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fbSocket.cpp
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89 lines (74 loc) · 2.54 KB
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/* $Id: fbSocket.cpp,v 1.17 2008/03/29 17:25:19 laffer1 Exp $ */
/*-
* Copyright (C) 2008 Lucas Holt. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <cassert>
#include "fbSocket.h"
/**
* fbSocket implementation
* @author Lucas Holt
* @date March 7, 2008
*/
fbSocket::fbSocket(fbData* _data, string addr, int port ):data(_data)
{
char *a;
setBindAddress( addr );
setBindPort( port );
data->debug(NONE, "fbSocket.this");
inittcp(); /* setup socket library */
a = strdup(getBindAddress().c_str());
if ((sd = opentcp( true, a, getBindPort() )) < 0 ) {
data->err(NONE, "Could not bind to TCP port");
}
free(a);
data->debug(NONE, "fbSocket.this : Must have a binding on TCP port");
}
fbSocket::~fbSocket()
{
closetcp( sd );
data->debug(NONE, "fbSocket.~this");
}
string fbSocket::getBindAddress()
{
return bindAddress;
}
void fbSocket::setBindAddress( string addr )
{
data->debug(NONE, "fbSocket.setBindAddress()");
bindAddress = addr;
}
int fbSocket::getBindPort()
{
return bindPort;
}
void fbSocket::setBindPort( int port )
{
assert(port > 0);
bindPort = port;
}
fbClient * fbSocket::nextClient()
{
data->debug(NONE, "fbSocket.nextClient()");
return new fbClient(data, tcpserverclient( sd ) ); /* has to be deleted by the caller */
}