-
Notifications
You must be signed in to change notification settings - Fork 0
Inventory Mode #30
Copy link
Copy link
Open
Labels
armorPageChanges will need to be made to the Armor PageChanges will need to be made to the Armor PageenhancementNew feature or requestNew feature or request
Description
Metadata
Metadata
Assignees
Labels
armorPageChanges will need to be made to the Armor PageChanges will need to be made to the Armor PageenhancementNew feature or requestNew feature or request
BLUF
I want an optional Inventory Mode for the Armor Page. Instead of starting with every armor piece available for the results, the user will start with one of the default starting class loadouts (or nothing) and will add armor pieces one-by-one as the user picks them up in-game.
Current State
Users have every armor piece available for the results at all times.
Target State
There will be a toggle for inventory mode (consider making inventory mode the default in the future?). When this toggle is inactive, the user will get the current experience. When this toggle is active, the user gets an alternative experience in which they start with no armor pieces available for the results. The user can then search for armor pieces to add the armor pieces to the result pool. Haligtree will rank the armor pieces based on selected sorting method.