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In the test, I tested three types: byte[], int[], and List<byte>, all of which resulted in the above error message. I want to know if it's due to incorrect usage or some other reason. Additionally, this issue occurs in both of my projects.
The text was updated successfully, but these errors were encountered:
My code is very simple
But running in Unity will result in the following error message
In the test, I tested three types:
byte[]
,int[]
, andList<byte>
, all of which resulted in the above error message. I want to know if it's due to incorrect usage or some other reason. Additionally, this issue occurs in both of my projects.The text was updated successfully, but these errors were encountered: