can", + "item.jeg.golden_spray_can": "Golden Spray Can", + "item.jeg.creeper_birthday_party_badge": "Creeper Birthday Party Badge", + "item.jeg.headpoppper_badge": "Headpopper Badge", + "item.jeg.trickshot_badge": "Trickshot Badge", + "item.jeg.silencer": "Silencer", + "item.jeg.explosive_muzzle": "Explosive Muzzle", + "item.jeg.trumpet": "Trumpet", + "item.jeg.flashlight": "Flashlight", + "item.jeg.laser_pointer": "Laser Pointer", + "item.jeg.warden_treasure_bag": "Warden Treasure Bag", + "item.jeg.ammo_pouch": "Ammo Pouch", + "item.jeg.badge_pack": "Badge Pack", + "item.jeg.skin_crate": "Skin Crate", + "item.jeg.makeshift_stock": "Makeshift Stock", + "item.jeg.light_stock": "Light Stock", + "item.jeg.tactical_stock": "Tactical Stock", + "item.jeg.weighted_stock": "Weighted Stock", + "item.jeg.light_grip": "Light Grip", + "item.jeg.vertical_grip": "Vertical Grip", + "item.jeg.angled_grip": "Angled Grip", + "item.jeg.extended_mag": "Extended Mag", + "item.jeg.drum_mag": "Drum Mag", + "item.jeg.scrap": "Scrap", + "item.jeg.repair_kit": "Repair Kit", + "item.jeg.tech_trash": "Tech Trash", + "item.jeg.circuit_board": "Circuit Board", + "item.jeg.spring": "Spring", + "item.jeg.gunmetal_ingot": "Gunmetal Ingot", + "item.jeg.gunmetal_nugget": "Gunmetal Nugget", + "item.jeg.gunmetal_grit": "Gunmetal Grit", + "item.jeg.gunnite_ingot": "Gunnite Ingot", + "item.jeg.raw_brimstone": "Raw Brimstone", + "item.jeg.brimstone_crystal": "Brimstone Crystal", + "item.jeg.ectoplasm": "Ectoplasm", + "item.jeg.scar_l": "Scar L Fallback!", + "item.jeg.hk_g36": "HK G36 Fallback!", + "item.jeg.firearm_blueprint": "Firearm Blueprint", + "item.jeg.advanced_firearm_blueprint": "Advanced Firearm Blueprint", + "item.jeg.soul_treat": "Soul Treat", + "entity.jeg.ghoul": "Ghoul", + "entity.jeg.boo": "Boo", + "entity.jeg.terror_phantom": "Terror Phantom", + "entity.jeg.phantom_gunner": "Phantom Gunner", + "entity.jeg.bubble": "Bubble", + "entity.jeg.splash": "Splash", + "subtitle.jeg.ghoul.ambient": "Ghoul groans", + "subtitle.jeg.ghoul.death": "Ghoul dies", + "subtitle.jeg.ghoul.hurt": "Ghoul hurts", + "item.minecraft.potion.effect.blinding": "Potion of Blinding", + "item.minecraft.potion.effect.deafening": "Potion of Deafening", + "item.minecraft.potion.effect.bullet_protection": "Potion of Bullet Protection", + "item.minecraft.lingering_potion.effect.blinding": "Lingering Potion of Blinding", + "item.minecraft.lingering_potion.effect.deafening": "Lingering Potion of Deafening", + "item.minecraft.lingering_potion.effect.bullet_protection": "Lingering Potion of Bullet Protection", + "itemGroup.jeg": "Just Enough Guns", + "itemGroup.jeg.gunners": "JEG: Mobs & Guns", + "death.attack.jeg.bullet.killed": "%1$s was taken down by %2$s", + "death.attack.jeg.bullet.eliminated": "%1$s was eliminated by %2$s", + "death.attack.jeg.bullet.executed": "%1$s was executed by %2$s", + "death.attack.jeg.bullet.annihilated": "%1$s was annihilated by %2$s", + "death.attack.jeg.bullet.decimated": "%1$s was decimated by %2$s", + "death.attack.jeg.bullet.killed.item": "%1$s was taken down by %2$s", + "death.attack.jeg.bullet.eliminated.item": "%1$s was eliminated by %2$s", + "death.attack.jeg.bullet.executed.item": "%1$s was executed by %2$s", + "death.attack.jeg.bullet.annihilated.item": "%1$s was annihilated by %2$s", + "death.attack.jeg.bullet.decimated.item": "%1$s was decimated by %2$s", + "info.jeg.score_streak_points": "Points: ", + "info.jeg.shift_tooltip": "Press SHIFT for details!", + "info.jeg.fire_mode": "Fire Mode: ", + "info.jeg.damage": "Damage: %s", + "info.jeg.advantage": "Advantage: ", + "info.jeg.ignore_ammo": "Infinite Ammo", + "info.jeg.ammo": "Ammo: %s", + "info.jeg.ammo_type": "Ammo Type: %s", + "info.jeg.attachment_help": "Press %s in-game for Attachments", + "info.jeg.attachment_help_mdf": "Crouch and press %s in-game for Attachments", + "info.jeg.gun_info": "%s", + "info.jeg.fallback": "Use this item in a crafting grid!", + "info.jeg.fallback_help": "This is due to refactoring of items, sorry!", + "info.jeg.fallback_info": "Item will be removed next update!", + "info.jeg.water_bomb": "WARNING: Do not throw underwater!", + "info.jeg.pocket_bubble": "Give yourself some room to breathe!", + "info.jeg.tooltip_block_scrap_bin": "Right-Click this block with Iron Items!", + "info.jeg.tooltip_item": "Tooltip Item template!", + "info.jeg.tooltip_item.gunmetal_ingot": "Gunmetal is obtained by recycling Granite!", + "info.jeg.tooltip_item.gunmetal_grit": "Gunmetal is obtained by smelting this!", + "info.jeg.tooltip_item.gunnite_ingot": "Gunnite is obtained on the Gunmetal Workbench!", + "info.jeg.tooltip_item.repair_kit": "Can repair guns if used on an Anvil!", + "info.jeg.tooltip_item.ectoplasm": "Can be harvested with Boo Nests/Hives!", + "info.jeg.tooltip_item.water_bomb": "Obtained by throwing a Grenade underwater!", + "info.jeg.tooltip_item.pocket_bubble": "Right click Magma/Soul Sand Block with a Lead underwater!", + "info.jeg.tooltip_item.typhoonee": "Dropped by the Elder Guardian!", + "info.jeg.tooltip_item.warden_blueprint": "This Blueprint can be obtained by defeating The Warden!", + "info.jeg.tooltip_item.wither_blueprint": "This Blueprint can be obtained by defeating The Wither!", + "info.jeg.tooltip_item.atlantean_spear": "Found inside of Shipwrecks!", + "info.jeg.tooltip_item.mk2_blueprint": "This Blueprint can be traded with Piglins!", + "info.jeg.tooltip_item.ww_blueprint": "This Blueprint can be obtained by Fishing!", + "info.jeg.tooltip_item.compound_bow_blueprint": "This Blueprint is dropped by the Faction The Rattlers in Raids!", + "info.jeg.tooltip_item.light_machine_gun_blueprint": "This Blueprint is dropped by the Faction Nosy Business in Raids!", + "info.jeg.tooltip_item.grenade_launcher_blueprint": "This Blueprint is dropped by the Faction Night Of The Undead in Raids!", + "info.jeg.tooltip_item.flamethrower_blueprint": "This Blueprint is dropped by the Faction Hell Hogs in Raids!", + "info.jeg.tooltip_item.tech_trash": "Obtained in the Scrap Bin, by Mining or by Recycling!", + "info.jeg.tooltip_item.scrap": "Obtained in the Scrap Bin, by Mining or by Recycling!", + "info.jeg.tooltip_item.brimstone_crystal": "Can be found in Badlands and Basalt Deltas!", + "info.jeg.tooltip_item.raw_brimstone": "Can be found in Badlands and Basalt Deltas!", + "info.jeg.tooltip_item.firearm_blueprint": "Can be used to obtain a Firearm's crafting recipe!", + "info.jeg.tooltip_item.firearm_blueprint_2": "Write a Blueprint on the Schematic Station!", + "info.jeg.tooltip_item.soul_treat": "Can be fed to Bees to transform them into Boos!", + "info.jeg.tooltip_item.soul_treat.obtainment": "Can be obtained with a Cookie