diff --git a/projects/1.20/assets/ars-technica/ars_technica/lang/zh_cn.json b/projects/1.20/assets/ars-technica/ars_technica/lang/zh_cn.json index 0d77d477b8f6..96403b2d419f 100644 --- a/projects/1.20/assets/ars-technica/ars_technica/lang/zh_cn.json +++ b/projects/1.20/assets/ars-technica/ars_technica/lang/zh_cn.json @@ -1,7 +1,7 @@ { "ars_technica.armor_set.shift_info": "按住%s显示套装信息", "ars_technica.armor_set.technomancer": "机械法师套装", - "ars_technica.armor_set.technomancer.desc": "减少来自机械动力机件的伤害,增加附近蓝图大炮的运作速度", + "ars_technica.armor_set.technomancer.desc": "减少来自机械动力机件的伤害,增加附近蓝图加农炮的运作速度", "ars_technica.focus_of_transmutation.shift_info": "按住%s显示更多信息", "ars_technica.create_goggles_info": "在HUD中显示世界中机械动力组件的各项信息", "ars_technica.glyph_desc.glyph_carve": "修整同种物品的外形,将其合成为楼梯。以“强化”修饰改为合成墙,以“抑制”修饰改为合成台阶。", diff --git a/projects/1.21/assets/ars-technica/ars_technica/lang/en_us.json b/projects/1.21/assets/ars-technica/ars_technica/lang/en_us.json index 8d68e50ece03..cfe4f818639d 100644 --- a/projects/1.21/assets/ars-technica/ars_technica/lang/en_us.json +++ b/projects/1.21/assets/ars-technica/ars_technica/lang/en_us.json @@ -27,7 +27,7 @@ "ars_nouveau.augment_desc.glyph_obliterate_glyph_amplify": "Increases the size and damage of the hammer", "ars_nouveau.augment_desc.glyph_obliterate_glyph_sensitive": "Processes item entities instead of destroying them", - "ars_nouveau.augment_desc.glyph_obliterate_glyph_fortune": "Increases the chance of getting additional items from crushing recipes by 25% per level", + "ars_nouveau.augment_desc.glyph_obliterate_glyph_fortune": "Increases the chance of getting additional items from crushing recipes with diminishing returns", "ars_nouveau.augment_desc.glyph_carve_glyph_amplify": "Changes recipe to walls", "ars_nouveau.augment_desc.glyph_carve_glyph_dampen": "Changes recipe to slabs", "ars_nouveau.augment_desc.glyph_carve_glyph_aoe": "Increases the area in which item entities get collected for processing", @@ -42,8 +42,8 @@ "ars_nouveau.augment_desc.glyph_fuse_glyph_superheat": "Switches to super-heated mixing", "ars_nouveau.augment_desc.glyph_insert_glyph_aoe": "Expands the range", "ars_nouveau.augment_desc.glyph_insert_glyph_split": "Evenly distributes items across all valid containers for balanced deposit", - "ars_nouveau.augment_desc.glyph_telefeast_glyph_pierce": "Instead of consuming, carries the item in a bubble, which will 'use' the item on contact with a living entity", "ars_nouveau.augment_desc.glyph_telefeast_glyph_sensitive": "Will try to 'use' an item even if it's not a drink/food (e.g. experience gems)", + "ars_nouveau.augment_desc.glyph_telefeast_glyph_pierce": "Forwards the consumable in a magic bubble", "ars_nouveau.augment_desc.glyph_apply_glyph_aoe": "Increases the amount of items that can be applied to and the area of blocks affected", "ars_nouveau.augment_desc.glyph_apply_glyph_pierce": "Increases the depth of blocks affected when targeting blocks", "item.ars_technica.technomancer_boots": "Technomancer\u0027s Boots", @@ -75,6 +75,8 @@ "create.gui.ars_technica.cooldown": "Cooldown", "block.ars_technica.precise_relay": "Precise Relay", + "block.ars_technica.transmutation_turret": "Transmutation Infused Turret", + "ars_technica.tooltip.transmutation_turret": "Casts spells infused with the Focus of Transmutation. Costs x%s more source.", "create.gui.ars_technica.relay": "Precise Relay", "ars_nouveau.relay.average_transfer_rate": "%d