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package.json
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{
"name": "unreal-angelscript",
"displayName": "Unreal Angelscript",
"description": "Language Server and Debug Adapter for use with the UnrealEngine-Angelscript plugin from https://github.com/Hazelight/UnrealEngine-Angelscript",
"version": "1.7.9",
"publisher": "Hazelight",
"icon": "resources/angelscript_unreal.png",
"engines": {
"vscode": "^1.65.0"
},
"categories": [
"Programming Languages",
"Debuggers"
],
"activationEvents": [
"onDebug",
"onLanguage:angelscript"
],
"repository": {
"type": "git",
"url": "https://github.com/Hazelight/vscode-unreal-angelscript"
},
"main": "./extension/out/extension",
"contributes": {
"configuration": {
"title": "Unreal Angelscript",
"properties": {
"UnrealAngelscript.insertParenthesisOnFunctionCompletion": {
"type": "boolean",
"default": false,
"description": "Insert parenthesis pair when auto-completing a function call."
},
"UnrealAngelscript.diagnosticsForUnrealNamingConvention": {
"type": "boolean",
"default": true,
"description": "Emit diagnostic warnings and hints when types, functions, or variables violate the Unreal naming convention."
},
"UnrealAngelscript.markUnreadVariablesAsUnused": {
"type": "boolean",
"default": false,
"description": "Variables that are written to but never read are marked as unused as well."
},
"UnrealAngelscript.mathCompletionShortcuts": {
"type": "boolean",
"default": true,
"description": "Add completions for functions in the Math:: namespace so they can be completed without typing Math:: first."
},
"UnrealAngelscript.correctFloatLiteralsWhenExpectingDoublePrecision": {
"type": "boolean",
"default": false,
"markdownDescription": "When a float literal is typed (eg `1.f`) in a context where double-precision is expected, automatically correct it (eg to `1.0`)"
},
"UnrealAngelscript.inlayHints.inlayHintsEnabled": {
"type": "boolean",
"default": true,
"description": "Enable inlay hints rendered by the angelscript extension."
},
"UnrealAngelscript.inlayHints.parameterHintsForConstants": {
"type": "boolean",
"default": true,
"description": "Show parameter name hints when passing a constant literal argument."
},
"UnrealAngelscript.inlayHints.parameterHintsForComplexExpressions": {
"type": "boolean",
"default": true,
"description": "Show parameter name hints when passing a complex expression as an argument."
},
"UnrealAngelscript.inlayHints.parameterReferenceHints": {
"type": "boolean",
"default": true,
"description": "Show an inlay hint when a parameter takes a writeable reference."
},
"UnrealAngelscript.inlayHints.parameterHintsForSingleParameterFunctions": {
"type": "boolean",
"default": false,
"description": "Enable parameter name hints for functions that are only passed a single argument."
},
"UnrealAngelscript.inlayHints.typeHintsForAutos": {
"type": "boolean",
"default": true,
"description": "Show the name of the type as an inlay hint on auto declarations."
},
"UnrealAngelscript.inlayHints.parameterHintsIgnoredParameterNames": {
"type": "array",
"items": {
"type": "string"
},
"default": [
"Object",
"Actor",
"FunctionName",
"Value",
"InValue",
"NewValue",
"Condition",
"Parameters",
"Params"
],
"description": "Parameters with a name included in this list will be ignored for inlay hints."
},
"UnrealAngelscript.inlayHints.parameterHintsIgnoredFunctionNames": {
"type": "array",
"items": {
"type": "string"
},
"default": [],
"description": "Functions with a name included in this list will be ignored for inlay hints"
},
"UnrealAngelscript.inlineValues.showInlineValueForLocalVariables": {
"type": "boolean",
"default": true,
"description": "When debugging, show an inline value next to local variable declarations."
},
"UnrealAngelscript.inlineValues.showInlineValueForParameters": {
"type": "boolean",
"default": true,
"description": "When debugging, show an inline value for function parameters."
},
"UnrealAngelscript.inlineValues.showInlineValueForMemberAssignment": {
"type": "boolean",
"default": true,
"description": "When debugging, show an inline value next to direct assignments of this member variables."