and a Soul Campfire!", + "info.jeg.tooltip_item.blaze_round": "Right Click a Blaze with Rifle Ammo to obtain!", + "info.jeg.tooltip_item.advanced_firearm_blueprint": "Can't be copied!", + "info.jeg.tooltip_item.trumpet": "That Skeleton never hurt you. Remember that.", + "info.jeg.tooltip_item.flashlight": "Shine your way!", + "info.jeg.tooltip_item.flashlight_help": "Charge it by shaking it aggressively!", + "info.jeg.tooltip_item.flashlight_help_gun": "If attached to a gun, press %s to switch it ON/OFF!", + "info.jeg.tooltip_item.treasure_bag": "Right Click to receive a surprise!", + "info.jeg.tooltip_item.toy_paint_job_can": "It's JEG or nothing!", + "info.jeg.tooltip_item.classic_paint_job_can": "JEG would have never been possible without Mr. Crayfish!", + "info.jeg.tooltip_item.paint_job_can": "Can be applied to guns to change the skin!", + "info.jeg.tooltip_item.paint_job_can.disclaimer": "Not all guns have Paint Jobs!", + "info.jeg.tooltip_item.paint_job_can.disclaimer_2": "Feel free to suggest them!", + "info.jeg.tooltip_item.kill_effect": "Can be applied to guns to add a Headshot effect!", + "info.jeg.tooltip_item.score_streak_item": "Earn points by defeating Enemies!", + "info.jeg.tooltip_item.phantom_gunner_bait": "Calls a Support Phantom Gunner!", + "info.jeg.tooltip_item.air_strike_flare": "Calls a Terror Phantom Air-Strike!", + "info.jeg.hold_fire": "HOLD the FIRE button to use it!", + "info.jeg.echo_shard": "Killing any Entity with this gun has a chance to spawn Echo Shards!", + "info.jeg.blueprinted_gun": "Blueprint: ", + "info.jeg.infinity": "This firearm has slain a Dragon", + "info.jeg.withered": "This firearm has vanquished Darkness", + "info.jeg.raid_flare_gun": "Shoot up at the sky!", + "info.jeg.raid_flare": "This Flare will start a Raid!", + "info.jeg.flare_raid": "Faction: ", + "faction.jeg.random": "???", + "faction.jeg.night_of_the_undead": "Night Of The Undead", + "faction.jeg.the_rattlers": "The Rattlers", + "faction.jeg.nosy_business": "Nosy Business", + "faction.jeg.bad_piggies": "Bad Piggies", + "faction.jeg.hell_hogs": "Hell Hogs", + "faction.jeg.lost_souls": "Lost Souls", + "faction.jeg.terror_armada": "Terror Armada", + "raid.jeg.night_of_the_undead": "Night Of The Undead", + "raid.jeg": "Raid!", + "raid.jeg.wave": "Wave", + "broadcast.jeg.info.gunner_mobs": "Beware! Gunner Mobs from JEG are enabled in the Config!", + "broadcast.jeg.info.raids": "Beware! Faction Raids from JEG are enabled in the Config!", + "broadcast.jeg.info.explosive_mobs": "Beware! Explosive Mobs from JEG are enabled in the Config!", + "broadcast.jeg.info.warning": "It is highly recommended to modify your Config files from Just Enough Guns! Mobs with Guns, Gunner Mobs Patrols, Raids and Explosive Mobs could be enabled!", + "broadcast.jeg.info.disable_messages": "These messages can be disabled in Config!", + "broadcast.jeg.infinity": "The End has been freed. Firearms have been blessed.", + "broadcast.jeg.withered": "The Darkness has been vanquished. Firearms are now stronger.", + "broadcast.jeg.terror_phantom_defeat": "The skies echo with the sound of a dozen wings swooping. The Phantom Swarm has been released.", + "broadcast.jeg.raid": "The Faction %s has started a raid at %s!", + "broadcast.jeg.raid.next_wave": "Good job on beating the wave! The enemies are preparing to attack again!", + "broadcast.jeg.raid.victory": "The Faction %s has been defeated!", + "broadcast.jeg.raid.no_players": "There are no players left in the Raid zone!", + "broadcast.jeg.raid.defeat": "The Faction %s has won the Raid!", + "broadcast.jeg.raid.peaceful": "Raids, can't be started on Peaceful, dummy.", + "broadcast.jeg.terror_armada.victory": "The swooping of a giant beast echoes in the sky...", + "chat.jeg.infinity_disabled": "This gun can't receive Infinity", + "chat.jeg.jam": "Your gun has jammed", + "chat.jeg.attachment_broke": "An attachment broke", + "chat.jeg.disabled_flashlights": "Flashlights are disabled on this server!", + "chat.jeg.flashlight_battery_dead": "Spam Left-Click to charge the Flashlight!", + "chat.jeg.rocket_ride": "You have to crouch to Rocket Ride entities!", + "chat.jeg.flamethrower": "You have to be crouching to light blocks on fire!", + "chat.jeg.raid_flare_loaded": "You just loaded a Raid Flare!", + "fire_mode.jeg:semi_automatic": "Semi-Automatic", + "fire_mode.jeg:automatic": "Automatic", + "fire_mode.jeg:release_fire": "Release-To-Fire", + "fire_mode.jeg:burst": "Burst", + "fire_mode.jeg:pulse": "Pulse", + "advantage.jeg:heavy": "Heavy", + "advantage.jeg:very_heavy": "Very Heavy", + "advantage.jeg:undead": "Undead", + "advantage.jeg:fire": "Fire", + "key.categories.jeg": "Just Enough Guns", + "key.jeg.reload": "Reload", + "key.jeg.unload": "Unload", + "key.jeg.attachments": "Modify Attachments", + "key.jeg.melee": "Melee Attack", + "key.jeg.inspect": "Inspect Gun", + "effect.jeg.blinded": "Blinded", + "effect.jeg.deafened": "Deafened", + "effect.jeg.bullet_protection": "Bullet Protection", + "effect.jeg.popped": "Popped", + "effect.jeg.trickshotted": "Trickshotted", + "subtitle.block.recycler_loop": "Recycler Loop", + "subtitle.block.recycler_shredding": "Recycler Shredding", + "subtitle.jeg.stun.explosion": "Stun Grenade Explosion", + "subtitle.jeg.stun.ring": "Ringing", + "subtitle.jeg.doot": "Doot", + "subtitle.jeg.beep": "Explosive Charge Beeping", + "subtitle.jeg.goose": "Treasure Bag Opening", + "subtitle.jeg.flashlight": "Flashlight Switch", + "subtitle.jeg.flashlight_charge": "Flashlight Charging", + "subtitle.jeg.fire": "Gunfire", + "subtitle.jeg.bullet_close": "Bullet Flying By", + "subtitle.jeg.bullet_hit": "Hit", + "subtitle.jeg.fire.silenced": "Silenced Gunfire", + "subtitle.jeg.fire.enchanted": "Enchanted Gunfire", + "subtitle.jeg.reload": "Reloading", + "subtitle.jeg.grenade.pin": "Grenade Pin", + "subtitle.jeg.attach": "Attachment Attach", + "subtitle.jeg.cock": "Cocking Weapon", + "subtitle.event.raid.dark_horn": "Good Luck.", + "medal.jeg.multikill_kill_single": "Elimination", + "medal.jeg.multikill_double_kill": "Double Kill", + "medal.jeg.multikill_triple_kill": "Triple Kill", + "medal.jeg.multikill_quad_kill": "Quad Kill", + "medal.jeg.multikill_penta_kill": "Penta Kill", + "medal.jeg.multikill_killing_spree": "Killing Spree", + "medal.jeg.combat_headshot": "Headshot", + "medal.jeg.combat_just_enough_ammo": "Just Enough Ammo", + "medal.jeg.combat_kingslayer": "Kingslayer", + "medal.jeg.combat_hush": "Hush!", + "medal.jeg.gear_boom": "Boom!", + "medal.jeg.gear_bbq": "BBQ", + "subtitle.jeg.typhoonee_fire": "Watergun Firing", + "subtitle.jeg.typhoonee_prefire": "Watergun Charging", + "subtitle.jeg.gun_rustle": "Gun Rustling", + "jeg.option_list.no_items": "No