diff --git a/code/modules/jobs/job_types/roguetown/Inquisition/absolutionist.dm b/code/modules/jobs/job_types/roguetown/Inquisition/absolutionist.dm index 93698fdb7ca..32375455b77 100644 --- a/code/modules/jobs/job_types/roguetown/Inquisition/absolutionist.dm +++ b/code/modules/jobs/job_types/roguetown/Inquisition/absolutionist.dm @@ -11,7 +11,7 @@ selection_color = JCOLOR_INQUISITION outfit = /datum/outfit/job/roguetown/absolver display_order = JDO_ABSOLVER - min_pq = 3 + min_pq = 0 // Low potential for grief. A pacifist by trade. Also needs to know wtf a PSYDON is. max_pq = null round_contrib_points = 2 wanderer_examine = FALSE diff --git a/code/modules/jobs/job_types/roguetown/Inquisition/orthodoxist.dm b/code/modules/jobs/job_types/roguetown/Inquisition/orthodoxist.dm index fd824fad8f6..3fa85c3bbaa 100644 --- a/code/modules/jobs/job_types/roguetown/Inquisition/orthodoxist.dm +++ b/code/modules/jobs/job_types/roguetown/Inquisition/orthodoxist.dm @@ -12,7 +12,7 @@ outfit = null outfit_female = null display_order = JDO_ORTHODOXIST - min_pq = 5 + min_pq = 0 // We need you to be atleast kinda competent to do this. This is a soft antaggy sorta role. Also needs to know wtf a PSYDON is max_pq = null round_contrib_points = 2 advclass_cat_rolls = list(CTAG_INQUISITION = 20) diff --git a/code/modules/jobs/job_types/roguetown/Inquisition/puritan.dm b/code/modules/jobs/job_types/roguetown/Inquisition/puritan.dm index 02c3cd9e5c6..91e488c956d 100644 --- a/code/modules/jobs/job_types/roguetown/Inquisition/puritan.dm +++ b/code/modules/jobs/job_types/roguetown/Inquisition/puritan.dm @@ -17,7 +17,7 @@ display_order = JDO_PURITAN advclass_cat_rolls = list(CTAG_PURITAN = 20) give_bank_account = 30 - min_pq = 10 + min_pq = 0 max_pq = null round_contrib_points = 2 job_subclasses = list( diff --git a/code/modules/jobs/job_types/roguetown/adventurer/bandit.dm b/code/modules/jobs/job_types/roguetown/adventurer/bandit.dm index 6ccab9a05f1..d7e014abffe 100644 --- a/code/modules/jobs/job_types/roguetown/adventurer/bandit.dm +++ b/code/modules/jobs/job_types/roguetown/adventurer/bandit.dm @@ -16,7 +16,7 @@ display_order = JDO_BANDIT announce_latejoin = FALSE - min_pq = 3 + min_pq = 0 max_pq = null round_contrib_points = 5 diff --git a/code/modules/jobs/job_types/roguetown/adventurer/types/special/courtagent.dm b/code/modules/jobs/job_types/roguetown/adventurer/types/special/courtagent.dm index 45c0f964d27..be82da3e8d8 100644 --- a/code/modules/jobs/job_types/roguetown/adventurer/types/special/courtagent.dm +++ b/code/modules/jobs/job_types/roguetown/adventurer/types/special/courtagent.dm @@ -7,7 +7,7 @@ spawn_positions = 2 round_contrib_points = 2 tutorial = "Whether acquired by merit, shrewd negotiation or fulfilled bounties, you have found yourself under the underhanded employ of the Hand. Fulfill desires and whims of the court that they would rather not be publicly known. Your position is anything but secure, and any mistake can leave you disowned and charged like the petty criminal are. Garrison and Court members know who you are." - min_pq = 5 + min_pq = 0 job_reopens_slots_on_death = FALSE always_show_on_latechoices = TRUE show_in_credits = TRUE diff --git a/code/modules/jobs/job_types/roguetown/adventurer/wretch.dm b/code/modules/jobs/job_types/roguetown/adventurer/wretch.dm index 69383550bb4..90a6714e03e 100644 --- a/code/modules/jobs/job_types/roguetown/adventurer/wretch.dm +++ b/code/modules/jobs/job_types/roguetown/adventurer/wretch.dm @@ -12,7 +12,7 @@ outfit_female = null display_order = JDO_WRETCH show_in_credits = FALSE - min_pq = 10 + min_pq = 0 max_pq = null obsfuscated_job = TRUE diff --git a/code/modules/jobs/job_types/roguetown/church/martyr.dm b/code/modules/jobs/job_types/roguetown/church/martyr.dm index 7f09a703839..eb54e2618c0 100644 --- a/code/modules/jobs/job_types/roguetown/church/martyr.dm +++ b/code/modules/jobs/job_types/roguetown/church/martyr.dm @@ -433,7 +433,7 @@ allowed_races = RACES_NO_CONSTRUCT allowed_patrons = list(/datum/patron/divine/undivided) outfit = /datum/outfit/job/roguetown/martyr - min_pq = 10 //Cus it's a Martyr of the Ten. Get it. + min_pq = 0 //Cus it's a Martyr of the Ten. Get it. max_pq = null round_contrib_points = 4 total_positions = 1 diff --git a/code/modules/jobs/job_types/roguetown/church/monk.dm b/code/modules/jobs/job_types/roguetown/church/monk.dm index 517052e38c2..78325ab51ef 100644 --- a/code/modules/jobs/job_types/roguetown/church/monk.dm +++ b/code/modules/jobs/job_types/roguetown/church/monk.dm @@ -14,7 +14,7 @@ display_order = JDO_MONK give_bank_account = TRUE - min_pq = 1 //A step above Churchling, should funnel new players to the churchling role to learn miracles at a more sedate pace + min_pq = 0 //A step above Churchling, should funnel new players to the churchling role to learn miracles at a more sedate pace max_pq = null round_contrib_points = 5 diff --git a/code/modules/jobs/job_types/roguetown/church/priest.dm b/code/modules/jobs/job_types/roguetown/church/priest.dm index f401d43f6c9..7b7c6609a6c 100644 --- a/code/modules/jobs/job_types/roguetown/church/priest.dm +++ b/code/modules/jobs/job_types/roguetown/church/priest.dm @@ -29,7 +29,7 @@ GLOBAL_LIST_EMPTY(heretical_players) outfit = /datum/outfit/job/roguetown/priest display_order = JDO_PRIEST give_bank_account = TRUE - min_pq = 5 // You should know the basics of things if you're going to lead the town's entire religious sector + min_pq = 0 // You should know the basics of things if you're going to lead the town's entire religious sector max_pq = null round_contrib_points = 5 diff --git a/code/modules/jobs/job_types/roguetown/church/templar.dm b/code/modules/jobs/job_types/roguetown/church/templar.dm index 785d2a4881f..4446e90aaee 100644 --- a/code/modules/jobs/job_types/roguetown/church/templar.dm +++ b/code/modules/jobs/job_types/roguetown/church/templar.dm @@ -9,7 +9,7 @@ allowed_races = ACCEPTED_RACES allowed_patrons = ALL_DIVINE_PATRONS outfit = /datum/outfit/job/roguetown/templar - min_pq = 3 //Deus vult, but only according to the proper escalation rules + min_pq = 0 //Deus vult, but only according to the proper escalation rules max_pq = null round_contrib_points = 2 total_positions = 4 diff --git a/code/modules/jobs/job_types/roguetown/courtier/butler.dm b/code/modules/jobs/job_types/roguetown/courtier/butler.dm index