Oops! The game crashed:
[SMODS ortalab "objects/zodiac.lua"]:60: attempt to index field 'zodiacs' (a nil value)
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1224a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: Ortalab by Ortalab Team [ID: ortalab, Version: 1.0.1a]
2: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg, lord.ruby [ID: Talisman, Version: 2.7]
3: 1/10000 chance for Withered Foxy Jumpscare every second by Nxkoo [ID: foxy, Priority: -1987, Version: 8.7]
Lovely Mods:
Stack Traceback
(3) Lua field 'evaluate_play' at file 'objects/zodiac.lua:60' (from mod with id ortalab)
Local variables:
e = nil
active_zodiacs = table: 0x2e3e3a98 {}
(*temporary) = nil
(*temporary) = string: "High Card"
(*temporary) = string: "High Card"
(*temporary) = table: 0x2e364130 {Flush House:table: 0x2e3c0ea0, Full House:table: 0x2e3c0f00, top:table: 0x2e3c1040, Flush:table: 0x2e2785e0, Pair:table: 0x2e3bfd60, Four of a Kind:table: 0x2e3c0980 (more...)}
(*temporary) = table: 0x2e3d10e0 {1:table: 0x2d92b7a8}
(*temporary) = string: "High Card"
(*temporary) = table: 0x2e3d10e0 {1:table: 0x2d92b7a8}
(*temporary) = number: 1.44813e-90
(*temporary) = table: 0x2d61fcf8 {queues:table: 0x2d61fd20, queue_last_processed:21.483333333333, append_count:0, append_queue:base, queue_dt:0.016666666666667, queue_timer:21.522176484267 (more...)}
(*temporary) = table: 0x2e3e3a70 {start_timer:false, timer:TOTAL, blockable:true, trigger:immediate, func:function: 0x2dc43d00, delay:0, complete:false, time:60.599768715224, blocking:true (more...)}
(*temporary) = string: "base"
(*temporary) = string: "attempt to index field 'zodiacs' (a nil value)"
(4) Lua field 'func' at file 'functions/state_events.lua:508'
(5) Lua method 'handle' at file 'engine/event.lua:98'
Local variables:
self = table: 0x2e3758d0 {start_timer:true, timer:TOTAL, blockable:true, trigger:immediate, func:function: 0x2e1e5138, delay:0, complete:false, time:60.599768715224, blocking:true (more...)}
_results = table: 0x2e096148 {blocking:true, pause_skip:false, time_done:false, completed:false}
(6) Lua method 'update' at file 'engine/event.lua:186'
Local variables:
self = table: 0x2d61fcf8 {queues:table: 0x2d61fd20, queue_last_processed:21.483333333333, append_count:0, append_queue:base, queue_dt:0.016666666666667, queue_timer:21.522176484267 (more...)}
dt = number: 0.0166737
forced = nil
(for generator) = C function: next
(for state) = table: 0x2d61fd20 {unlock:table: 0x2d620498, other:table: 0x2d63c0a8, tutorial:table: 0x2d63c058, base:table: 0x2d61fd48, achievement:table: 0x2d63c080}
(for control) = number: nan
k = string: "base"
v = table: 0x2d61fd48 {1:table: 0x2db287a8, 2:table: 0x2e303828, 3:table: 0x2e3758d0, 4:table: 0x2e375988, 5:table: 0x2e375a10, 6:table: 0x2e39da08, 7:table: 0x2e3ee750 (more...)}
blocked = boolean: false
i = number: 3
results = table: 0x2e096148 {blocking:true, pause_skip:false, time_done:false, completed:false}
(7) Lua upvalue 'gameUpdateRef' at file 'game.lua:2590'
Local variables:
self = table: 0x2d353098 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2e1ebd70, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x2d7629e0 (more...)}
dt = number: 0.0166737
http_resp = nil
(8) Lua upvalue 'updatehook' at Steamodded file 'src/ui.lua:124'
Local variables:
self = table: 0x2d353098 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2e1ebd70, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x2d7629e0 (more...)}
dt = number: 0.0166737
(9) Lua method 'update' at file 'main.lua:36' (from mod with id foxy)
Local variables:
self = table: 0x2d353098 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2e1ebd70, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x2d7629e0 (more...)}
dt = number: 0.0166737
(10) Lua field 'update' at file 'main.lua:1007'
Local variables:
dt = number: 0.0166737
(11) Lua function '?' at file 'main.lua:946' (best guess)
(12) global C function 'xpcall'
(13) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 917 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
