Reporting client info: ```Client Information: BYOND:514.1589 Key:spyroshark ``` <!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable --> ## Round ID: 167 <!--- **INCLUDE THE ROUND ID** If you discovered this issue from playing tgstation hosted servers: [Round ID]: # (It can be found in the Status panel or retrieved from https://sb.atlantaned.space/rounds ! The round id let's us look up valuable information and logs for the round the bug happened.)--> ## Testmerges: - [Enables Live Reference Tracking](https://github.com/DaedalusDock/Gameserver/pull/540) - [Experiment: Prevent Qdeleting objects from calling anything that isnt moveToNullspace(). Fix Crossers harddels.](https://github.com/DaedalusDock/Gameserver/pull/555) - [Data Terminals are now buildable](https://github.com/DaedalusDock/Gameserver/pull/560) - [Removes ATMO-ECOM INIT, STAT now intercepts.](https://github.com/DaedalusDock/Gameserver/pull/550) - [Automatic Input Redirection](https://github.com/DaedalusDock/Gameserver/pull/458) - [refactor canUseTopic()](https://github.com/DaedalusDock/Gameserver/pull/567) - [bleed debug](https://github.com/DaedalusDock/Gameserver/pull/592) - [optimize bloom](https://github.com/DaedalusDock/Gameserver/pull/586) - [You can't attack mobs without combat mode](https://github.com/DaedalusDock/Gameserver/pull/580) - [Refactors species organs, deletes golems & adamantine](https://github.com/DaedalusDock/Gameserver/pull/595) - [Fixes get hand offset proc](https://github.com/DaedalusDock/Gameserver/pull/597) - [Fixes various minor issues](https://github.com/DaedalusDock/Gameserver/pull/596) <!-- If you're certain the issue is to be caused by a test merge [OOC tab -> Show Server Revision], report it in the pull request's comment section rather than on the tracker(If you're unsure you can refer to the issue number by prefixing said number with #. The issue number can be found beside the title after submitting it to the tracker).If no testmerges are active, feel free to remove this section. --> ## Reproduction: print a cyber heart from the robotics fab for a split second it has the correct icon watch it turn itnto a red, fleshy meat-heart <!-- Explain your issue in detail, including the steps to reproduce it. Issues without proper reproduction steps or explanation are open to being ignored/closed by maintainers.--> <!-- **For Admins:** Oddities induced by var-edits and other admin tools are not necessarily bugs. Verify that your issues occur under regular circumstances before reporting them. -->
Reporting client info:
Round ID:
167
Testmerges:
Reproduction:
print a cyber heart from the robotics fab
for a split second it has the correct icon
watch it turn itnto a red, fleshy meat-heart