|
| 1 | +--- |
| 2 | +title: Mid-February 2023 Project Update |
| 3 | +tags: |
| 4 | + - all |
| 5 | + - updates |
| 6 | +date: 2023-04-09 17:34:26 |
| 7 | +excerpt: An update on the state of the project from December 2022 to February 2023 |
| 8 | +author: ToffeeMax |
| 9 | +--- |
| 10 | + |
| 11 | +> "Blow the dust off after christmas, loosening a few belt holes and running off that gained project weight" - ToffeeMax |
| 12 | +
|
| 13 | +Welcome |
| 14 | +------- |
| 15 | + |
| 16 | +Hello: Welcome to this VERY late post. It is covering changes from December to Mid-Feb (16th February)! |
| 17 | + |
| 18 | +There may be some items missed, so do not take this update post as the true gospel; use it as a headline update about the amazing health of the Gamemode 4 project! |
| 19 | + |
| 20 | +GitHub |
| 21 | +------ |
| 22 | + |
| 23 | +Here is a run down of changes to the datapacks/GitHub side of the project. |
| 24 | + |
| 25 | +Note: This is a set of headline changes, things may have been missed. |
| 26 | + |
| 27 | +### Feature Changes |
| 28 | + |
| 29 | +Bloo: Bug fix for charcoal blocks - now use wheat instead of only logs in autocrafter [(#830)](https://www.google.com/url?q=https://github.com/Gamemode4Dev/GM4_Datapacks/pull/831&sa=D&source=editors&ust=1681061831186262&usg=AOvVaw275G4AAOX-uhz-OvOUy3_T) |
| 30 | + |
| 31 | +Thanathor: Combat Expanded Balance Patch [(#816)](https://www.google.com/url?q=https://github.com/Gamemode4Dev/GM4_Datapacks/pull/816&sa=D&source=editors&ust=1681061831187024&usg=AOvVaw2d8d-3b6UepYSfqhSDp-zV) |
| 32 | + |
| 33 | +* More information and specifics can be [read here at this gist](https://www.google.com/url?q=https://gist.github.com/ToffeeMax/6f9396e281638f36d6d311643fc789f5&sa=D&source=editors&ust=1681061831187717&usg=AOvVaw3qEAh7pHkEB_b2Mlzi00rc) |
| 34 | + |
| 35 | +### Technical Changes |
| 36 | + |
| 37 | +JP12: Fix Autocrafter issues, remove item deletion duplication grip [(#826)](https://www.google.com/url?q=https://github.com/Gamemode4Dev/GM4_Datapacks/commit/4e2508388acc180316aeb88550cd20adcdaa00c3&sa=D&source=editors&ust=1681061831188637&usg=AOvVaw04g21B_qOlbySc1DP00iMd) |
| 38 | + |
| 39 | +* Fixes TNT not being autocraftable |
| 40 | +* Fixes issue where some items in UI are modified incorrectly |
| 41 | + |
| 42 | +JP12: Fix TP Jammer item name [(#829)](https://www.google.com/url?q=https://github.com/Gamemode4Dev/GM4_Datapacks/pull/829&sa=D&source=editors&ust=1681061831189582&usg=AOvVaw3-cqPDL1IaiOHN7Oob6s5O) |
| 43 | + |
| 44 | +* Loot table for TP Jammers gave them the name TP Anchor |
| 45 | + |
| 46 | +Special: Fix Tunnel Bore rail drops[(!f889e88)](https://www.google.com/url?q=https://github.com/Gamemode4Dev/GM4_Datapacks/commit/f889e88d5f37c8ac1eafff5d46838d523499a5eb&sa=D&source=editors&ust=1681061831190263&usg=AOvVaw0EBBSonjhgTY_u_TE3BfG3) |
| 47 | + |
| 48 | +* Now allowsTunnel Bores to drop rails they have in their inventory when broken |
| 49 | + |
| 50 | +Misode: Roll-out of Beet 2 [(#828)](https://www.google.com/url?q=https://github.com/Gamemode4Dev/GM4_Datapacks/commits/master&sa=D&source=editors&ust=1681061831190927&usg=AOvVaw1LHbviSwurw-qW0Ruyq4Cu) |
| 51 | + |
| 52 | +* Beet allows Gamemode 4 to run Python script by a GitHub action upon commit |
| 53 | +* This means modules with repetitive source code can generate those files using Python (e.g. Autocrafters can automatically generate all the recipes) |
| 54 | + |
| 55 | +Bloo: Fix Critical Combat expanded bug [(!baecc20)](https://www.google.com/url?q=https://github.com/Gamemode4Dev/GM4_Datapacks/commit/baecc20ebaaac26f8ed1468c46f5a4ecb1354bc0&sa=D&source=editors&ust=1681061831191789&usg=AOvVaw0nwy3OScFWY7udlFoKoWuE) |
| 56 | + |
| 57 | +* An unintended selector could cause server crashes via infinite mob spawning. This fixes the issue |
| 58 | + |
| 59 | +Misode: Plethora of project integration fixes |
| 60 | + |
| 61 | +* Fix incorrect meta,json format on site [(!793e7f3)](https://www.google.com/url?q=https://github.com/Gamemode4Dev/GM4_Datapacks/commit/793e7f37a843518b8a5e83e4ab52262d867aaf98&sa=D&source=editors&ust=1681061831192437&usg=AOvVaw1-ceGHX9_M8XSD7LQlA4LL) |