},
"UnrealAngelscript.inlineValues.showInlineValueForFunctionThisObject": {
"type": "boolean",
"default": true,
"description": "When debugging, show an inline value above the function declaration to display the this pointer and Owner of the object."
},
"UnrealAngelscript.scriptIgnorePatterns": {
"type": "array",
"default": [
"**/Saved/**",
"**/.plastic/**"
],
"description": "Glob patterns to ignore when searching for script files to parse."
},
"UnrealAngelscript.codeLenses.showCreateBlueprintClasses": {
"type": "array",
"default": [
"AActor",
"UUserWidget"
],
"description": "Script classes inheriting from the specified classes will have a 'Create Blueprint' prompt above them if they don't already have a blueprint implementation."
},
"UnrealAngelscript.dataBreakpoints.cppBreakpoints.enable": {
"type": "boolean",
"default": false,
"description": "Should Data Breakpoints trigger in C++? If not, any Data Breakpoint will surface as an AS breakpoint, potentially missing the C++ callstack."
},
"UnrealAngelscript.dataBreakpoints.cppBreakpoints.triggerCount": {
"type": "number",
"default": 1,
"description": "How many times a C++ Data Breakpoint should trigger (silently) before activating and disabling, -1 means it will never disable automatically."
},
"UnrealAngelscript.dataBreakpoints.asBreakpoints.triggerCount": {
"type": "number",
"default": -1,
"description": "How many times a AS Data Breakpoint should trigger (silently) before activating and disabling, -1 means it will never disable automatically."
},
"UnrealAngelscript.projectCodeGeneration.enable": {
"type": "boolean",
"default": false,
"description": "Should project code generation be enabled? If not, only built-in code generation will be applied."
},
"UnrealAngelscript.projectCodeGeneration.generators": {
"type": "array",
"default": [],
"description": "What generators to apply during analysis.",
"items": {
"type": "object",
"description": "A code generator to apply to a given class/struct.",
"properties": {
"derivedFrom": {
"type": "string",
"default": "UObject",
"description": "The class this generator will apply to."
},
"staticFunctions": {
"type": "array",
"default": [],
"description": "List of static functions to generate for the target class.",
"required": [
"returnType",
"name"
],
"items": {
"properties": {
"returnType": {
"type": "string",
"default": "UObject",
"description": "The type name of the class/struct to be returned. Supports patterns such as `{class}`."
},
"name": {
"type": "string",
"default": "MyStaticFunc",
"description": "Name of this function. Supports patterns such as `{class}`."
},
"args": {
"type": "array",
"default": [],
"description": "List of argument types for this function.",
"items": {
"type": "object",
"required": [
"type",
"name"
],
"properties": {
"type": {
"type": "string",
"default": "UObject",
"description": "The type name of the class/struct to be used. Supports patterns such as `{class}`."
},
"name": {
"type": "string",
"default": "UObject",
"description": "The name of the argument. Supports patterns such as `{class}`."
}
}
}
}
}
}
},
"memberFunctions": {
"type": "array",
"default": [],
"description": "List of member functions to generate for the target class.",
"items": {
"required": [
"returnType",
"name"
],
"properties": {
"returnType": {
"type": "string",
"default": "UObject",
"description": "The type name of the class/struct to be returned. Supports patterns such as `{class}`."
},
"name": {
"type": "string",
"default": "MyMemberFunc",
"description": "Name of this function. Supports patterns such as `{class}`."
},
"args": {
"type": "array",
"description": "List of argument types for this function.",
"default": [],
"items": {
"type": "object",
"required": [
"type",
"name"
],
"properties": {
"type": {
"type": "string",
"default": "UObject",
"description": "The type name of the class/struct to be used. Supports patterns such as `{class}`."
},
"name": {
"type": "string",
"default": "UObject",
"description": "The name of the argument. Supports patterns such as `{class}`."
}
}
}
},
"const": {
"type": "boolean",
"default": false,
"description": "Whether or not this function is const qualified."
},
"property": {
"type": "boolean",
"default": false,
"description": "Whether or not this function marked as a property accessor."
