Releases: CrowdedMods/CrowdedMod
Releases · CrowdedMods/CrowdedMod
Version 2.4.0
Changes in version 2.4.0:
- updated to 2021.4.12s
This release also works with 2021.4.14s
Version 2.3.0
Changes in version 2.3.0:
- updated to 2021.3.31.3s
- code style fixes
- usage of Reactor's CustomRPC
- made a release on github.
You can also still download the file on our CurseForge
Version 2.0.0
CrowdedMod 2.0.0:
- Renamed everything from RemovePlayerLimit to CrowdedMod since it's more than just a fork
- Removed CustomServersClient because it's an independent mod which had a few updates
- Removed all servers.txt stuff because of removing CustomServersClient
- A bit of warn/code style fixes
- Switched to semantic versioning
- Because of switching to semver, renamed release to 2.0.0
From now on, releases will be appearing on our CurseForge page.
On github, there will be only changelog and source code available.
Patch 3.6.1
True fix of Mira security logs.
Version 3.6
CrowdedMod 3.6:
- fixed Mira security logger
- fixed Vitals on Polus (also during sabotage)
Version 3.4
Initial release after many bug-fixes and coffees later.
Version 3.5
CrowdedMod 3.5:
- fixed Polus key task for 10+ players
- added more
servers.txt
error messages servers.txt
is now included in mod zip below