Oops! The game crashed:
[SMODS ortalab "objects/zodiac.lua"]:60: attempt to index field 'zodiacs' (a nil value)
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1224a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: Ortalab by Ortalab Team [ID: ortalab, Version: 1.0.1a]
2: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg, lord.ruby [ID: Talisman, Version: 2.7]
3: 1/10000 chance for Withered Foxy Jumpscare every second by Nxkoo [ID: foxy, Priority: -1987, Version: 8.7]
Lovely Mods:
Stack Traceback
(3) Lua field 'evaluate_play' at file 'objects/zodiac.lua:60' (from mod with id ortalab)
Local variables:
e = nil
active_zodiacs = table: 0x2e3e3a98 {}
(*temporary) = nil
(*temporary) = string: "High Card"
(*temporary) = string: "High Card"
(*temporary) = table: 0x2e364130 {Flush House:table: 0x2e3c0ea0, Full House:table: 0x2e3c0f00, top:table: 0x2e3c1040, Flush:table: 0x2e2785e0, Pair:table: 0x2e3bfd60, Four of a Kind:table: 0x2e3c0980 (more...)}
(*temporary) = table: 0x2e3d10e0 {1:table: 0x2d92b7a8}
(*temporary) = string: "High Card"
(*temporary) = table: 0x2e3d10e0 {1:table: 0x2d92b7a8}
(*temporary) = number: 1.44813e-90
(*temporary) = table: 0x2d61fcf8 {queues:table: 0x2d61fd20, queue_last_processed:21.483333333333, append_count:0, append_queue:base, queue_dt:0.016666666666667, queue_timer:21.522176484267 (more...)}
(*temporary) = table: 0x2e3e3a70 {start_timer:false, timer:TOTAL, blockable:true, trigger:immediate, func:function: 0x2dc43d00, delay:0, complete:false, time:60.599768715224, blocking:true (more...)}
(*temporary) = string: "base"
(*temporary) = string: "attempt to index field 'zodiacs' (a nil value)"
(4) Lua field 'func' at file 'functions/state_events.lua:508'
(5) Lua method 'handle' at file 'engine/event.lua:98'
Local variables:
self = table: 0x2e3758d0 {start_timer:true, timer:TOTAL, blockable:true, trigger:immediate, func:function: 0x2e1e5138, delay:0, complete:false, time:60.599768715224, blocking:true (more...)}
_results = table: 0x2e096148 {blocking:true, pause_skip:false, time_done:false, completed:false}
(6) Lua method 'update' at file 'engine/event.lua:186'
Local variables:
self = table: 0x2d61fcf8 {queues:table: 0x2d61fd20, queue_last_processed:21.483333333333, append_count:0, append_queue:base, queue_dt:0.016666666666667, queue_timer:21.522176484267 (more...)}
dt = number: 0.0166737
forced = nil
(for generator) = C function: next
(for state) = table: 0x2d61fd20 {unlock:table: 0x2d620498, other:table: 0x2d63c0a8, tutorial:table: 0x2d63c058, base:table: 0x2d61fd48, achievement:table: 0x2d63c080}
(for control) = number: nan
k = string: "base"
v = table: 0x2d61fd48 {1:table: 0x2db287a8, 2:table: 0x2e303828, 3:table: 0x2e3758d0, 4:table: 0x2e375988, 5:table: 0x2e375a10, 6:table: 0x2e39da08, 7:table: 0x2e3ee750 (more...)}
blocked = boolean: false
i = number: 3
results = table: 0x2e096148 {blocking:true, pause_skip:false, time_done:false, completed:false}
(7) Lua upvalue 'gameUpdateRef' at file 'game.lua:2590'
Local variables:
self = table: 0x2d353098 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2e1ebd70, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x2d7629e0 (more...)}
dt = number: 0.0166737
http_resp = nil
(8) Lua upvalue 'updatehook' at Steamodded file 'src/ui.lua:124'
Local variables:
self = table: 0x2d353098 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2e1ebd70, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x2d7629e0 (more...)}
dt = number: 0.0166737
(9) Lua method 'update' at file 'main.lua:36' (from mod with id foxy)
Local variables:
self = table: 0x2d353098 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x2e1ebd70, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x2d7629e0 (more...)}
dt = number: 0.0166737
(10) Lua field 'update' at file 'main.lua:1007'
Local variables:
dt = number: 0.0166737
(11) Lua function '?' at file 'main.lua:946' (best guess)
(12) global C function 'xpcall'
(13) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 917 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])