Items", + "jeg.options.adsSensitivity": "ADS Sensitivity", + "jeg.options.adsSensitivity.format": "ADS Sensitivity: %s", + "jeg.options.crosshair": "Crosshair", + "jeg.crosshair.arrow": "Arrow", + "jeg.crosshair.better_default": "Better Default", + "jeg.crosshair.box": "Box", + "jeg.crosshair.circle": "Circle", + "minecraft.crosshair.default": "Default", + "jeg.crosshair.dot": "Dot", + "jeg.crosshair.filled_circle": "Filled Circle", + "jeg.crosshair.hit_marker": "Hit Marker", + "jeg.crosshair.line": "Line", + "jeg.crosshair.round": "Round", + "jeg.crosshair.smiley": "Smiley", + "jeg.crosshair.square": "Square", + "jeg.crosshair.t": "T", + "jeg.crosshair.tech": "Tech", + "gui.jeg.workbench.assemble": "Assemble", + "gui.jeg.workbench.show_remaining": "Show Remaining", + "gui.jeg.workbench.tab.weapons": "Weapons", + "gui.jeg.workbench.tab.attachments": "Attachments", + "gui.jeg.workbench.tab.ammo": "Ammo", + "gui.jeg.workbench.tab.stations": "Stations", + "gui.jeg.workbench.tab.misc": "Miscellaneous", + "container.jeg.scrap_workbench": "Scrap Workbench", + "container.jeg.gunmetal_workbench": "Gunmetal Workbench", + "container.jeg.gunnite_workbench": "Gunnite Workbench", + "container.jeg.attachments": "Modify Attachments", + "container.jeg.attachments.window_help": "Click to move and rotate", + "container.jeg.recycler": "Recycler", + "container.jeg.schematic_station": "Schematic Station", + "container.jeg.blueprint_workbench": "Blueprint Workbench", + "container.jeg.ammo_box": "Ammo Box", + "container.jeg.ammo_box.itemCount": "%s x%s", + "container.jeg.ammo_box.more": "and %s more...", + "container.jeg.ammo_box.unknownContents": "???????", + "slot.jeg.blueprint.incompatible": "This gun can't be blueprinted", + "slot.jeg.blueprint.advanced": "Advanced Blueprints can't be copied", + "slot.jeg.blueprint.overwrite": "Advanced Blueprints can't be overwritten", + "slot.jeg.blueprint.blueprint_help": "Here goes the Gun/Blueprint to copy!", + "slot.jeg.blueprint.blank_help": "Here goes Firearm Blueprint Item to overwrite!", + "slot.jeg.recycler.fuel": "Here goes Coal or Wood!", + "slot.jeg.attachment.not_applicable": "\u00a7cNot applicable", + "slot.jeg.attachment.incompatible": "This doesn't seem to fit...", + "slot.jeg.attachment.scope": "Scope", + "slot.jeg.attachment.barrel": "Barrel", + "slot.jeg.attachment.swords": "You can put Swords here!", + "slot.jeg.attachment.stock": "Stock", + "slot.jeg.attachment.under_barrel": "Under Barrel", + "slot.jeg.attachment.magazine": "Magazine", + "slot.jeg.attachment.special": "Special", + "slot.jeg.attachment.paint_job": "Paint Job", + "slot.jeg.attachment.kill_effect": "Headshot Kill Effect", + "slot.jeg.toggle_medals": "Toggle Kill Medals", + "slot.jeg.toggle_medals.disabled": "Medals are disabled on this server", + "cutesy.jeg.thanks" : "Thank you for using JEG!", + "enchantment.jeg.quick_hands": "Quick Hands", + "enchantment.jeg.trigger_finger": "Trigger Finger", + "enchantment.jeg.lightweight": "Lightweight", + "enchantment.jeg.collateral": "Collateral", + "enchantment.jeg.over_capacity": "Over Capacity", + "enchantment.jeg.reclaimed": "Reclaimed", + "enchantment.jeg.accelerator": "Accelerator", + "enchantment.jeg.puncturing": "Puncturing", + "enchantment.jeg.fire_starter": "Fire Starter", + "enchantment.jeg.atlantic_shooter": "Atlantic Shooter", + "enchantment.jeg.infinity": "Infinity", + "enchantment.jeg.withered": "Withered", + "enchantment.jeg.quick_hands.desc": "Increases the speed of reloading weapons", + "enchantment.jeg.trigger_finger.desc": "Increases the speed you can fire weapons", + "enchantment.jeg.lightweight.desc": "Reduces the weight of a weapon to increase ADS speed", + "enchantment.jeg.collateral.desc": "Makes fired bullets travel through multiple entities", + "enchantment.jeg.over_capacity.desc": "Increases the ammo capacity of a weapon", + "enchantment.jeg.reclaimed.desc": "Creates a chance that a bullet won't be consumed upon firing a weapon", + "enchantment.jeg.accelerator.desc": "Increases the speed of fired projectiles causing them to do more damage", + "enchantment.jeg.puncturing.desc": "Creates a chance that a bullet will deal critical damage", + "enchantment.jeg.fire_starter.desc": "Fired bullets will set blocks and entities on fire upon impact", + "enchantment.jeg.infinity.desc": "This weapon no longer needs ammo to reload", + "enchantment.jeg.withered.desc": "Increases the damage of a weapon", + "perk.jeg.title": "Perks:", + "perk.jeg.entry.positive": "+ %s", + "perk.jeg.entry.negative": "- %s", + "perk.jeg.fire_volume.positive": "Quieter Fire Sound", + "perk.jeg.fire_volume.negative": "Louder Fire Sound", + "perk.jeg.silenced.positive": "Silenced", + "perk.jeg.explosive_ammo.positive": "Explosive Ammo", + "perk.jeg.increased_jamming.negative": "Increased Jamming chance", + "perk.jeg.sound_radius.positive": "Reduced Fire Sound Radius", + "perk.jeg.sound_radius.negative": "Increased Fire Sound Radius", + "perk.jeg.additional_damage.positive": "Additional Damage §r(§l+%s ♥§r)", + "perk.jeg.additional_damage.negative": "Negative Damage §r(§l-%s ♥§r)", + "perk.jeg.modified_damage.positive": "Increased Weapon Damage", + "perk.jeg.modified_damage.negative": "Reduced Weapon Damage", + "perk.jeg.projectile_speed.positive": "Increased Projectile Speed", + "perk.jeg.projectile_speed.negative": "Reduced Projectile Speed", + "perk.jeg.projectile_spread.positive": "Reduced Projectile Spread", + "perk.jeg.projectile_spread.negative": "Increased Projectile Spread", + "perk.jeg.projectile_life.positive": "Increased Damage Range", + "perk.jeg.projectile_life.negative": "Reduced Damage Range", + "perk.jeg.recoil.positive": "Reduced Recoil", + "perk.jeg.recoil.negative": "Increased Recoil", + "perk.jeg.ads_speed.positive": "Increased ADS Speed", + "perk.jeg.ads_speed.negative": "Reduced ADS Speed", + "perk.jeg.rate.positive": "Increased Fire Rate", + "perk.jeg.rate.negative": "Reduced Fire Rate", + "perk.jeg.flashlight.positive": "Shines Bright! Like You!", + "perk.jeg.laser_pointer.positive": "Entity In Crosshair Highlighted While ADS", + "perk.jeg.annoying.positive": "Annoying For Others", + "gui.jeg.assemble": "Assemble", + "gui.jeg.show_remaining": "Show Remaining", + "button.categories.jeg": "Just Enough Guns", + "jeg.button.shoot": "Shoot Weapon", + "jeg.button.aim": "Aim Down Sight", + "jeg.button.reload": "Reload / Unload", + "jeg.button.attachments": "Modify Attachments", + "jeg.button.steadyAim": "Steady Aim/Melee", + "jeg.category.workbench.title": "Assembling", + "jeg.category.workbench.materials": "Materials", + "jeg.action.aim": "Aim", + "jeg.action.shoot": "Shoot", + "jeg.action.reload": "Reload", + "jeg.action.steady_aim": "Steady