source per second", "ars_nouveau.relay.transfer_rate": "~%d source / %d", @@ -83,6 +85,7 @@ "item.ars_technica.pocket_factory.desc": "zeroregard - pocket factory", "item.ars_technica.transmutation_focus": "Focus of Transmutation", + "item.ars_technica.transmutation_turret": "Transmutation Turret", "ars_technica.focus_of_transmutation.shift_info": "Hold %s for more info", "ars_technica.tooltip.transmutation_focus": "Augments spells with Luck and improves various glyphs", "ars_technica.tooltip.transmutation_focus_shift_info_title": "Provides the following bonuses", @@ -91,6 +94,7 @@ "ars_technica.tooltip.transmutation_focus_shift_info_chance": "2x chance-based item outputs from Crush, Obliterate and Whirl", "ars_technica.tooltip.transmutation_focus_shift_info_damage": "2x damage dealt by Obliterate", "ars_technica.tooltip.transmutation_focus_shift_info_luck": "+1 Luck Augment per Glyph in your spell", + "tooltip.ars_technica.obliterate.hold": "Hold %s for Obliterate info", "item.ars_technica.giant_experience_gem": "Giant Experience Gem", "item.ars_technica.gargantuan_experience_gem": "Gargantuan Experience Gem", diff --git a/projects/1.21/assets/ars-technica/ars_technica/lang/zh_cn.json b/projects/1.21/assets/ars-technica/ars_technica/lang/zh_cn.json index 10cbb1511135..b3b4dd92ec20 100644 --- a/projects/1.21/assets/ars-technica/ars_technica/lang/zh_cn.json +++ b/projects/1.21/assets/ars-technica/ars_technica/lang/zh_cn.json @@ -27,7 +27,7 @@ "ars_nouveau.augment_desc.glyph_obliterate_glyph_amplify": "增加巨锤的尺寸和伤害。", "ars_nouveau.augment_desc.glyph_obliterate_glyph_sensitive": "加工物品实体而非摧毁。", - "ars_nouveau.augment_desc.glyph_obliterate_glyph_fortune": "每级使得粉碎配方增加25%产出额外物品的概率。", + "ars_nouveau.augment_desc.glyph_obliterate_glyph_fortune": "增加粉碎配方产出额外物品的概率,增加量逐级减少。", "ars_nouveau.augment_desc.glyph_carve_glyph_amplify": "将合成产物换为墙。", "ars_nouveau.augment_desc.glyph_carve_glyph_dampen": "将合成产物换为台阶。", "ars_nouveau.augment_desc.glyph_carve_glyph_aoe": "增大物品实体加工的识别区域。", @@ -42,8 +42,8 @@ "ars_nouveau.augment_desc.glyph_fuse_glyph_superheat": "换为超级加热混合。", "ars_nouveau.augment_desc.glyph_insert_glyph_aoe": "增大范围。", "ars_nouveau.augment_desc.glyph_insert_glyph_split": "将受影响物品均分到范围内各容器。", - "ars_nouveau.augment_desc.glyph_telefeast_glyph_pierce": "不再直接食用物品,而是将其封入泡泡,有活体与之接触时对该活体“使用”物品。", "ars_nouveau.augment_desc.glyph_telefeast_glyph_sensitive": "在目标物品不是饮品或食物(如经验宝石)时,仍会尝试“使用”该物品。", + "ars_nouveau.augment_desc.glyph_telefeast_glyph_pierce": "将可消耗物品放入魔法泡泡内送出。", "ars_nouveau.augment_desc.glyph_apply_glyph_aoe": "增加可加工物品的数量,增加受影响方块的识别区域。", "ars_nouveau.augment_desc.glyph_apply_glyph_pierce": "以方块为目标时,增加受影响区域的深度。", "item.ars_technica.technomancer_boots": "机械法师靴子", @@ -52,7 +52,7 @@ "item.ars_technica.technomancer_leggings": "机械法师护腿", "item.ars_technica.runic_spanner": "符文扳手", "ars_technica.armor_set.technomancer": "机械法师套装", - "ars_technica.armor_set.technomancer.desc": "减少来自机械动力机件的伤害,增加附近蓝图大炮的运作速度", + "ars_technica.armor_set.technomancer.desc": "减少来自机械动力机件的伤害,增加附近蓝图加农炮的运作速度", "ars_technica.armor_set.shift_info": "按住%s显示套装信息", "ars_technica.create_goggles_info": "在HUD中显示世界中机械动力组件的各项信息", @@ -75,6 +75,8 @@ "create.gui.ars_technica.cooldown": "冷却", "block.ars_technica.precise_relay": "精确中转器", + "block.ars_technica.transmutation_turret": "嬗变灌注炮塔", + "ars_technica.tooltip.transmutation_turret": "施放法术时附带嬗变之核心的增益。