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index.js
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/*
* gamedig-api - A simple API for querying game server information using GameDig
* https://github.com/HexaneNetworks/gamedig-api
*
* Copyright (c) 2023 Hyro @ Hexane Networks
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
// Import required modules
const express = require('express');
const favicon = require('serve-favicon');
const Gamedig = require('gamedig');
const { check, validationResult } = require('express-validator');
const validator = require('validator');
const allowedGameTypes = require('./gametypes');
const rateLimit = require('express-rate-limit');
const { rateLimit: rateLimitConfig } = require('./config');
// Initialize the Express app and set the port
const app = express();
const port = process.env.PORT || 3000;
// Use the favicon middleware
app.use(favicon('./favicon.ico'));
// Define a validation and sanitization chain for the URL path parameters
const validateUrlParams = [
check('game')
.isIn(allowedGameTypes)
.withMessage('Game is not supported.'),
check('ip')
.custom((value, { req }) => {
if (validator.isIP(value) || validator.isFQDN(value)) {
return true;
}
throw new Error('Invalid IP address or hostname.');
})
.withMessage('Invalid IP address or hostname.')
.trim()
.escape(),
check('port')
.isInt({ min: 1, max: 65535 })
.withMessage('Invalid port number.'),
];
// Add a route handler for the root path
app.get('/', (req, res) => {
res.redirect('https://github.com/HexaneNetworks/gamedig-api');
});
// Route handler with rate limit, validation, and sanitization
app.get('/:game/ip=:ip&port=:port', rateLimit(rateLimitConfig), validateUrlParams, async (req, res) => {
// Check for validation errors
const errors = validationResult(req);
if (!errors.isEmpty()) {
// Extract error messages
const errorMessages = errors.array().map(error => {
return { [error.param]: error.msg };
});
// Format error messages and send a 400 response
const prettyErrors = JSON.stringify(errorMessages, null, 2);
return res.status(400).set('Content-Type', 'application/json').send(prettyErrors);
}
// Extract game, IP, and port from request parameters
const { game, ip, port: gamePort } = req.params;
try {
// Query the game server using Gamedig
const state = await Gamedig.query({
type: game,
host: ip,
port: gamePort,
});
// Add "online" property to the state object
state.online = true;
// Set Content-Type header and send the response
res.set('Content-Type', 'application/json');
res.send(JSON.stringify(state, null, 2));
} catch (error) {
// Set Content-Type header to JSON
res.set('Content-Type', 'application/json');
// Send a response with "online false" property and error message
const errorResponse = {
online: false,
error: `Failed to query the server: ${error.message}`
};
const prettyErrorResponse = JSON.stringify(errorResponse, null, 2);
res.status(500).send(prettyErrorResponse);
}
});
// Start the server
app.listen(port, () => {
console.log(`Server listening at http://localhost:${port}`);
});