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fix: Remove conflicting EOF rule in .editorconfig
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.editorconfig

Lines changed: 2 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -6,24 +6,16 @@ root = true
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generated_code = true
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dotnet_analyzer_diagnostic.severity = none
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# C# files
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[*.cs]
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# Godot Documentation says to use LF line endings
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[*]
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[*.cs]
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end_of_line = lf
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#### Core EditorConfig Options ####
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insert_final_newline = true
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# Indentation and spacing
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indent_size = 4
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indent_style = space
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tab_width = 4
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# New line preferences
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end_of_line = crlf
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insert_final_newline = true
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# Allow implicit casting in foreach loop (Explicit casting is too verbose)
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dotnet_diagnostic.IDE0220.severity = none
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