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[ASSET] Animation pass (critical animations only) #37

@DickHorner

Description

@DickHorner

Goal

Wichtigste Animationen erhöhen Lesbarkeit, ohne Bugs.

Non-Goals

  • Volle Animation-Suite (MVP ok)

Tasks

  • player idle/walk topdown
  • 1–2 enemy anims
  • hit/collect FX

Acceptance Criteria

  • Animationen laufen nur im passenden Mode
  • keine handler duplication

Test Evidence

  • 20s clip: walk + hit FX

Dependencies: #17, #18, #19, #20, #21, #32

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