魔源消耗量变为%s倍。", "create.gui.ars_technica.relay": "精确中转器", "ars_nouveau.relay.average_transfer_rate": "%d 魔源每秒", "ars_nouveau.relay.transfer_rate": "~%d 魔源 / %d", @@ -83,6 +85,7 @@ "item.ars_technica.pocket_factory.desc": "zeroregard - pocket factory", "item.ars_technica.transmutation_focus": "嬗变之核心", + "item.ars_technica.transmutation_turret": "嬗变灌注炮塔", "ars_technica.focus_of_transmutation.shift_info": "按住%s显示更多信息", "ars_technica.tooltip.transmutation_focus": "以“幸运”修饰法术构件,增强许多魔符的效果", "ars_technica.tooltip.transmutation_focus_shift_info_title": "能带来下述增强效果", @@ -91,6 +94,7 @@ "ars_technica.tooltip.transmutation_focus_shift_info_chance": "“粉碎”“摧毁”“旋风”的概率产物的产量变为2倍", "ars_technica.tooltip.transmutation_focus_shift_info_damage": "“摧毁”造成的伤害变为2倍", "ars_technica.tooltip.transmutation_focus_shift_info_luck": "法术中各个魔符均获得1个“幸运”增强", + "tooltip.ars_technica.obliterate.hold": "按住%s显示“摧毁”信息", "item.ars_technica.giant_experience_gem": "大型经验宝石", "item.ars_technica.gargantuan_experience_gem": "巨型经验宝石", diff --git a/projects/1.21/assets/not-enough-glyphs/not_enough_glyphs/lang/en_us.json b/projects/1.21/assets/not-enough-glyphs/not_enough_glyphs/lang/en_us.json index 066193ef771c..87bcd87b19a9 100644 --- a/projects/1.21/assets/not-enough-glyphs/not_enough_glyphs/lang/en_us.json +++ b/projects/1.21/assets/not-enough-glyphs/not_enough_glyphs/lang/en_us.json @@ -1,6 +1,6 @@ { "ars_elemental.glyph_desc.glyph_arc_projectile": "This projectile is affected by gravity. Every Pierce applied will make it bounce one time when it hit the ground.", - "ars_elemental.glyph_desc.glyph_homing_projectile": "This projectile seek the nearest entity and follow it, will behave as a classic projectile while there are no valid targets. Players will only be targeted if augmented by Sensitive.", + "ars_elemental.glyph_desc.glyph_homing_projectile": "This projectile seek the nearest entity and follow it, will behave as a classic projectile while there are no valid targets. Players will be targeted only if augmented by Sensitive.", "ars_elemental.glyph_desc.glyph_propagator_arc": "Convert the remainder of the spell into an Arc Projectile and shoot it from where it lands.", "ars_elemental.glyph_desc.glyph_propagator_homing": "Convert the remainder of the spell into an Homing Projectile and shoot it from where it lands, oriented toward the caster's look.", "ars_elemental.glyph_name.glyph_arc_projectile": "Arc Projectile", @@ -49,6 +49,7 @@ "ars_nouveau.augment_desc.glyph_flatten_glyph_fortune": "Applies looting when killing a mob.", "ars_nouveau.augment_desc.glyph_flatten_glyph_randomize": "Randomizes the damage dealt.", "ars_nouveau.augment_desc.glyph_homing_projectile_glyph_accelerate": "Projectiles will move faster.", + "ars_nouveau.augment_desc.glyph_homing_projectile_glyph_dampen": "Projectiles will be affected by gravity.", "ars_nouveau.augment_desc.glyph_homing_projectile_glyph_decelerate": "Projectiles will move slower.", "ars_nouveau.augment_desc.glyph_homing_projectile_glyph_pierce": "Projectiles will pierce through enemies and blocks an additional time.", "ars_nouveau.augment_desc.glyph_homing_projectile_glyph_sensitive": "Projectiles will also target players.", @@ -87,11 +88,14 @@ "ars_nouveau.augment_desc.glyph_propagate_projectile_glyph_split": "Creates multiple projectiles.", "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_accelerate": "Projectiles will move faster.", "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_decelerate": "Projectiles