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Additional Future Goals for BETTER_REVERB #571

@gheskett

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@gheskett
  • Steal OoT's low-pass filter implementation and look into ways to add it to reverb.
  • Add a threshold for quantity of output reverb that can overlap between left and right channels. This should add another element of realism to the final sound. This bit can probably be handled via RSP and should avoid taking any additional CPU.

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enhancementNew feature or requestlow priorityNon-urgent issue or feature / low priority

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