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Texture batching #379
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HOWhowhowenhancementNew feature or requestNew feature or requesthigh priorityImportant, non-critical issue or feature / high priorityImportant, non-critical issue or feature / high priorityperformanceIssue or feature related to game performanceIssue or feature related to game performance
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HOWhowhowenhancementNew feature or requestNew feature or requesthigh priorityImportant, non-critical issue or feature / high priorityImportant, non-critical issue or feature / high priorityperformanceIssue or feature related to game performanceIssue or feature related to game performance
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Commonly used textures should only be loaded once per frame instead of per object. Mainly coins, shadows, and particles.