will move slower.", + "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_extract": "Projectile direction will be relative to caster position.", "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_pierce": "Projectiles will bounce on blocks or hit through enemies an additional time.", "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_sensitive": "Projectiles will hit plants and other materials that do not block motion.", "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_split": "Creates multiple projectiles.", "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_accelerate": "Projectiles will move faster.", + "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_dampen": "Projectiles will be affected by gravity.", "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_decelerate": "Projectiles will move slower.", + "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_extract": "Projectile direction will be relative to caster position.", "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_pierce": "Projectiles will pierce through enemies and blocks an additional time.", "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_sensitive": "Projectiles will also target players.", "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_split": "Creates multiple projectiles.", @@ -119,9 +123,11 @@ "ars_nouveau.perk_desc.thread_cheap_damage": "Thread for the spellbinder. Will greatly discount the spells cast from the equipped book but heavily reduce their damage.", "ars_nouveau.perk_desc.thread_earth_focus": "Thread for the spellbinder. Will enable glyph combos as if the earth focus was equipped.", "ars_nouveau.perk_desc.thread_fire_focus": "Thread for the spellbinder. Will enable glyph combos as if the fire focus was equipped.", - "ars_nouveau.perk_desc.thread_knockback": "Thread for the spellbinder. Will increase the knockback of the spellbook if used as a melee weapon.", + "ars_nouveau.perk_desc.thread_knockback": "Thread for the spellbinder. Will increase the knockback of the spellbinder if used as a melee weapon.", + "ars_nouveau.perk_desc.thread_scritchance": "Thread for the spellbinder. Will increase the critical chance of spells.", + "ars_nouveau.perk_desc.thread_scritdamage": "Thread for the spellbinder. Will increase the critical damage of spells.", "ars_nouveau.perk_desc.thread_shaper_focus": "Thread for the spellbinder. Will enable glyph combos as if the block shaping focus was equipped.", - "ars_nouveau.perk_desc.thread_sharp_paper": "Thread for the spellbinder. Will increase the melee damage if used as a weapon.", + "ars_nouveau.perk_desc.thread_sharp_paper": "Thread for the spellbinder. Will increase the melee damage of the spellbinder if used as a weapon.", "ars_nouveau.perk_desc.thread_slow_power": "Thread for the spellbinder. Will increase the damage of the spells cast from the equipped book but heavily reduce their speed.", "ars_nouveau.perk_desc.thread_summon_focus": "Thread for the spellbinder. Will enable glyph combos as if the summoning focus was equipped.", "ars_nouveau.perk_desc.thread_water_focus": "Thread for the spellbinder. Will enable glyph combos as if the water focus was equipped.", @@ -160,6 +166,8 @@ "item.ars_nouveau.thread_earth_focus": "Earth Focus", "item.ars_nouveau.thread_fire_focus": "Fire Focus", "item.ars_nouveau.thread_knockback": "Heavy Cover", + "item.ars_nouveau.thread_scritchance": "Lucky