Aim/Melee", + "jeg.button.config.tooltip": "Config Options", + "jeg.chat.open_curseforge_page": "Open CurseForge Page", + "jeg.chat.install_configured": "Install %s to access config options", + "gui.jeg.category.recycling": "Recycling", + "gui.jeg.category.recycling.experience": "%s XP", + "gui.jeg.category.recycling.time.seconds": "%ss", + + "jeg.advancements.advanced_firearm_blueprint.title": "Really Hot Barrel", + "jeg.advancements.advanced_firearm_blueprint.description": "Obtain a Advanced Firearm Blueprint by Trading with Piglins", + "jeg.advancements.angled_grip.title": "Ergodynamic", + "jeg.advancements.angled_grip.description": "Obtain a Angled Grip", + "jeg.advancements.assault_rifle.title": "Rush B", + "jeg.advancements.assault_rifle.description": "Obtain the Assault Rifle", + "jeg.advancements.atlantean_spear.title": "Really? A 'Watergun'?", + "jeg.advancements.atlantean_spear.description": "Obtain the Atlantean Spear by finding it in a Shipwreck", + "jeg.advancements.blossom_rifle.title": "Spreading Peace with Violence", + "jeg.advancements.blossom_rifle.description": "Obtain the Blossom Rifle", + "jeg.advancements.blueprint_workbench.title": "From Paper to the Workbench", + "jeg.advancements.blueprint_workbench.description": "Obtain a Blueprint Workbench", + "jeg.advancements.bolt_action_rifle.title": "Through the Scope", + "jeg.advancements.bolt_action_rifle.description": "Obtain the Bolt Action Rifle", + "jeg.advancements.brimstone_crystal.title": "Sulfuric", + "jeg.advancements.brimstone_crystal.description": "Obtain a Brimstone Crystal by Smelting Raw Brimstone", + "jeg.advancements.burst_rifle.title": "German Engineering", + "jeg.advancements.burst_rifle.description": "Obtain the Burst Rifle", + "jeg.advancements.circuit_board.title": "Electronics!", + "jeg.advancements.circuit_board.description": "Make a Circuit Board", + "jeg.advancements.combat_rifle.title": "Oddly Familiar", + "jeg.advancements.combat_rifle.description": "Obtain the Combat Rifle", + "jeg.advancements.custom_smg.title": "Customized", + "jeg.advancements.custom_smg.description": "Obtain the Custom SMG", + "jeg.advancements.double_barrel_shotgun.title": "Double Danger", + "jeg.advancements.double_barrel_shotgun.description": "Obtain the Double Barrel Shotgun", + "jeg.advancements.drum_mag.title": "Alot Ammunition", + "jeg.advancements.drum_mag.description": "Obtain a Drum Magazine", + "jeg.advancements.extended_mag.title": "Much Ammunition", + "jeg.advancements.extended_mag.description": "Obtain a Extended Magazine", + "jeg.advancements.finger_gun.title": "Thats a Joke. Right?", + "jeg.advancements.finger_gun.description": "Obtain the Finger Gun", + "jeg.advancements.firearm_blueprint.title": "Thats not a Gun", + "jeg.advancements.firearm_blueprint.description": "Obtain a Firearm Blueprint by Fishing", + "jeg.advancements.grenade.title": "Boom?", + "jeg.advancements.grenade.description": "Obtain a Grenade", + "jeg.advancements.gunmetal_grit.title": "Using whats Available", + "jeg.advancements.gunmetal_grit.description": "Obtain Gunmetal Grit from Granite in a Recycler", + "jeg.advancements.gunmetal_ingot.title": "It's Magazine shaped!", + "jeg.advancements.gunmetal_ingot.description": "Craft a Gunmetal Ingot", + "jeg.advancements.gunmetal_nugget.title": "Do you smell that?", + "jeg.advancements.gunmetal_nugget.description": "Obtain Gunmetal Nuggets by Smelting Gunmetal Grit", + "jeg.advancements.gunmetal_workbench.title": "Now thats what I call a Gun", + "jeg.advancements.gunmetal_workbench.description": "Make the Gunmetal Workbench", + "jeg.advancements.gunnite_ingot.title": "Upgrades People, Upgrades!", + "jeg.advancements.gunnite_ingot.description": "Make a Gunnite Ingot", + "jeg.advancements.gunnite_workbench.title": "The Final Synthesis", + "jeg.advancements.gunnite_workbench.description": "Make the Gunnite Workbench", + "jeg.advancements.hollenfire_mk2.title": "Straight from the Nether Forge", + "jeg.advancements.hollenfire_mk2.description": "Obtain the Höllenfire MKII with a Blueprint", + "jeg.advancements.holographic_sight.title": "Holo... what?", + "jeg.advancements.holographic_sight.description": "Obtain a Holographic Sight", + "jeg.advancements.holy_shotgun.title": "True Salvation", + "jeg.advancements.holy_shotgun.description": "Obtain the Holy Shotgun", + "jeg.advancements.infantry_rifle.title": "In-Fun-try", + "jeg.advancements.infantry_rifle.description": "Obtain the Infantry Rifle with a Blueprint", + "jeg.advancements.light_grip.title": "A Slight Touch", + "jeg.advancements.light_grip.description": "Obtain a Light Grip", + "jeg.advancements.light_stock.title": "Lightweight is Key", + "jeg.advancements.light_stock.description": "Obtain a Light Stock", + "jeg.advancements.makeshift_stock.title": "Better than Nothing", + "jeg.advancements.makeshift_stock.description": "Obtain a Makeshift Stock", + "jeg.advancements.molotov_cocktail.title": "Commiting Arson", + "jeg.advancements.molotov_cocktail.description": "Obtain a Molotov Cocktail", + "jeg.advancements.pocket_bubble.title": "Some Space to Breathe", + "jeg.advancements.pocket_bubble.description": "Obtain a Pocket Bubble by putting a Lead on some Bubbly Blocks", + "jeg.advancements.pump_shotgun.title": "Pumping Blood", + "jeg.advancements.pump_shotgun.description": "Obtain the Pump Shotgun", + "jeg.advancements.raw_brimstone.title": "Hardened Piss", + "jeg.advancements.raw_brimstone.description": "Obtain Raw Brimstone from the Badlands or Basalt Deltas", + "jeg.advancements.recycler.title": "From Scrapping to Recycling", + "jeg.advancements.recycler.description": "Make the Recyler Station", + "jeg.advancements.repeating_shotgun.title": "Nothing Repetitive about this", + "jeg.advancements.repeating_shotgun.description": "Obtain the Repeating Shotgun with a Blueprint", + "jeg.advancements.revolver.title": "Wild West", + "jeg.advancements.revolver.description": "Obtain the Revolver", + "jeg.advancements.root.title": "Just Enough Guns", + "jeg.advancements.root.description": "JEG by 'alanormiga'", + "jeg.advancements.schematic_station.title": "Ill just make my Own then", + "jeg.advancements.schematic_station.description": "Obtain a Schematic Station", + "jeg.advancements.scrap_workbench.title": "More than Just Scrap", + "jeg.advancements.scrap_workbench.description": "Craft the Scrap Workbench", + "jeg.advancements.scrap.title": "Scrap that...", + "jeg.advancements.scrap.description": "Find some Scrap", + "jeg.advancements.semi_auto_rifle.title": "Where do I change the Firemode?", + "jeg.advancements.semi_auto_rifle.description": "Obtain the Semi Auto Rifle", + "jeg.advancements.service_rifle.title": "Operation