Releases: GameServerManagers/LinuxGSM
Releases · GameServerManagers/LinuxGSM
170501
Fixes
- Updated Metamod urls as it now uses a rolling release
- Updated Sourcemod urls as recommended by alliedmodders admin @psychonic
170430
New server
- Classic Offensive (this server is in development so not fully available yet) @bara20
Fixes
- Corrected githubuser for mtaserver
- Fixed issue with pushbullet not accepting characters like & #1393 @dgibbs64
- Added 2>/dev/null to the end of all command checks to prevent confusing warning messages @dgibbs64
- prevent error if log file does not exist #1345 @dgibbs64
- Resolves issue with CentOS 7 tmux upgrade #1377 @ChaosMTA
Features
- Added discord button to readme @ChaosMTA
Enhancements
- binutils has been added as a requirement @lanrenags
- improvements to dev tools dependency checker @dgibbs64
- improvements to dev tools glibc checker @dgibbs64
- tmux dimensions can now be set at launch #1396 @TechNZ
- Glibc requirements increased for CSGO and TF2 to 2.15 @dgibbs64
- Glibc fixes added for CSGO, PVKii, CC and TF2 (may not work) @dgibbs64
- gsquery.py has more streamlined code @dgibbs64
170305.1
- Fix for ./gameserver force-update command
170305
New server
Fixes
- Fix for BladeSymphony not being able to download functions Thanks @cedarlug @UltimateByte
- Codename CURE now supports VAC servers (removed -insecure flag) @dgibbs64 (fix requires to re-download the script)
- Fixes issue with Ark server failing graceful shutdown #1335 Thanks @dgibbs64
- Team Fortress 2 now requires extra dependency (libcurl) #1328 @BurningSmile @UltimateByte @dgibbs64
- Fixed a small log output issue #1307 Thanks @UltimateByte
- BrainBread2 does not require steam login @dgibbs64
Features
- FastDL is now available for all Source games #721, and a major rework #1322 has been done to the existing Garry's Mod support Thanks @UltimateByte @dgibbs64
- Graceful shutdown is now done with Muli theft Auto, Minecraft, unity3d, Mumble & Just Cause 2 Thanks @dgibbs64
- Rust wipe command now clears map files, is safer, and output has been improved Thanks @UltimateByte
Enhancements
- Major overhaul of the getopt function (options menu) #1261 @UltimateByte
- Developer commands now have an exit @UltimateByte
- Standardized headers are now used everywhere possible @UltimateByte
170219.1
170219
- Release: Ballistic Overkill (boserver). Thanks @hurdad
- Standardised prompt logic #1306 thanks @s-eam
- Some rebranding from LGSM to LinuxGSM
- Fixed: LinuxGSM stop command doesn't stop the Quake Live server runtime #1214
- Quake Live server now uses config file rather than parms.
- Updated Quake Live config file to work better with details command
- All Quake servers now do graceful shutdown
- Minor fixes to rust server (main script update required for this)
- Fixed: Teeworlds server change location of executable
- Teeworlds now requires GLIBC 2.14
- Fixed: Monitor will fail if permissions issues #1048
- Log rotation will happen on update
170212
- Release: Tower Unite (tuserver). Thanks @marvinl97
- Ark Server Require Minimum RAM requirements #1312
- Corrected arkserver log dir
- Sven-Coop now requires Glibc 2.18 #1309
- ARK now requires Glibc 2.15
- Changed default map for CS:GO #1304
- Updated servers that use GSLT
- All unreal servers now do graceful shutdown
170128.1
170128
- New server: mtaserver Multi Theft Auto. #1268 Thanks @ChaosMTA
- New feature: mods-install/update/remove: Installing and keeping external game mods updated have never been so easy. #631 Thanks @UltimateByte @dgibbs64
- New feature: Rust now have a server wipe feature. #1260 @UltimateByte
- Fixed: travis tests failing. #1186 @cedarlug @dgibbs64
- Fixed: check_config.sh checks before check_ip.sh
- Fixed /sys permissions issues causing Rust to fail. #1254 @cedarlug @UltimateByte
- Fixed config issues for Ark. #1104 @UltimateByte
- Updated utserver release. #1277 @hurdad
- Improvement: now checks that the executable is present. #1187 @UltimateByte
- Improvement: unzip is now a standard dependency requirement. #1228 @ChaosMTA