I grabbed the latest release build "SkookumScript-4.27.2-92997dc.7z" and unzipped it to the UE plugins folder "UE4.27\Plugins". UE finds it there, so I loaded up my project, enabled the plugin, and restarted UE. But then when I try to load my project again with the SkookumScript plugin enabled, it says it fails "... module 'SkookumScriptRuntime' could not be loaded..."

I've read through the install instructions on the main SkookumScript website, trying different things, but there's no clear solution to make the plugin work.
Any help would be appreciated, and for future reference, I suggest updating the .md file here (if not info on the website) with the details. (And putting the instructions directly in the "SkookumScript-4.27.2-92997dc.7z" file would make sense too.)
Thanks!
I grabbed the latest release build "SkookumScript-4.27.2-92997dc.7z" and unzipped it to the UE plugins folder "UE4.27\Plugins". UE finds it there, so I loaded up my project, enabled the plugin, and restarted UE. But then when I try to load my project again with the SkookumScript plugin enabled, it says it fails "... module 'SkookumScriptRuntime' could not be loaded..."

I've read through the install instructions on the main SkookumScript website, trying different things, but there's no clear solution to make the plugin work.
Any help would be appreciated, and for future reference, I suggest updating the .md file here (if not info on the website) with the details. (And putting the instructions directly in the "SkookumScript-4.27.2-92997dc.7z" file would make sense too.)
Thanks!