Sunburst", + "jeg.advancements.service_rifle.description": "Obtain the Service Rifle with a Blueprint", + "jeg.advancements.silencer.title": "Sneaky Beaky Like", + "jeg.advancements.silencer.description": "Obtain a Silencer", + "jeg.advancements.soulhunter_mk2.title": "Fetch me their Souls", + "jeg.advancements.soulhunter_mk2.description": "Obtain the Soulhunter MKII with a Blueprint", + "jeg.advancements.stun_grenade.title": "Disorienting", + "jeg.advancements.stun_grenade.description": "Obtain a Stun Grenade", + "jeg.advancements.tactical_stock.title": "Tactical-Everything", + "jeg.advancements.tactical_stock.description": "Obtain a Tactical Stock", + "jeg.advancements.typhoonee.title": "More than just a Splash", + "jeg.advancements.typhoonee.description": "Obtain the Typhoonee by defeating a Elder Guardian", + "jeg.advancements.vertical_grip.title": "Vertical Reduction", + "jeg.advancements.vertical_grip.description": "Obtain a Vertical Grip", + "jeg.advancements.water_bomb.title": "I dont want to get Wet", + "jeg.advancements.water_bomb.description": "Obtain a Water Bomb by throwing a Grenade Underwater", + "jeg.advancements.waterpipe_shotgun.title": "Hold Together by Hope", + "jeg.advancements.waterpipe_shotgun.description": "Obtain the Waterpipe Shotgun", + "jeg.advancements.weighted_stock.title": "Heavy Weaponry", + "jeg.advancements.weighted_stock.description": "Obtain a Weighted Stock" +} \ No newline at end of file diff --git a/projects/1.20/assets/just-enough-guns/jeg/lang/zh_cn.json b/projects/1.20/assets/just-enough-guns/jeg/lang/zh_cn.json new file mode 100644 index 000000000000..b656aac7467c --- /dev/null +++ b/projects/1.20/assets/just-enough-guns/jeg/lang/zh_cn.json @@ -0,0 +1,560 @@ +{ + "item.jeg.ghoul_spawn_talisman": "食尸鬼生成护符", + "item.jeg.boo_spawn_honeycomb": "布蜂生成蜂巢", + "item.jeg.gunner_zombie_spawn_egg": "枪手僵尸生成蛋", + "item.jeg.gunner_husk_spawn_egg": "枪手尸壳生成蛋", + "item.jeg.gunner_drowned_spawn_egg": "枪手溺尸生成蛋", + "item.jeg.gunner_zombie_villager_spawn_egg": "枪手僵尸村民生成蛋", + "item.jeg.gunner_skeleton_spawn_egg": "枪手骷髅生成蛋", + "item.jeg.gunner_stray_spawn_egg": "枪手流浪者生成蛋", + "item.jeg.gunner_pillager_spawn_egg": "枪手掠夺者生成蛋", + "item.jeg.gunner_vindicator_spawn_egg": "枪手卫道士生成蛋", + "item.jeg.gunner_piglin_spawn_egg": "枪手猪灵生成蛋", + "item.jeg.gunner_piglin_brute_spawn_egg": "枪手猪灵蛮兵生成蛋", + "item.jeg.gunner_zombified_piglin_spawn_egg": "枪手僵尸猪灵生成蛋", + "item.jeg.gunner_wither_skeleton_spawn_egg": "枪手凋灵骷髅生成蛋", + "item.jeg.gunner_ghoul_spawn_egg": "枪手食尸鬼生成蛋", + "item.jeg.terror_phantom_spawn_egg": "恐怖幻翼生成蛋", + "item.jeg.phantom_gunner_spawn_egg": "幻翼枪手生成蛋", + "item.jeg.finger_gun": "手指枪", + "block.jeg.scrap_workbench": "废料工作台", + "block.jeg.gunmetal_workbench": "炮铜工作台", + "block.jeg.gunnite_workbench": "冈尼特工作台", + "block.jeg.schematic_station": "图纸工作站", + "block.jeg.blueprint_workbench": "蓝图工作台", + "block.jeg.recycler": "回收站", + "block.jeg.scrap_bin": "废料箱", + "block.jeg.recycler.start": "开始回收", + "block.jeg.recycler.stop": "停止回收", + "block.jeg.scrap_ore": "废料矿石", + "block.jeg.deepslate_scrap_ore": "深板岩废料矿石", + "block.jeg.scrap_block": "废料块", + "block.jeg.gunmetal_block": "炮铜块", + "block.jeg.gunnite_block": "冈尼特块", + "block.jeg.brimstone_ore": "硫磺矿石", + "block.jeg.blackstone_brimstone_ore": "黑石硫磺矿石", + "block.jeg.basalt_brimstone_ore": "玄武岩硫磺矿石", + "block.jeg.boo_nest": "布蜂巢", + "block.jeg.boohive": "布蜂箱", + "block.jeg.ammo_box": "弹药箱", + "item.jeg.combat_rifle": "战斗步枪", + "item.jeg.assault_rifle": "突击步枪", + "item.jeg.revolver": "左轮手枪", + "item.jeg.waterpipe_shotgun": "水管霰弹枪", + "item.jeg.semi_auto_pistol": "半自动手枪", + "item.jeg.combat_pistol": "战斗手枪", + "item.jeg.semi_auto_rifle": "半自动步枪", + "item.jeg.burst_rifle": "连发步枪", + "item.jeg.pump_shotgun": "泵动霰弹枪", + "item.jeg.bolt_action_rifle": "栓动步枪", + "item.jeg.custom_smg": "定制冲锋枪", + "item.jeg.blossom_rifle": "绽放步枪", + "item.jeg.double_barrel_shotgun": "双管霰弹枪", + "item.jeg.holy_shotgun": "神圣霰弹枪", + "item.jeg.atlantean_spear": "亚特兰蒂斯之矛", + "item.jeg.typhoonee": "台风枪", + "item.jeg.bubble_cannon": "泡泡炮", + "item.jeg.repeating_shotgun": "连发霰弹枪", + "item.jeg.infantry_rifle": "步兵步枪", + "item.jeg.service_rifle": "制式步枪", + "item.jeg.hollenfire_mk2": "地狱火MKII", + "item.jeg.soulhunter_mk2": "猎魂者MKII", + "item.jeg.subsonic_rifle": "亚音速步枪", + "item.jeg.supersonic_shotgun": "超音速霰弹枪", + "item.jeg.hypersonic_cannon": "高超音速炮", + "item.jeg.grenade_launcher": "榴弹发射器", + "item.jeg.rocket_launcher": "火箭发射器", + "item.jeg.flare_gun": "信号枪", + "item.jeg.compound_bow": "复合弓", + "item.jeg.light_machine_gun": "轻机枪", + "item.jeg.flamethrower": "火焰喷射器", + "item.jeg.minigun": "迷你炮", + "item.jeg.rifle_ammo": "步枪弹药", + "item.jeg.pistol_ammo": "手枪弹药", + "item.jeg.handmade_shell": "手工弹壳", + "item.jeg.shotgun_shell": "霰弹枪弹", + "item.jeg.spectre_round": "幽灵子弹", + "item.jeg.blaze_round": "烈焰弹", + "item.jeg.flare": "信号弹", + "item.jeg.raid_flare": "突袭信号弹", + "item.jeg.terror_armada_flare": "恐怖舰队信号弹", + "item.jeg.raid_flare_gun": "突袭信号枪", + "item.jeg.phantom_gunner_bait": "幻翼枪手诱饵", + "item.jeg.air_strike_flare": "空袭信号弹", + "item.jeg.grenade": "手榴弹", + "item.jeg.water_bomb": "水炸弹", + "item.jeg.pocket_bubble": "便携气泡", + "item.jeg.stun_grenade": "眩晕手榴弹", + "item.jeg.molotov_cocktail": "燃烧瓶", + "item.jeg.rocket": "火箭弹", + "item.jeg.explosive_charge": "爆炸装置", + "item.jeg.healing_talisman": "治疗护符", + "item.jeg.reflex_sight": "反射瞄准镜", + "item.jeg.monocle_sight": "单片眼镜瞄准镜", + "item.jeg.holographic_sight": "全息瞄准镜", + "item.jeg.combat_scope": "战斗瞄准镜", + "item.jeg.telescopic_sight": "望远瞄准镜", + "item.jeg.classic_spray_can": "经典喷漆罐", + "item.jeg.camo_spray_can": "迷彩喷漆罐", + "item.jeg.toy_spray_can": "玩具喷漆罐", + "item.jeg.whiteout_spray_can": "白化喷漆罐", + "item.jeg.scorched_spray_can": "焦痕喷漆罐", + "item.jeg.anime_spray_can": "动漫喷漆罐", + "item.jeg.golden_spray_can": "金色喷漆罐", + "item.jeg.creeper_birthday_party_badge": "苦力怕生日派对徽章", + "item.jeg.headpoppper_badge": "爆头者徽章", + "item.jeg.trickshot_badge": "特技射击徽章", + "item.jeg.silencer": "消音器", + "item.jeg.explosive_muzzle": "爆炸枪口", + "item.jeg.trumpet": "小号", + "item.jeg.flashlight": "手电筒", + "item.jeg.laser_pointer": "激光指示器", + "item.jeg.warden_treasure_bag": "监守者宝藏袋", + "item.jeg.ammo_pouch": "弹药袋", + "item.jeg.badge_pack": "徽章包", + "item.jeg.skin_crate": "皮肤箱", + "item.jeg.makeshift_stock": "临时枪托", + "item.jeg.light_stock": "轻型枪托", + "item.jeg.tactical_stock": "战术枪托", + "item.jeg.weighted_stock": "加重枪托", + "item.jeg.light_grip": "轻型握把", + "item.jeg.vertical_grip": "垂直握把", + "item.jeg.angled_grip": "斜角握把", + "item.jeg.extended_mag": "扩容弹匣", + "item.jeg.drum_mag": "弹鼓", + "item.jeg.scrap": "废料", + "item.jeg.repair_kit": "修理工具包", + "item.jeg.tech_trash": "科技废料", + "item.jeg.circuit_board": "电路板", + "item.jeg.spring": "弹簧", + "item.jeg.gunmetal_ingot": "炮铜锭", + "item.jeg.gunmetal_nugget": "炮铜粒", + "item.jeg.gunmetal_grit": "炮铜砂", + "item.jeg.gunnite_ingot": "冈尼特锭", + "item.jeg.raw_brimstone": "粗硫磺", + "item.jeg.brimstone_crystal": "硫磺晶体", + "item.jeg.ectoplasm": "灵质", + "item.jeg.scar_l": "SCAR-L(备用)", + "item.jeg.hk_g36": "HK