| 62 | +* Fix error in Dripleaf Filters meta [(!1cbc67a)](https://www.google.com/url?q=https://github.com/Gamemode4Dev/GM4_Datapacks/commit/1cbc67aec4d6481e7ea1789100bef04fd14bcb07&sa=D&source=editors&ust=1681061831192989&usg=AOvVaw149fL9mK0AGXX383S5m6-o) |
| 63 | +* Fix Metallurgy beet.yaml missing lib\_lore [(!b23f2dd)](https://www.google.com/url?q=https://github.com/Gamemode4Dev/GM4_Datapacks/commit/b23f2dde255d8a86bc9488a27f1ca080a038a980&sa=D&source=editors&ust=1681061831193432&usg=AOvVaw3qgY3wYymiYSYnz8I0WAbV) |
| 64 | +* This would cause a Beet build of Metallurgy to fail, since it did not pull all required libraries |
| 65 | + |
| 66 | +Wiki |
| 67 | +---- |
| 68 | + |
| 69 | +Epyon: Forming Press recipes updated to reflect the 1.19 update |
| 70 | + |
| 71 | +* Mud Bricks and Deepslate Bricks have been added with the standard recipe of 8 items surrounding 1 Clay Ball, creating 16 of the brick type item and skipping one process/step |
| 72 | + |
| 73 | +YouTube |
| 74 | +------- |
| 75 | + |
| 76 | +We've released two horizontal videos since November and a plethora of livestreams and shorts. |
| 77 | + |
| 78 | +### Livestreams |
| 79 | + |
| 80 | +Gamemode 4 has a series called "Gamemode 4 Toolbox"; these are designed to either showcase new features upcoming in GM4, livestreaming development, or developing concepts. |
| 81 | + |
| 82 | +These are currently infrequent, and are usually announced via our [Discord](https://www.google.com/url?q=https://gm4.co/discord&sa=D&source=editors&ust=1681061831194888&usg=AOvVaw3AO4Iv9XcShEcabahgOuLS) by adding the ` @stream notifications`role in #bot. |
| 83 | + |
| 84 | +#### Beet Development Livestream |
| 85 | + |
| 86 | +<iframe width="560" height="315" src="https://www.youtube.com/embed/YBHn1oLarZs?controls=0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe> |
| 87 | + |
| 88 | +This expands on the new Beet 2 development pipeline that Gamemode 4 is now using [(#828)](https://www.google.com/url?q=https://github.com/Gamemode4Dev/GM4_Datapacks/commits/master&sa=D&source=editors&ust=1681061831196082&usg=AOvVaw0EX1Ur-O-Byvw8JzbFgGHk). |
| 89 | + |
| 90 | +#### Spawner Minecarts |
| 91 | + |
| 92 | +<iframe width="560" height="315" src="https://www.youtube.com/embed/Vdn0HqgSFsM?controls=0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe> |
| 93 | + |
| 94 | +Spawner Minecarts has not been revisited since the 1.13 update, with the original concept created by Eease for Hermitcraft Gamemode 4. |
| 95 | + |
| 96 | +> "Be it a lack of will to innovate or an over-nerf, the state of Spawner Minecarts was dire, and it felt like a relic from another time; too complicated for what it's supposed to be." - Bloo |
| 97 | +
|
| 98 | +### Shorts |
| 99 | + |
| 100 | +#### What is a Custom Crafter? |
| 101 | + |
| 102 | +<iframe width="560" height="315" src="https://www.youtube.com/embed/HJrExFVXqxI?controls=0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe> |
| 103 | + |
| 104 | +The recipe of a custom crafter changed! This short aimed to show new players and old how the customer crafter recipe was modified during the machine blocks update. |
| 105 | + |
| 106 | +### Horizontal Video |
| 107 | + |
| 108 | +#### What is the Ramble? |
| 109 | + |
| 110 | +<iframe width="560" height="315" src="https://www.youtube.com/embed/xZVaf--Xc4o?controls=0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe> |
| 111 | + |
| 112 | +Public Server 9 has (now completed) the Ramble! This video was made to explain the location of the Ramble, and how to access it. |
| 113 | + |
| 114 | +You can still explore the Ramble now and do the puzzles. It is best to take along a group of friends to complete it! |
| 115 | + |
| 116 | +#### Supercut of the World Tour |
| 117 | + |
| 118 | +<iframe width="560" height="315" src="https://www.youtube.com/embed/6xVyrTyJX7I" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> |
| 119 | + |
| 120 | +The closing of Public Server 8 had some interesting moments. This is a supercut of the most suspect. |
| 121 | + |
| 122 | +----------------------------- |
| 123 | + |
| 124 | +Some credits to those who helped produce this: |
| 125 | + |
| 126 | +* Epyon: Helping draft some sections |
| 127 | +* Sparks: Invaluable proofreading |
| 128 | + |
| 129 | +Thanks for reading! |
| 130 | + |
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