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tst_testlowtest.cpp
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124 lines (104 loc) · 2.49 KB
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#include <QString>
#include <QtTest>
#include <QCoreApplication>
#include "../Army.cpp"
#include "../Troop.cpp"
#include "../Greyjoy.cpp"
#include "../Stark.cpp"
#include "../Baratheon.cpp"
#include "../Lannister.cpp"
#include "../WhiteWalkers.cpp"
#include "../Targaryen.cpp"
#include "../Territory.cpp"
#include "../Map.cpp"
#include "../AbstractArmyFactory.cpp"
#include "../ConcreteArmyFactory.cpp"
class TestLoWTest : public QObject
{
Q_OBJECT
public:
TestLoWTest();
private Q_SLOTS:
void initTestCase();
void cleanupTestCase();
void testCase1();
void test_Greyjoy_getName();
void test_Territory_isEarth();
void test_ConcreteArmyFactory_createArmy();
void test_Map_conquer();
void test_Army_randomStrategy();
};
TestLoWTest::TestLoWTest()
{
}
void TestLoWTest::initTestCase()
{
}
void TestLoWTest::cleanupTestCase()
{
}
void TestLoWTest::testCase1()
{
QVERIFY2(true, "Failure");
}
void TestLoWTest::test_Greyjoy_getName()
{
string name = "Greyjoy";
Greyjoy g(0,0,0,0);
QCOMPARE(g.getName(), name);
}
void TestLoWTest::test_Territory_isEarth()
{
Territory t;
QCOMPARE(t.isEarth(), true);
}
void TestLoWTest::test_Map_conquer()
{
Map mappa;
bool esito;
float powerInvader = mappa.readTerritory(0, 1).getArmy()->getPower();
float powerDefender = mappa.readTerritory(0, 2).getArmy()->getPower();
bool hasAttacked = mappa.conquer(0,1,0,2, esito);
if(hasAttacked)
{
QCOMPARE(mappa.readTerritory(0,1).getArmy()->getPower(), powerInvader);
}
else
{
QCOMPARE(mappa.readTerritory(0,2).getArmy()->getPower(), powerDefender);
}
}
void TestLoWTest::test_Army_randomStrategy()
{
bool oS;
bool oM;
bool less;
int i = 0;
while (!(oS && oM && less)) {
i++;
Strategy randomStrategy;
randomStrategy = Army::randomStrategy();
switch (randomStrategy)
{
case Strategy::onlySimple:
oS = true;
case Strategy::lessDefense:
less = true;
case Strategy::onlyMagic:
oM = true;
}
if(i > 100)
break;
}
QVERIFY(oS && oM && less);
}
void TestLoWTest::test_ConcreteArmyFactory_createArmy()
{
string name = "Greyjoy";
Map mappa;
ConcreteArmyFactory g("Greyjoy");
mappa.writeTerritory(0,0, Territory(g.createArmy()));
QCOMPARE(mappa.readTerritory(0,0).getArmy()->getName(), name);
}
QTEST_MAIN(TestLoWTest)
#include "tst_testlowtest.moc"