G36(备用)", + "item.jeg.firearm_blueprint": "枪械蓝图", + "item.jeg.advanced_firearm_blueprint": "高级枪械蓝图", + "item.jeg.soul_treat": "灵魂糖果", + "entity.jeg.ghoul": "食尸鬼", + "entity.jeg.boo": "布蜂", + "entity.jeg.terror_phantom": "恐怖幻翼", + "entity.jeg.phantom_gunner": "幻翼枪手", + "entity.jeg.bubble": "泡泡", + "entity.jeg.splash": "飞溅", + "subtitle.jeg.ghoul.ambient": "食尸鬼呻吟", + "subtitle.jeg.ghoul.death": "食尸鬼死亡", + "subtitle.jeg.ghoul.hurt": "食尸鬼受伤", + "item.minecraft.potion.effect.blinding": "致盲药水", + "item.minecraft.potion.effect.deafening": "致聋药水", + "item.minecraft.potion.effect.bullet_protection": "子弹防护药水", + "item.minecraft.lingering_potion.effect.blinding": "滞留型致盲药水", + "item.minecraft.lingering_potion.effect.deafening": "滞留型致聋药水", + "item.minecraft.lingering_potion.effect.bullet_protection": "滞留型子弹防护药水", + "itemGroup.jeg": "刚好足够的枪械", + "itemGroup.jeg.gunners": "JEG:生物与枪械", + "death.attack.jeg.bullet.killed": "%1$s被%2$s击倒", + "death.attack.jeg.bullet.eliminated": "%1$s被%2$s消灭", + "death.attack.jeg.bullet.executed": "%1$s被%2$s处决", + "death.attack.jeg.bullet.annihilated": "%1$s被%2$s歼灭", + "death.attack.jeg.bullet.decimated": "%1$s被%2$s摧毁", + "death.attack.jeg.bullet.killed.item": "%1$s被%2$s击倒", + "death.attack.jeg.bullet.eliminated.item": "%1$s被%2$s消灭", + "death.attack.jeg.bullet.executed.item": "%1$s被%2$s处决", + "death.attack.jeg.bullet.annihilated.item": "%1$s被%2$s歼灭", + "death.attack.jeg.bullet.decimated.item": "%1$s被%2$s摧毁", + "info.jeg.score_streak_points": "分数: ", + "info.jeg.shift_tooltip": "按住SHIFT查看详情!", + "info.jeg.fire_mode": "开火模式: ", + "info.jeg.damage": "伤害: %s", + "info.jeg.advantage": "优势: ", + "info.jeg.ignore_ammo": "无限弹药", + "info.jeg.ammo": "弹药: %s", + "info.jeg.ammo_type": "弹药类型: %s", + "info.jeg.attachment_help": "游戏中按%s安装配件", + "info.jeg.attachment_help_mdf": "潜行并按%s安装配件", + "info.jeg.gun_info": "%s", + "info.jeg.fallback": "请在合成网格中使用此物品!", + "info.jeg.fallback_help": "这是由于物品重构导致的,抱歉!", + "info.jeg.fallback_info": "该物品将在下次更新中移除!", + "info.jeg.water_bomb": "警告:不要在水下投掷!", + "info.jeg.pocket_bubble": "给自己一些呼吸空间!", + "info.jeg.tooltip_block_scrap_bin": "用铁制品右键点击此方块!", + "info.jeg.tooltip_item": "物品提示模板!", + "info.jeg.tooltip_item.gunmetal_ingot": "炮铜可通过回收花岗岩获得!", + "info.jeg.tooltip_item.gunmetal_grit": "炮铜可通过熔炼此物获得!", + "info.jeg.tooltip_item.gunnite_ingot": "冈尼特可在炮铜工作台制作!", + "info.jeg.tooltip_item.repair_kit": "可在铁砧上用于修复枪械!", + "info.jeg.tooltip_item.ectoplasm": "可从布蜂巢/箱中收集!", + "info.jeg.tooltip_item.water_bomb": "在水下投掷手榴弹获得!", + "info.jeg.tooltip_item.pocket_bubble": "在水下用拴绳右键点击岩浆/灵魂沙块!", + "info.jeg.tooltip_item.typhoonee": "由远古守卫者掉落!", + "info.jeg.tooltip_item.warden_blueprint": "可通过击败监守者获得此蓝图!", + "info.jeg.tooltip_item.wither_blueprint": "可通过击败凋灵获得此蓝图!", + "info.jeg.tooltip_item.atlantean_spear": "可在沉船中找到!", + "info.jeg.tooltip_item.mk2_blueprint": "可与猪灵交易获得此蓝图!", + "info.jeg.tooltip_item.ww_blueprint": "可通过钓鱼获得此蓝图!", + "info.jeg.tooltip_item.compound_bow_blueprint": "此蓝图由突袭中的响尾蛇阵营掉落!", + "info.jeg.tooltip_item.light_machine_gun_blueprint": "此蓝图由突袭中的多事佬阵营掉落!", + "info.jeg.tooltip_item.grenade_launcher_blueprint": "此蓝图由突袭中的亡灵之夜阵营掉落!", + "info.jeg.tooltip_item.flamethrower_blueprint": "此蓝图由突袭中的地狱猪阵营掉落!", + "info.jeg.tooltip_item.tech_trash": "可通过废料箱、挖掘或回收获得!", + "info.jeg.tooltip_item.scrap": "可通过废料箱、挖掘或回收获得!", + "info.jeg.tooltip_item.brimstone_crystal": "可在恶地和玄武岩三角洲找到!", + "info.jeg.tooltip_item.raw_brimstone": "可在恶地和玄武岩三角洲找到!", + "info.jeg.tooltip_item.firearm_blueprint": "可用于获取枪械合成配方!", + "info.jeg.tooltip_item.firearm_blueprint_2": "在图纸工作站上绘制蓝图!", + "info.jeg.tooltip_item.soul_treat": "可喂食蜜蜂将其转化为布蜂!", + "info.jeg.tooltip_item.soul_treat.obtainment": "可用曲奇和灵魂营火制作!", + "info.jeg.tooltip_item.blaze_round": "用步枪弹药右键点击烈焰人获得!", + "info.jeg.tooltip_item.advanced_firearm_blueprint": "无法复制!", + "info.jeg.tooltip_item.trumpet": "那个骷髅从未伤害过你。记住这一点。", + "info.jeg.tooltip_item.flashlight": "照亮你的路!", + "info.jeg.tooltip_item.flashlight_help": "通过剧烈摇晃充电!", + "info.jeg.tooltip_item.flashlight_help_gun": "若安装在枪上,按%s开关!", + "info.jeg.tooltip_item.treasure_bag": "右键点击获得惊喜!", + "info.jeg.tooltip_item.toy_paint_job_can": "要么选JEG,要么什么都不选!", + "info.jeg.tooltip_item.classic_paint_job_can": "没有Mr. Crayfish就没有JEG!", + "info.jeg.tooltip_item.paint_job_can": "可应用于枪械改变皮肤!", + "info.jeg.tooltip_item.paint_job_can.disclaimer": "并非所有枪械都有涂装!", + "info.jeg.tooltip_item.paint_job_can.disclaimer_2": "欢迎提出建议!", + "info.jeg.tooltip_item.kill_effect": "可应用于枪械添加爆头效果!", + "info.jeg.tooltip_item.score_streak_item": "通过击败敌人获得分数!", + "info.jeg.tooltip_item.phantom_gunner_bait": "召唤幻翼枪手支援!", + "info.jeg.tooltip_item.air_strike_flare": "召唤恐怖幻翼空袭!", + "info.jeg.hold_fire": "按住开火键使用!", + "info.jeg.echo_shard": "用此枪击杀实体有机会生成回响碎片!", + "info.jeg.blueprinted_gun": "蓝图: ", + "info.jeg.infinity": "此枪械曾屠龙", + "info.jeg.withered": "此枪械曾驱散黑暗", + "info.jeg.raid_flare_gun": "向天空射击!", + "info.jeg.raid_flare": "此信号弹将引发突袭!", + "info.jeg.flare_raid": "阵营: ", + "faction.jeg.random": "???", + "faction.jeg.night_of_the_undead": "亡灵之夜", + "faction.jeg.the_rattlers": "响尾蛇", + "faction.jeg.nosy_business": "多事佬", + "faction.jeg.bad_piggies": "坏小猪", + "faction.jeg.hell_hogs": "地狱猪", + "faction.jeg.lost_souls": "迷失灵魂", + "faction.jeg.terror_armada": "恐怖舰队", + "raid.jeg.night_of_the_undead": "亡灵之夜", + "raid.jeg": "突袭!", + "raid.jeg.wave": "波次", + "broadcast.jeg.info.gunner_mobs": "警告:JEG的枪手生物已在配置中启用!", + "broadcast.jeg.info.raids": "警告:JEG的阵营突袭已在配置中启用!", + "broadcast.jeg.info.explosive_mobs": "警告:JEG的爆炸生物已在配置中启用!", + "broadcast.jeg.info.warning": "强烈建议修改Just Enough Guns的配置文件!带枪生物、枪手巡逻队、突袭和爆炸生物可能已启用!", + "broadcast.jeg.info.disable_messages": "可在配置中禁用这些消息!", + "broadcast.jeg.infinity": "末地已解放。枪械已受祝福。", + "broadcast.jeg.withered": "黑暗已被驱散。枪械现在更强大了。", + "broadcast.jeg.terror_phantom_defeat": "天空中回荡着翅膀拍打声。幻翼群已被释放。", + "broadcast.jeg.raid": "%s阵营已在%s发起突袭!", + "broadcast.jeg.raid.next_wave": "成功击退一波!