Cover", + "item.ars_nouveau.thread_scritdamage": "Keen Cover", "item.ars_nouveau.thread_shaper_focus": "BlockShaping Focus", "item.ars_nouveau.thread_sharp_paper": "Sharp Pages", "item.ars_nouveau.thread_slow_power": "Slow Power", diff --git a/projects/1.21/assets/not-enough-glyphs/not_enough_glyphs/lang/zh_cn.json b/projects/1.21/assets/not-enough-glyphs/not_enough_glyphs/lang/zh_cn.json index 5c8c642c3546..f63d3d8076d4 100644 --- a/projects/1.21/assets/not-enough-glyphs/not_enough_glyphs/lang/zh_cn.json +++ b/projects/1.21/assets/not-enough-glyphs/not_enough_glyphs/lang/zh_cn.json @@ -49,6 +49,7 @@ "ars_nouveau.augment_desc.glyph_flatten_glyph_fortune": "击杀生物时附带抢夺。", "ars_nouveau.augment_desc.glyph_flatten_glyph_randomize": "改为造成随机量的伤害。", "ars_nouveau.augment_desc.glyph_homing_projectile_glyph_accelerate": "加快弹射物移动速度。", + "ars_nouveau.augment_desc.glyph_homing_projectile_glyph_dampen": "弹射物会受重力影响。", "ars_nouveau.augment_desc.glyph_homing_projectile_glyph_decelerate": "减慢弹射物移动速度。", "ars_nouveau.augment_desc.glyph_homing_projectile_glyph_pierce": "弹射物能多穿透敌人和方块一次。", "ars_nouveau.augment_desc.glyph_homing_projectile_glyph_sensitive": "弹射物能以玩家为目标。", @@ -87,11 +88,14 @@ "ars_nouveau.augment_desc.glyph_propagate_projectile_glyph_split": "产生多个弹射物。", "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_accelerate": "加快弹射物移动速度。", "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_decelerate": "减慢弹射物移动速度。", + "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_extract": "弹射物会沿施法者至落点方向射出。", "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_pierce": "弹射物会在方块上多反弹一次,或可以多穿透一次敌人。", "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_sensitive": "弹射物能够击中植物等不阻碍移动的事物。", "ars_nouveau.augment_desc.glyph_propagator_arc_glyph_split": "产生多个弹射物。", "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_accelerate": "加快弹射物移动速度。", + "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_dampen": "弹射物会受重力影响。", "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_decelerate": "减慢弹射物移动速度。", + "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_extract": "弹射物会沿施法者至落点方向射出。", "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_pierce": "弹射物能多穿透敌人和方块一次。", "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_sensitive": "弹射物能以玩家为目标。", "ars_nouveau.augment_desc.glyph_propagator_homing_glyph_split": "产生多个弹射物。", @@ -120,6 +124,8 @@ "ars_nouveau.perk_desc.thread_earth_focus": "适用于法术活页夹的纤维。编入后获得的魔符增强和佩戴有土之核心时一致。", "ars_nouveau.perk_desc.thread_fire_focus": "适用于法术活页夹的纤维。编入后获得的魔符增强和佩戴有火之核心时一致。", "ars_nouveau.perk_desc.thread_knockback": "适用于法术活页夹的纤维。编入后会增加活页夹的击退力度。", + "ars_nouveau.perk_desc.thread_scritchance": "适用于法术活页夹的纤维。编入后会增加法术造成暴击的概率。", + "ars_nouveau.perk_desc.thread_scritdamage": "适用于法术活页夹的纤维。编入后会增加法术的暴击伤害。", "ars_nouveau.perk_desc.thread_shaper_focus": "适用于法术活页夹的纤维。编入后获得的魔符增强和佩戴有方块塑形之核心时一致。", "ars_nouveau.perk_desc.thread_sharp_paper": "适用于法术活页夹的纤维。编入后会增加活页夹的近战伤害。", "ars_nouveau.perk_desc.thread_slow_power": "适用于法术活页夹的纤维。编入后会大幅增加法术伤害,同时大幅减少其速度。", @@ -160,6 +166,8 @@ "item.ars_nouveau.thread_earth_focus": "土之核心", "item.ars_nouveau.thread_fire_focus": "火之核心", "item.ars_nouveau.thread_knockback": "沉重封壳", + "item.ars_nouveau.thread_scritchance": "幸运封壳", + "item.ars_nouveau.thread_scritdamage": "锐利封壳", "item.ars_nouveau.thread_shaper_focus": "方块塑形之核心", "item.ars_nouveau.thread_sharp_paper": "锋利纸页", "item.ars_nouveau.thread_slow_power": "缓速增力",