eec1e237377..4e6e83f7005 100644 --- a/code/modules/jobs/job_types/roguetown/courtier/butler.dm +++ b/code/modules/jobs/job_types/roguetown/courtier/butler.dm @@ -13,7 +13,7 @@ advclass_cat_rolls = list(CTAG_SENESCHAL = 20) display_order = JDO_BUTLER give_bank_account = TRUE - min_pq = 3 + min_pq = 0 max_pq = null round_contrib_points = 3 job_subclasses = list( diff --git a/code/modules/jobs/job_types/roguetown/courtier/councillor.dm b/code/modules/jobs/job_types/roguetown/courtier/councillor.dm index c82648d07c0..4acd2159454 100644 --- a/code/modules/jobs/job_types/roguetown/courtier/councillor.dm +++ b/code/modules/jobs/job_types/roguetown/courtier/councillor.dm @@ -16,7 +16,7 @@ give_bank_account = TRUE noble_income = 20 - min_pq = 1 //Probably a bad idea to have a complete newbie advising the monarch + min_pq = 0 //Probably a bad idea to have a complete newbie advising the monarch max_pq = null round_contrib_points = 2 cmode_music = 'sound/music/combat_noble.ogg' diff --git a/code/modules/jobs/job_types/roguetown/courtier/magician.dm b/code/modules/jobs/job_types/roguetown/courtier/magician.dm index 489a67bbd8e..cfbbd2236e1 100644 --- a/code/modules/jobs/job_types/roguetown/courtier/magician.dm +++ b/code/modules/jobs/job_types/roguetown/courtier/magician.dm @@ -17,7 +17,7 @@ outfit = /datum/outfit/job/roguetown/magician whitelist_req = TRUE give_bank_account = TRUE - min_pq = 4 //High potential for abuse, lovepotion/killersice/greater fireball is not for the faint of heart + min_pq = 0 //High potential for abuse, lovepotion/killersice/greater fireball is not for the faint of heart max_pq = null round_contrib_points = 2 cmode_music = 'sound/music/cmode/nobility/combat_courtmage.ogg' diff --git a/code/modules/jobs/job_types/roguetown/courtier/physician.dm b/code/modules/jobs/job_types/roguetown/courtier/physician.dm index c2b83f0fa99..1b3ed207aa1 100644 --- a/code/modules/jobs/job_types/roguetown/courtier/physician.dm +++ b/code/modules/jobs/job_types/roguetown/courtier/physician.dm @@ -17,7 +17,7 @@ advclass_cat_rolls = list(CTAG_COURTPHYS = 2) give_bank_account = TRUE - min_pq = 3 //Please don't kill the duke by operating on strong intent. Play apothecary until you're deserving of the great white beak of doom + min_pq = 0 //Please don't kill the duke by operating on strong intent. Play apothecary until you're deserving of the great white beak of doom max_pq = null round_contrib_points = 5 diff --git a/code/modules/jobs/job_types/roguetown/garrison/manorguard.dm b/code/modules/jobs/job_types/roguetown/garrison/manorguard.dm index 56aa56d59d8..36910efc2e2 100644 --- a/code/modules/jobs/job_types/roguetown/garrison/manorguard.dm +++ b/code/modules/jobs/job_types/roguetown/garrison/manorguard.dm @@ -20,7 +20,7 @@ advclass_cat_rolls = list(CTAG_MENATARMS = 20) give_bank_account = TRUE - min_pq = 3 + min_pq = 0 max_pq = null round_contrib_points = 2 diff --git a/code/modules/jobs/job_types/roguetown/garrison/sergeant.dm b/code/modules/jobs/job_types/roguetown/garrison/sergeant.dm index 82ad019e67d..0bb85edb7b3 100644 --- a/code/modules/jobs/job_types/roguetown/garrison/sergeant.dm +++ b/code/modules/jobs/job_types/roguetown/garrison/sergeant.dm @@ -19,7 +19,7 @@ advclass_cat_rolls = list(CTAG_SERGEANT = 20) give_bank_account = TRUE - min_pq = 6 + min_pq = 0 max_pq = null cmode_music = 'sound/music/combat_ManAtArms.ogg' job_traits = list(TRAIT_GUARDSMAN, TRAIT_STEELHEARTED, TRAIT_MEDIUMARMOR) diff --git a/code/modules/jobs/job_types/roguetown/garrison/townguard.dm b/code/modules/jobs/job_types/roguetown/garrison/townguard.dm index 35a26a08091..6c7888f8b69 100644 --- a/code/modules/jobs/job_types/roguetown/garrison/townguard.dm +++ b/code/modules/jobs/job_types/roguetown/garrison/townguard.dm @@ -17,7 +17,7 @@ advclass_cat_rolls = list(CTAG_WATCH = 20) give_bank_account = 16 - min_pq = 1 //Introductory guard role, but still requires knowledge of escalation. + min_pq = 0 //Introductory guard role, but still requires knowledge of escalation. max_pq = null round_contrib_points = 2 diff --git a/code/modules/jobs/job_types/roguetown/garrison/veteran.dm b/code/modules/jobs/job_types/roguetown/garrison/veteran.dm index 3ca9f21d673..1cb3257436c 100644 --- a/code/modules/jobs/job_types/roguetown/garrison/veteran.dm +++ b/code/modules/jobs/job_types/roguetown/garrison/veteran.dm @@ -15,7 +15,7 @@ display_order = JDO_VET whitelist_req = TRUE give_bank_account = 35 - min_pq = 5 //Should...probably actually be a veteran of at least a few weeks before trying to teach others + min_pq = 0 //Should...probably actually be a veteran of at least a few weeks before trying to teach others max_pq = null round_contrib_points = 2 diff --git a/code/modules/jobs/job_types/roguetown/mercenaries/classes/forlorn.dm b/code/modules/jobs/job_types/roguetown/mercenaries/classes/forlorn.dm index ee551807fa8..8ecf605b34a 100644 --- a/code/modules/jobs/job_types/roguetown/mercenaries/classes/forlorn.dm +++ b/code/modules/jobs/job_types/roguetown/mercenaries/classes/forlorn.dm @@ -5,7 +5,7 @@ allowed_races = RACES_ALL_KINDS outfit = /datum/outfit/job/roguetown/mercenary/forlorn class_select_category = CLASS_CAT_RANESHENI - min_pq = 2 + min_pq = 0 cmode_music = 'sound/music/combat_blackstar.ogg' subclass_languages = list(/datum/language/celestial) category_tags = list(CTAG_MERCENARY) diff --git a/code/modules/jobs/job_types/roguetown/mercenaries/mercenary.dm b/code/modules/jobs/job_types/roguetown/mercenaries/mercenary.dm index a6b8f55eb29..5fc44458032 100644 --- a/code/modules/jobs/job_types/roguetown/mercenaries/mercenary.dm +++ b/code/modules/jobs/job_types/roguetown/mercenaries/mercenary.dm @@ -10,7 +10,7 @@ tutorial = "Blood stains your hands and the coins you hold. You are a sell-sword, a mercenary, a contractor of war. Where you come from, what you are, who you serve.. none of it matters. What matters is that the mammon flows to your pocket." display_order = JDO_MERCENARY selection_color = JCOLOR_WANDERER - min_pq = 2 //Will be handled by classes if PQ limiting is needed. --But Until then, learn escalation, mercs. + min_pq = 0 //Will be handled by classes if PQ limiting is needed. --But Until then, learn escalation, mercs. max_pq = null round_contrib_points = 1 outfit = null //Handled by classes diff --git a/code/modules/jobs/job_types/roguetown/nobility/bailiff.dm