Reporting client info: ```Client Information: BYOND:515.1641 Key:grungussuss ``` <!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable --> ## Round ID: 234 <!--- **INCLUDE THE ROUND ID** If you discovered this issue from playing tgstation hosted servers: [Round ID]: # (It can be found in the Status panel or retrieved from https://sb.atlantaned.space/rounds ! The round id let's us look up valuable information and logs for the round the bug happened.)--> ## Testmerges: - [Temporary canRecall fix](https://github.com/DaedalusDock/Gameserver/pull/862) - [Tgooey Restyle](https://github.com/DaedalusDock/Gameserver/pull/969) - [Small bug fixes](https://github.com/DaedalusDock/Gameserver/pull/1046) - [Disposals tweaks](https://github.com/DaedalusDock/Gameserver/pull/1058) - [Metabolism Fixes](https://github.com/DaedalusDock/Gameserver/pull/1055) - [Ports 2 PRs related to client movement: tg#8146, tg#85379](https://github.com/DaedalusDock/Gameserver/pull/1051) - [Ports tg#84299: Fixed lights stopping emitting light in some situations](https://github.com/DaedalusDock/Gameserver/pull/1048) - [Ports tg#84247: Fixes magazine overflow and russian roulette starting with 6(7) bullets](https://github.com/DaedalusDock/Gameserver/pull/1047) - [Ports tg#85300: Add our_view to screen_loc_to_offset in view_audit_buttons](https://github.com/DaedalusDock/Gameserver/pull/1050) - [Proto: Allow viewing account link code without panic bunker](https://github.com/DaedalusDock/Gameserver/pull/1060) - [Sounds no longer go through walls by default.](https://github.com/DaedalusDock/Gameserver/pull/1059) <!-- If you're certain the issue is to be caused by a test merge [OOC tab -> Show Server Revision], report it in the pull request's comment section rather than on the tracker(If you're unsure you can refer to the issue number by prefixing said number with #. The issue number can be found beside the title after submitting it to the tracker).If no testmerges are active, feel free to remove this section. --> ## Reproduction: press z for a chair as an item while you are holding it, face up, right or left <!-- Explain your issue in detail, including the steps to reproduce it. Issues without proper reproduction steps or explanation are open to being ignored/closed by maintainers.--> <!-- **For Admins:** Oddities induced by var-edits and other admin tools are not necessarily bugs. Verify that your issues occur under regular circumstances before reporting them. -->
Reporting client info:
Round ID:
234
Testmerges:
Reproduction:
press z for a chair as an item while you are holding it, face up, right or left