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I don't remember when we last talked about this, but I thought activated magboots were supposed to stop you from being launched by unwrenching a pipe. this doesn't seem to be the case (my leg.mp3)
Reporting client info:
Round ID:
335
Testmerges:
Reproduction:
I don't remember when we last talked about this, but I thought activated magboots were supposed to stop you from being launched by unwrenching a pipe. this doesn't seem to be the case (my leg.mp3)