}
}
}
},
"staticAccessors": {
"type": "array",
"default": [],
"description": "List of static accessors to generate for the target class.",
"required": [
"returnType",
"name"
],
"items": {
"properties": {
"derivedFrom": {
"type": "string",
"description": "The property type this generator will apply to."
},
"returnType": {
"type": "string",
"default": "UObject",
"description": "The type name of the class/struct to be returned. Supports patterns such as `{class}, {propType}, {propName}`."
},
"name": {
"type": "string",
"default": "MyStaticFunc",
"description": "Name of this function. Supports patterns such as `{class}, {propType}, {propName}`."
},
"args": {
"type": "array",
"default": [],
"description": "List of argument types for this function.",
"items": {
"type": "object",
"required": [
"type",
"name"
],
"properties": {
"type": {
"type": "string",
"default": "UObject",
"description": "The type name of the class/struct to be used. Supports patterns such as `{class}, {propType}, {propName}`."
},
"name": {
"type": "string",
"default": "UObject",
"description": "The name of the argument. Supports patterns such as `{class}, {propType}, {propName}`."
}
}
}
}
}
}
},
"memberAccessors": {
"type": "array",
"default": [],
"description": "List of member accessors to generate for the target class.",
"items": {
"required": [
"returnType",
"name"
],
"properties": {
"derivedFrom": {
"type": "string",
"description": "The property type this generator will apply to."
},
"returnType": {
"type": "string",
"default": "UObject",
"description": "The type name of the class/struct to be returned. Supports patterns such as `{class}, {propType}, {propName}`."
},
"name": {
"type": "string",
"default": "MyMemberFunc",
"description": "Name of this function. Supports patterns such as `{class}, {propType}, {propName}`."
},
"args": {
"type": "array",
"description": "List of argument types for this function.",
"default": [],
"items": {
"type": "object",
"required": [
"type",
"name"
],
"properties": {
"type": {
"type": "string",
"default": "UObject",
"description": "The type name of the class/struct to be used. Supports patterns such as `{class}, {propType}, {propName}`."
},
"name": {
"type": "string",
"default": "UObject",
"description": "The name of the argument. Supports patterns such as `{class}, {propType}, {propName}`."
}
}
}
},
"const": {
"type": "boolean",
"default": false,
"description": "Whether or not this function is const qualified."
},
"property": {
"type": "boolean",
"default": false,
"description": "Whether or not this function marked as a property accessor."
}
}
}
}
}
}
}
}
},
"languages": [
{
"id": "angelscript",
"aliases": [
"Angelscript",
"angelscript"
],
"extensions": [
".as"
],
"configuration": "./extension/language-configuration.json",
"icon": {
"dark": "./resources/file-icon-dark-theme.svg",
"light": "./resources/file-icon-light-theme.svg"
}
},
{
"id": "angelscript_snippet",
"aliases": [
"Angelscript Snippet"
],
"extensions": [],
"configuration": "./extension/language-configuration.json"
}
],
"grammars": [
{
"language": "angelscript",
"scopeName": "source.angelscript",
"path": "./extension/syntaxes/angelscript.tmLanguage.json"
},
{
"language": "angelscript_snippet",
"scopeName": "source.angelscript_snippet",
"path": "./extension/syntaxes/angelscript_snippet.tmLanguage.json"
}
],
"configurationDefaults": {
"[angelscript]": {
"editor.tabSize": 4
}
},
"breakpoints": [
{
"language": "angelscript"
}
],
"debuggers": [
{
"type": "angelscript",
"label": "Angelscript Debug",
"program": "./extension/out/debugAdapter.js",
"runtime": "node",
"languages": [
"angelscript"
],
"configurationAttributes": {
"launch": {
"required": [],
"properties": {
"trace": {
"type": "boolean",
