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Architecture

Data Collection via Agent Play: Since we cannot collect human gameplay at scale, as a first stage we train an automatic RL-agent to play the game, - persisting it's training episodes of actions and observations, which become the training data for our + persisting its training episodes of actions and observations, which become the training data for our generative model.

Training the Generative Diffusion Model: We re-purpose a small diffusion model, Acknowledgements - \ No newline at end of file +