You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Genemodded humans.
These are Humans with access to non-synthetic, genetic and organic modifications. Basic non-anthropomorphic cosmetics are necessary; tails, ears, horns, varying "minor" cosmetics that don't cross the line into full furry.
Vatgrowns.
Humans with more leeway for natural statistical bonuses, but with no access to prosthesis from the character setup.
Cyborgs/FBPs.
IPCs with a Human brain. Nothing much more needed
IPC frames/cosmetics
The ability to change or customize your frame, nothing crazy needed here from base IPCs.
Species renames.
Mechanically, each species choice should be ;
Humans - Immutatus
Genemods - Deoxykind
Vatgrowns - Artifaxiis
Cyborgs - Ironkind
IPCs - Robots
Humans. Shouldn't need a change.
Genemodded humans.
These are Humans with access to non-synthetic, genetic and organic modifications. Basic non-anthropomorphic cosmetics are necessary; tails, ears, horns, varying "minor" cosmetics that don't cross the line into full furry.
Vatgrowns.
Humans with more leeway for natural statistical bonuses, but with no access to prosthesis from the character setup.
Cyborgs/FBPs.
IPCs with a Human brain. Nothing much more needed
IPC frames/cosmetics
The ability to change or customize your frame, nothing crazy needed here from base IPCs.
Species renames.
Mechanically, each species choice should be ;
Humans - Immutatus
Genemods - Deoxykind
Vatgrowns - Artifaxiis
Cyborgs - Ironkind
IPCs - Robots