"description": "Enable logging of the Debug Adapter Protocol.",
"default": true
},
"port": {
"type": "number",
"description": "Port to AS debug server",
"default:": 27099
},
"hostname": {
"type": "string",
"description": "Hostname to AS debug server",
"default:": "localhost"
}
}
}
},
"initialConfigurations": [
{
"type": "angelscript",
"request": "launch",
"name": "Debug Angelscript"
}
],
"configurationSnippets": [
{
"label": "Start Angelscript Debugging",
"description": "Debug angelscript code.",
"body": {
"type": "angelscript",
"request": "launch",
"name": "Debug Angelscript"
}
}
]
}
],
"commands": [
{
"command": "angelscript.goToSymbol",
"title": "Go to Symbol"
},
{
"command": "angelscript.paren",
"title": "Angelscript Parenthesis Completion",
"enablement": "false"
},
{
"command": "angelscript.saveAndCreateBlueprint",
"title": "Angelscript Save and Create Blueprint",
"enablement": "false"
},
{
"command": "angelscript.saveAndEditAsset",
"title": "Angelscript Save and Edit Asset",
"enablement": "false"
}
],
"menus": {
"editor/context": [
{
"when": "resourceLangId == angelscript",
"command": "angelscript.goToSymbol",
"group": "navigation"
}
]
},
"keybindings": [
{
"command": "angelscript.goToSymbol",
"key": "alt+g",
"when": "editorTextFocus"
},
{
"command": "angelscript.addImportTo",
"key": "alt+shift+i",
"when": "editorTextFocus"
},
{
"command": "angelscript.quickOpenImport",
"key": "alt+e",
"when": "editorTextFocus"
}
],
"semanticTokenScopes": [
{
"language": "angelscript",
"scopes": {
"as_typename": [
"support.type.angelscript"
],
"as_typename_component": [
"support.type.component.angelscript"
],
"as_typename_actor": [
"support.type.actor.angelscript"
],
"as_typename_delegate": [
"support.type.delegate.angelscript"
],
"as_typename_event": [
"support.type.event.angelscript"
],
"as_typename_struct": [
"support.type.struct.angelscript"
],
"as_typename_primitive": [
"storage.type.primitive.angelscript"
],
"as_namespace": [
"entity.name.namespace.angelscript"
],
"as_template_base_type": [
"support.type.angelscript"
],
"as_parameter": [
"variable.parameter.angelscript"
],
"as_local_variable": [
"variable.other.local.angelscript"
],
"as_member_variable": [
"variable.other.property.angelscript"
],
"as_member_accessor": [
"variable.other.property.accessor.angelscript"
],
"as_global_variable": [
"variable.other.global.angelscript"
],
"as_global_accessor": [
"variable.other.global.accessor.angelscript"
],
"as_member_function": [
"entity.name.function.member.angelscript"
],
"as_global_function": [
"entity.name.function.angelscript"
],
"as_unknown_error": [
"invalid"
],
"as_unimported_symbol": [
"invalid.unimported.angelscript"
],
"as_access_specifier": [
"support.type.access_specifier.angelscript"
]
}
}
]
},
"dependencies": {
"@types/glob": "^7.1.3",
"glob": "^7.1.3",
"iconv-lite": "^0.6.2",
"moo": "^0.5.1",
"npm": "^6.14.6",
"vscode-languageclient": "^8.1.0",
"vscode-languageserver": "^8.1.0",
"vscode-languageserver-textdocument": "^1.0.8"
},
"scripts": {
"vscode:prepublish": "npm run compile",
"compile": "tsc -b",
"watch": "tsc -b -w",
"postinstall": "cd extension && npm install && cd ../language-server && npm install && cd ..",
"pegjs:compile": "cd language-server/pegjs && peggy angelscript.pegjs --allowed-start-rules start,start_global,start_class,start_enum",
"pegjs:test": "cd language-server/pegjs && peggy angelscript.pegjs --allowed-start-rules start,start_global,start_class,start_enum --trace --test-file test.as -S start"
},
"devDependencies": {
"@types/mocha": "^8.2.2",
"@types/node": "^12.12.0",
"@typescript-eslint/eslint-plugin": "^4.21.0",
"@typescript-eslint/parser": "^4.21.0",
"eslint": "^7.23.0",
"mocha": "^8.3.2",
"peggy": "^3.0.2",
"typescript": "^4.6.2"
}
}