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[ASSET] Sound pass (SFX first, then minimal BGM) #38

@DickHorner

Description

@DickHorner

Goal

SFX unterstützt Feedback; BGM minimal, nicht nervig.

Non-Goals

  • Komponierte Musik (Placeholder ok)

Tasks

  • door/collect/hit/win/lose sfx
  • 1 hub bgm
  • 1–2 dungeon bgm

Acceptance Criteria

  • keine sound spam
  • feedback fühlt sich „knackig" an

Test Evidence

  • 30s clip mit SFX/BGM

Dependencies: #9, #17, #18, #19, #20, #21

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