b/code/modules/jobs/job_types/roguetown/nobility/bailiff.dm index 5cec28faf74..d73c2388964 100644 --- a/code/modules/jobs/job_types/roguetown/nobility/bailiff.dm +++ b/code/modules/jobs/job_types/roguetown/nobility/bailiff.dm @@ -18,7 +18,7 @@ give_bank_account = TRUE noble_income = 20 - min_pq = 8 + min_pq = 0 max_pq = null round_contrib_points = 3 cmode_music = 'sound/music/combat_knight.ogg' diff --git a/code/modules/jobs/job_types/roguetown/nobility/captain.dm b/code/modules/jobs/job_types/roguetown/nobility/captain.dm index 940a0fe1d03..fe36d3b1dce 100644 --- a/code/modules/jobs/job_types/roguetown/nobility/captain.dm +++ b/code/modules/jobs/job_types/roguetown/nobility/captain.dm @@ -20,7 +20,7 @@ give_bank_account = TRUE noble_income = 16 - min_pq = 9 + min_pq = 0 max_pq = null round_contrib_points = 3 cmode_music = 'sound/music/combat_knight.ogg' diff --git a/code/modules/jobs/job_types/roguetown/nobility/consort.dm b/code/modules/jobs/job_types/roguetown/nobility/consort.dm index 776b6683e6c..e4a9df12b7a 100644 --- a/code/modules/jobs/job_types/roguetown/nobility/consort.dm +++ b/code/modules/jobs/job_types/roguetown/nobility/consort.dm @@ -17,7 +17,7 @@ display_order = JDO_LADY give_bank_account = TRUE noble_income = 22 - min_pq = 5 + min_pq = 0 max_pq = null round_contrib_points = 3 diff --git a/code/modules/jobs/job_types/roguetown/nobility/hand.dm b/code/modules/jobs/job_types/roguetown/nobility/hand.dm index 23ecc92131a..2d792870eb9 100644 --- a/code/modules/jobs/job_types/roguetown/nobility/hand.dm +++ b/code/modules/jobs/job_types/roguetown/nobility/hand.dm @@ -15,7 +15,7 @@ whitelist_req = TRUE give_bank_account = TRUE noble_income = 22 - min_pq = 9 //The second most powerful person in the realm... + min_pq = 0 //The second most powerful person in the realm... max_pq = null round_contrib_points = 3 cmode_music = 'sound/music/cmode/nobility/combat_spymaster.ogg' diff --git a/code/modules/jobs/job_types/roguetown/nobility/knight.dm b/code/modules/jobs/job_types/roguetown/nobility/knight.dm index 339a1f9465e..740ed797c67 100644 --- a/code/modules/jobs/job_types/roguetown/nobility/knight.dm +++ b/code/modules/jobs/job_types/roguetown/nobility/knight.dm @@ -17,7 +17,7 @@ job_traits = list(TRAIT_NOBLE, TRAIT_STEELHEARTED, TRAIT_GOODTRAINER, TRAIT_GUARDSMAN) give_bank_account = TRUE noble_income = 10 - min_pq = 8 + min_pq = 0 max_pq = null round_contrib_points = 2 diff --git a/code/modules/jobs/job_types/roguetown/nobility/lord.dm b/code/modules/jobs/job_types/roguetown/nobility/lord.dm index eb4bc88fdbd..928728297ac 100644 --- a/code/modules/jobs/job_types/roguetown/nobility/lord.dm +++ b/code/modules/jobs/job_types/roguetown/nobility/lord.dm @@ -27,7 +27,7 @@ GLOBAL_LIST_EMPTY(lord_titles) display_order = JDO_LORD tutorial = "Elevated upon your throne through a web of intrigue and political upheaval, you are the absolute authority of these lands and at the center of every plot within it. Every man, woman and child is envious of your position and would replace you in less than a heartbeat: Show them the error of their ways." whitelist_req = FALSE - min_pq = 10 + min_pq = 0 max_pq = null round_contrib_points = 4 give_bank_account = 1000 diff --git a/code/modules/jobs/job_types/roguetown/nobility/steward.dm b/code/modules/jobs/job_types/roguetown/nobility/steward.dm index 6edbd45f018..2b7041ed4c1 100644 --- a/code/modules/jobs/job_types/roguetown/nobility/steward.dm +++ b/code/modules/jobs/job_types/roguetown/nobility/steward.dm @@ -13,7 +13,7 @@ outfit = /datum/outfit/job/roguetown/steward give_bank_account = TRUE noble_income = 16 - min_pq = 3 //Please don't give the vault keys to somebody that's going to lock themselves in on accident + min_pq = 0 //Please don't give the vault keys to somebody that's going to lock themselves in on accident max_pq = null round_contrib_points = 3 cmode_music = 'sound/music/combat_noble.ogg' diff --git a/code/modules/jobs/job_types/roguetown/nobility/suitor.dm b/code/modules/jobs/job_types/roguetown/nobility/suitor.dm index ccb0577eb28..bad578cc01d 100644 --- a/code/modules/jobs/job_types/roguetown/nobility/suitor.dm +++ b/code/modules/jobs/job_types/roguetown/nobility/suitor.dm @@ -16,7 +16,7 @@ display_order = JDO_SUITOR give_bank_account = 40 noble_income = 20 - min_pq = 3 + min_pq = 0 max_pq = null round_contrib_points = 3 cmode_music = 'sound/music/combat_noble.ogg' diff --git a/code/modules/jobs/job_types/roguetown/yeomen/guildmaster.dm b/code/modules/jobs/job_types/roguetown/yeomen/guildmaster.dm index 14776466685..9f0c5d6b4bc 100644 --- a/code/modules/jobs/job_types/roguetown/yeomen/guildmaster.dm +++ b/code/modules/jobs/job_types/roguetown/yeomen/guildmaster.dm @@ -19,7 +19,7 @@ selection_color = JCOLOR_YEOMAN display_order = JDO_GUILDMASTER give_bank_account = TRUE - min_pq = 5 // Higher PQ requirement as it is a leadership role. Not for total newbie. + min_pq = 0 // Higher PQ requirement as it is a leadership role. Not for total newbie. max_pq = null round_contrib_points = 3 cmode_music = 'sound/music/cmode/towner/combat_retired.ogg' diff --git a/code/modules/jobs/job_types/roguetown/yeomen/merchant.dm b/code/modules/jobs/job_types/roguetown/yeomen/merchant.dm index 28e9fbb0411..96ac52dd613 100644 --- a/code/modules/jobs/job_types/roguetown/yeomen/merchant.dm +++ b/code/modules/jobs/job_types/roguetown/yeomen/merchant.dm @@ -14,7 +14,7 @@ outfit = /datum/outfit/job/roguetown/merchant give_bank_account = TRUE noble_income = 100 // Guild Support - The sole Money Role outside of the keep, should help them keep pace a bit + pick up if they get completely knocked out of coin. - min_pq = 1 //"Yeah...my guy says the best I can do is one PQ, final offer" + min_pq = 0 //"Yeah...my guy says the best I can do is one PQ, final offer" max_pq = null required = TRUE round_contrib_points = 3 diff --git a/code/modules/jobs/job_types/roguetown/yeomen/nightmaster.dm b/code/modules/jobs/job_types/roguetown/yeomen/nightmaster.dm index 0023cfd4a59..6483620ac42 100644 --- a/code/modules/jobs/job_types/roguetown/yeomen/nightmaster.dm +++ b/code/modules/jobs/job_types/roguetown/yeomen/nightmaster.dm @@ -12,7 +12,7 @@ outfit = /datum/outfit/job/roguetown/niteman display_order = JDO_NITEMASTER give_bank_account = 20 - min_pq = 1 + min_pq = 0 max_pq = null bypass_lastclass = TRUE round_contrib_points = 3