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Description
The current behaviour when Bastion A & Bastion B is that in the overlapping area, a player who is not on group A&B cannot place or pearl within that field. My proposed change would be to alter this behaviour in order to bring a balance element to Bastion.
New behaviour:
When two bastions are placed on different groups and have an overlap, We take the most recently placed bastion and define that as the 'Anti-bastion', the reason for this is that the new bastion will begin to assault the original bastion or in this case, the oldest bastion. The 'Anti-bastion' would break at a rate that is defined by the attackers that stand within the area of both bastions overlap.
Now that the original bastion is being attacked, this overlap zone becomes a zone that both parties have access to. The idea now however is to multiply the break effect of the anti-bastion by however many people are on the group of the anti-bastion. So 1 person stand in the area is equal to 1 person placing blocks, where as 5 = 5 etc.
Where as for the defence, their objective is to simply push out the attackers from that area so that their bastions are not being attacked.
The dynamic this brings is that vaults become more PvP focused which is the fun part of vault battles and gets away from the meta of attacking a vault being a 12hr block placing simulator.
Looking for comments and thoughts on these changes.