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Meshes not correctly shaped after exporting in radiant 1.6.x and 1.5 #17

@madsami

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@madsami

Hi. Thanks for this awesome plugin.

I tried to export a simple cylinder:

  1. A cylinder made as Patch->Cylinder

It exports into .obj as intended, but when viewing the resulting .obj file, the vertices are seemingly ignored and the cylinder is turned into a rectangle-like object, square, flat sides. The cylinder is a type of patch, so it would be nice to have it supported fully.

I know this project is a few years old, but if you were in any way able to fix this, it would be really awesome. I use this to export Radiant made objects into Unity.

Map file which fails: https://www.dropbox.com/s/keh3zeoo6724nsd/wand_3.map?dl=0

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