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One thing that would be good to see, if for RB to be able to handle multiple soil types for tiered farming efficiency.
For instance, the basic level could be Clay Block which gives a 10% bonus per block.
The next tier up could be the slightly harder to obtain Bone Block at 25% bonus.
The last tier would be something like Podzol, at 33% bonus.
If there is a way from RB to check if one of the soil materials is under it (not just the last one in the config) I think this would open up more opportunities to keep players engaged in upgrading farms, rather than a set and forget policy.
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