敌人正在准备再次进攻!", + "broadcast.jeg.raid.victory": "%s阵营已被击败!", + "broadcast.jeg.raid.no_players": "突袭区域已无玩家!", + "broadcast.jeg.raid.defeat": "%s阵营赢得了突袭!", + "broadcast.jeg.raid.peaceful": "和平模式下无法发起突袭,笨蛋。", + "broadcast.jeg.terror_armada.victory": "巨型野兽的呼啸声在天空中回荡...", + "chat.jeg.infinity_disabled": "此枪无法获得无限属性", + "chat.jeg.jam": "你的枪卡壳了", + "chat.jeg.attachment_broke": "一个配件损坏了", + "chat.jeg.disabled_flashlights": "本服务器禁用手电筒!", + "chat.jeg.flashlight_battery_dead": "狂点左键为手电筒充电!", + "chat.jeg.rocket_ride": "你必须潜行才能火箭骑乘实体!", + "chat.jeg.flamethrower": "你必须潜行才能点燃方块!", + "chat.jeg.raid_flare_loaded": "你已装入突袭信号弹!", + "fire_mode.jeg:semi_automatic": "半自动", + "fire_mode.jeg:automatic": "全自动", + "fire_mode.jeg:release_fire": "松手开火", + "fire_mode.jeg:burst": "点射", + "fire_mode.jeg:pulse": "脉冲", + "advantage.jeg:heavy": "重型", + "advantage.jeg:very_heavy": "超重型", + "advantage.jeg:undead": "亡灵", + "advantage.jeg:fire": "火焰", + "key.categories.jeg": "刚好足够的枪械", + "key.jeg.reload": "装弹", + "key.jeg.unload": "卸弹", + "key.jeg.attachments": "修改配件", + "key.jeg.melee": "近战攻击", + "key.jeg.inspect": "检视枪械", + "effect.jeg.blinded": "致盲", + "effect.jeg.deafened": "致聋", + "effect.jeg.bullet_protection": "子弹防护", + "effect.jeg.popped": "爆头", + "effect.jeg.trickshotted": "特技射击", + "subtitle.block.recycler_loop": "回收机运转", + "subtitle.block.recycler_shredding": "回收机粉碎", + "subtitle.jeg.stun.explosion": "眩晕手榴弹爆炸", + "subtitle.jeg.stun.ring": "耳鸣", + "subtitle.jeg.doot": "嘟嘟", + "subtitle.jeg.beep": "爆炸装置哔哔声", + "subtitle.jeg.goose": "宝藏袋开启", + "subtitle.jeg.flashlight": "手电筒开关", + "subtitle.jeg.flashlight_charge": "手电筒充电", + "subtitle.jeg.fire": "枪声", + "subtitle.jeg.bullet_close": "子弹飞过", + "subtitle.jeg.bullet_hit": "命中", + "subtitle.jeg.fire.silenced": "消音枪声", + "subtitle.jeg.fire.enchanted": "附魔枪声", + "subtitle.jeg.reload": "装弹中", + "subtitle.jeg.grenade.pin": "手榴弹拉环", + "subtitle.jeg.attach": "配件安装", + "subtitle.jeg.cock": "上膛", + "subtitle.event.raid.dark_horn": "祝你好运。", + "medal.jeg.multikill_kill_single": "击杀", + "medal.jeg.multikill_double_kill": "双杀", + "medal.jeg.multikill_triple_kill": "三杀", + "medal.jeg.multikill_quad_kill": "四杀", + "medal.jeg.multikill_penta_kill": "五杀", + "medal.jeg.multikill_killing_spree": "杀戮盛宴", + "medal.jeg.combat_headshot": "爆头", + "medal.jeg.combat_just_enough_ammo": "弹药刚好", + "medal.jeg.combat_kingslayer": "弑君者", + "medal.jeg.combat_hush": "嘘!", + "medal.jeg.gear_boom": "轰!", + "medal.jeg.gear_bbq": "烧烤", + "subtitle.jeg.typhoonee_fire": "水枪射击", + "subtitle.jeg.typhoonee_prefire": "水枪蓄力", + "subtitle.jeg.gun_rustle": "枪械摩擦声", + "jeg.option_list.no_items": "无物品", + "jeg.options.adsSensitivity": "瞄准灵敏度", + "jeg.options.adsSensitivity.format": "瞄准灵敏度: %s", + "jeg.options.crosshair": "准星", + "jeg.crosshair.arrow": "箭头", + "jeg.crosshair.better_default": "更好的默认", + "jeg.crosshair.box": "方框", + "jeg.crosshair.circle": "圆形", + "minecraft.crosshair.default": "默认", + "jeg.crosshair.dot": "圆点", + "jeg.crosshair.filled_circle": "实心圆", + "jeg.crosshair.hit_marker": "命中标记", + "jeg.crosshair.line": "线条", + "jeg.crosshair.round": "圆形", + "jeg.crosshair.smiley": "笑脸", + "jeg.crosshair.square": "方形", + "jeg.crosshair.t": "T型", + "jeg.crosshair.tech": "科技", + "gui.jeg.workbench.assemble": "组装", + "gui.jeg.workbench.show_remaining": "显示剩余", + "gui.jeg.workbench.tab.weapons": "武器", + "gui.jeg.workbench.tab.attachments": "配件", + "gui.jeg.workbench.tab.ammo": "弹药", + "gui.jeg.workbench.tab.stations": "工作站", + "gui.jeg.workbench.tab.misc": "杂项", + "container.jeg.scrap_workbench": "废料工作台", + "container.jeg.gunmetal_workbench": "炮铜工作台", + "container.jeg.gunnite_workbench": "冈尼特工作台", + "container.jeg.attachments": "修改配件", + "container.jeg.attachments.window_help": "点击移动和旋转", + "container.jeg.recycler": "回收站", + "container.jeg.schematic_station": "图纸工作站", + "container.jeg.blueprint_workbench": "蓝图工作台", + "container.jeg.ammo_box": "弹药箱", + "container.jeg.ammo_box.itemCount": "%s x%s", + "container.jeg.ammo_box.more": "还有%s个...", + "container.jeg.ammo_box.unknownContents": "???????", + "slot.jeg.blueprint.incompatible": "此枪无法制作蓝图", + "slot.jeg.blueprint.advanced": "高级蓝图无法复制", + "slot.jeg.blueprint.overwrite": "高级蓝图无法覆盖", + "slot.jeg.blueprint.blueprint_help": "放入要复制的枪/蓝图!", + "slot.jeg.blueprint.blank_help": "放入要覆盖的枪械蓝图!", + "slot.jeg.recycler.fuel": "放入煤炭或木头!", + "slot.jeg.attachment.not_applicable": "§c不适用", + "slot.jeg.attachment.incompatible": "这似乎不合适...", + "slot.jeg.attachment.scope": "瞄准镜", + "slot.jeg.attachment.barrel": "枪管", + "slot.jeg.attachment.swords": "可放入剑!", + "slot.jeg.attachment.stock": "枪托", + "slot.jeg.attachment.under_barrel": "下挂", + "slot.jeg.attachment.magazine": "弹匣", + "slot.jeg.attachment.special": "特殊", + "slot.jeg.attachment.paint_job": "涂装", + "slot.jeg.attachment.kill_effect": "爆头特效", + "slot.jeg.toggle_medals": "切换击杀勋章", + "slot.jeg.toggle_medals.disabled": "本服务器禁用勋章", + "cutesy.jeg.thanks": "感谢使用JEG!", + "enchantment.jeg.quick_hands": "快手", + "enchantment.jeg.trigger_finger": "扳机指", + "enchantment.jeg.lightweight": "轻量化", + "enchantment.jeg.collateral": "穿透", + "enchantment.jeg.over_capacity": "超容量", + "enchantment.jeg.reclaimed": "回收", + "enchantment.jeg.accelerator": "加速器", + "enchantment.jeg.puncturing": "穿刺", + "enchantment.jeg.fire_starter": "火焰启动", + "enchantment.jeg.atlantic_shooter": "大西洋射手", + "enchantment.jeg.infinity": "无限", + "enchantment.jeg.withered": "凋零", + "enchantment.jeg.quick_hands.desc": "提高武器装弹速度", + "enchantment.jeg.trigger_finger.desc": "提高武器射击速度", + "enchantment.jeg.lightweight.desc": "减轻武器重量以提高瞄准速度", + "enchantment.jeg.collateral.desc": "使子弹穿透多个实体", + "enchantment.jeg.over_capacity.desc": "增加武器弹药容量", + "enchantment.jeg.reclaimed.desc": "射击时有几率不消耗子弹", + "enchantment.jeg.accelerator.desc": "提高子弹速度造成更多伤害", + "enchantment.jeg.puncturing.desc": "子弹有几率造成暴击伤害", + "enchantment.jeg.fire_starter.desc": "子弹命中后会点燃方块和实体", + "enchantment.jeg.infinity.desc": "此武器不再需要弹药装填", + "enchantment.jeg.withered.desc": "提高武器伤害", + "perk.jeg.title": "特性:", + "perk.jeg.entry.positive": "+ %s", + "perk.jeg.entry.negative": "- %s", + "perk.jeg.fire_volume.positive": "更安静的射击声", + "perk.jeg.fire_volume.negative": "更响亮的射击声", + "perk.jeg.silenced.positive": "消音", + "perk.jeg.explosive_ammo.positive": "爆炸弹药", + "perk.jeg.increased_jamming.negative": "增加卡壳几率", + "perk.jeg.sound_radius.positive": "减少射击声音范围", + "perk.jeg.sound_radius.negative": "增加射击声音范围", + "perk.jeg.additional_damage.positive": "额外伤害§r(§l+%s ♥§r)", + "perk.jeg.additional_damage.negative": "负面伤害§r(§l-%s ♥§r)", + "perk.jeg.modified_damage.positive": "提高武器伤害", + "perk.jeg.modified_damage.negative": "降低武器伤害", + "perk.jeg.projectile_speed.positive": "提高子弹速度", + "perk.jeg.projectile_speed.negative": "降低子弹速度", + "perk.jeg.projectile_spread.positive": "减少子弹散布", + "perk.jeg.projectile_spread.negative": "增加子弹散布", + "perk.jeg.projectile_life.positive": "增加伤害范围", + "perk.jeg.projectile_life.negative": "减少伤害范围", + "perk.jeg.recoil.positive": "减少后坐力", + "perk.jeg.recoil.negative": "增加后坐力", + "perk.jeg.ads_speed.positive": "提高瞄准速度", + "perk.jeg.ads_speed.negative": "降低瞄准速度", + "perk.jeg.rate.positive": "提高射速", + "perk.jeg.rate.negative": "降低射速", + "perk.jeg.flashlight.positive": "照亮前路!