Description
Configurable color themes for transition effects and UI accents. Default is green (current), with popular terminal color presets and a random mode.
Color Presets
- Green (default) -- Matrix/hacker aesthetic
- Cyan -- Tron/cyberpunk
- Gold/Amber -- Retro terminal
- Red -- Warning/intense
- Purple -- Synthwave
- Blue -- Cool/calm
- White -- Clean/minimal
- Rainbow -- Cycles through all colors
Configuration
theme_color: "green" -- primary accent color
random_color: true -- random color per session or per transition
random_color_pool: ["green", "cyan", "gold", "purple"] -- which colors to include in random rotation
Scope
Colors affect:
- Transition effects (rain color, dissolve color, etc.)
- Menu cursor and selection highlight
- Title text accent
- Tip/footer accent colors
Game-internal colors are NOT affected (each game has its own visual identity).
Research Needed
- Which terminal color values look best across dark/light themes?
- Should we detect terminal background and adjust automatically?
- Lipgloss adaptive colors vs manual light/dark palettes
Dependencies
Description
Configurable color themes for transition effects and UI accents. Default is green (current), with popular terminal color presets and a random mode.
Color Presets
Configuration
theme_color: "green"-- primary accent colorrandom_color: true-- random color per session or per transitionrandom_color_pool: ["green", "cyan", "gold", "purple"]-- which colors to include in random rotationScope
Colors affect:
Game-internal colors are NOT affected (each game has its own visual identity).
Research Needed
Dependencies