就像你一样!", + "perk.jeg.laser_pointer.positive": "瞄准时高亮准星中的实体", + "perk.jeg.annoying.positive": "对他人很烦人", + "gui.jeg.assemble": "组装", + "gui.jeg.show_remaining": "显示剩余", + "button.categories.jeg": "刚好足够的枪械", + "jeg.button.shoot": "射击", + "jeg.button.aim": "瞄准", + "jeg.button.reload": "装弹/卸弹", + "jeg.button.attachments": "修改配件", + "jeg.button.steadyAim": "稳定瞄准/近战", + "jeg.category.workbench.title": "组装中", + "jeg.category.workbench.materials": "材料", + "jeg.action.aim": "瞄准", + "jeg.action.shoot": "射击", + "jeg.action.reload": "装弹", + "jeg.action.steady_aim": "稳定瞄准/近战", + "jeg.button.config.tooltip": "配置选项", + "jeg.chat.open_curseforge_page": "打开CurseForge页面", + "jeg.chat.install_configured": "安装%s以访问配置选项", + "gui.jeg.category.recycling": "回收中", + "gui.jeg.category.recycling.experience": "%s经验", + "gui.jeg.category.recycling.time.seconds": "%s秒", + + "jeg.advancements.advanced_firearm_blueprint.title": "滚烫枪管", + "jeg.advancements.advanced_firearm_blueprint.description": "通过与猪灵交易获得高级枪械蓝图", + "jeg.advancements.angled_grip.title": "人体工学", + "jeg.advancements.angled_grip.description": "获得斜角握把", + "jeg.advancements.assault_rifle.title": "速攻B点", + "jeg.advancements.assault_rifle.description": "获得突击步枪", + "jeg.advancements.atlantean_spear.title": "就这?'水枪'?", + "jeg.advancements.atlantean_spear.description": "在沉船中找到亚特兰蒂斯之矛", + "jeg.advancements.blossom_rifle.title": "用暴力传播和平", + "jeg.advancements.blossom_rifle.description": "获得绽放步枪", + "jeg.advancements.blueprint_workbench.title": "从图纸到工作台", + "jeg.advancements.blueprint_workbench.description": "获得蓝图工作台", + "jeg.advancements.bolt_action_rifle.title": "透过瞄准镜", + "jeg.advancements.bolt_action_rifle.description": "获得栓动步枪", + "jeg.advancements.brimstone_crystal.title": "硫磺味", + "jeg.advancements.brimstone_crystal.description": "通过熔炼粗硫磺获得硫磺晶体", + "jeg.advancements.burst_rifle.title": "德国工艺", + "jeg.advancements.burst_rifle.description": "获得连发步枪", + "jeg.advancements.circuit_board.title": "电子元件!", + "jeg.advancements.circuit_board.description": "制作电路板", + "jeg.advancements.combat_rifle.title": "似曾相识", + "jeg.advancements.combat_rifle.description": "获得战斗步枪", + "jeg.advancements.custom_smg.title": "定制版", + "jeg.advancements.custom_smg.description": "获得定制冲锋枪", + "jeg.advancements.double_barrel_shotgun.title": "双重危险", + "jeg.advancements.double_barrel_shotgun.description": "获得双管霰弹枪", + "jeg.advancements.drum_mag.title": "弹药充足", + "jeg.advancements.drum_mag.description": "获得弹鼓", + "jeg.advancements.extended_mag.title": "更多弹药", + "jeg.advancements.extended_mag.description": "获得扩容弹匣", + "jeg.advancements.finger_gun.title": "这是个玩笑对吧?", + "jeg.advancements.finger_gun.description": "获得手指枪", + "jeg.advancements.firearm_blueprint.title": "这不是枪", + "jeg.advancements.firearm_blueprint.description": "通过钓鱼获得枪械蓝图", + "jeg.advancements.grenade.title": "会爆炸?", + "jeg.advancements.grenade.description": "获得手榴弹", + "jeg.advancements.gunmetal_grit.title": "物尽其用", + "jeg.advancements.gunmetal_grit.description": "在回收机中用花岗岩获得炮铜砂", + "jeg.advancements.gunmetal_ingot.title": "这形状像弹匣!", + "jeg.advancements.gunmetal_ingot.description": "合成炮铜锭", + "jeg.advancements.gunmetal_nugget.title": "闻到味道了吗?", + "jeg.advancements.gunmetal_nugget.description": "通过熔炼炮铜砂获得炮铜粒", + "jeg.advancements.gunmetal_workbench.title": "这才叫枪", + "jeg.advancements.gunmetal_workbench.description": "制作炮铜工作台", + "jeg.advancements.gunnite_ingot.title": "升级啊伙计,升级!", + "jeg.advancements.gunnite_ingot.description": "制作冈尼特锭", + "jeg.advancements.gunnite_workbench.title": "终极合成", + "jeg.advancements.gunnite_workbench.description": "制作冈尼特工作台", + "jeg.advancements.hollenfire_mk2.title": "来自下界熔炉", + "jeg.advancements.hollenfire_mk2.description": "用蓝图获得地狱火MKII", + "jeg.advancements.holographic_sight.title": "全息...啥?", + "jeg.advancements.holographic_sight.description": "获得全息瞄准镜", + "jeg.advancements.holy_shotgun.title": "真正的救赎", + "jeg.advancements.holy_shotgun.description": "获得神圣霰弹枪", + "jeg.advancements.infantry_rifle.title": "步趣步枪", + "jeg.advancements.infantry_rifle.description": "用蓝图获得步兵步枪", + "jeg.advancements.light_grip.title": "轻触", + "jeg.advancements.light_grip.description": "获得轻型握把", + "jeg.advancements.light_stock.title": "轻量化是关键", + "jeg.advancements.light_stock.description": "获得轻型枪托", + "jeg.advancements.makeshift_stock.title": "聊胜于无", + "jeg.advancements.makeshift_stock.description": "获得临时枪托", + "jeg.advancements.molotov_cocktail.title": "纵火罪", + "jeg.advancements.molotov_cocktail.description": "获得燃烧瓶", + "jeg.advancements.pocket_bubble.title": "呼吸空间", + "jeg.advancements.pocket_bubble.description": "用拴绳在气泡方块上获得便携气泡", + "jeg.advancements.pump_shotgun.title": "泵动热血", + "jeg.advancements.pump_shotgun.description": "获得泵动霰弹枪", + "jeg.advancements.raw_brimstone.title": "硬化尿液", + "jeg.advancements.raw_brimstone.description": "在恶地或玄武岩三角洲找到粗硫磺", + "jeg.advancements.recycler.title": "从废料到回收", + "jeg.advancements.recycler.description": "制作回收站", + "jeg.advancements.repeating_shotgun.title": "毫无重复感", + "jeg.advancements.repeating_shotgun.description": "用蓝图获得连发霰弹枪", + "jeg.advancements.revolver.title": "狂野西部", + "jeg.advancements.revolver.description": "获得左轮手枪", + "jeg.advancements.root.title": "刚好足够的枪械", + "jeg.advancements.root.description": "作者'alanormiga'的JEG模组", + "jeg.advancements.schematic_station.title": "那我就自己造", + "jeg.advancements.schematic_station.description": "获得图纸工作站", + "jeg.advancements.scrap_workbench.title": "不只是废料", + "jeg.advancements.scrap_workbench.description": "制作废料工作台", + "jeg.advancements.scrap.title": "废料而已...", + "jeg.advancements.scrap.description": "找到一些废料", + "jeg.advancements.semi_auto_rifle.title": "哪里切换开火模式?", + "jeg.advancements.semi_auto_rifle.description": "获得半自动步枪", + "jeg.advancements.service_rifle.title": "阳光行动", + "jeg.advancements.service_rifle.description": "用蓝图获得制式步枪", + "jeg.advancements.silencer.title": "偷偷摸摸", + "jeg.advancements.silencer.description": "获得消音器", + "jeg.advancements.soulhunter_mk2.title": "取他们灵魂来", + "jeg.advancements.soulhunter_mk2.description": "用蓝图获得猎魂者MKII", + "jeg.advancements.stun_grenade.title": "晕头转向", + "jeg.advancements.stun_grenade.description": "获得眩晕手榴弹", + "jeg.advancements.tactical_stock.title": "战术全能", + "jeg.advancements.tactical_stock.description": "获得战术枪托", + "jeg.advancements.typhoonee.title": "不只是溅射", + "jeg.advancements.typhoonee.description": "通过击败远古守卫者获得台风枪", + "jeg.advancements.vertical_grip.title": "垂直控制", + "jeg.advancements.vertical_grip.description": "获得垂直握把", + "jeg.advancements.water_bomb.title": "我不想弄湿", + "jeg.advancements.water_bomb.description": "在水下投掷手榴弹获得水炸弹", + "jeg.advancements.waterpipe_shotgun.title": "靠希望维系", + "jeg.advancements.waterpipe_shotgun.description": "获得水管霰弹枪", + "jeg.advancements.weighted_stock.title": "重型武器", + "jeg.advancements.weighted_stock.description": "获得加重枪托" + } \ No newline at end of file