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CSC8503 Goat Imitator

The job was to make a prototype game similar to Goat Simulator. The focus of this project was to demonstrate game physics, raycasting, collision detection constraints, artificial intelligence using A* path finding and state machines.

​I implemented the player movement, AI both friendly and evil NPCs and a Spring Constraint - when the goat/player gets a temporary Grapple powerup and can use it for rope physics.

Source code to look at

The main Source codes I have written is in "CSC8503" folder with files starting with CW* as prefix.

How to run game

  • Download the latest version from the Release section
  • Run "CSC8503.exe"

Screenshots

CSC8503-Pic1.png CSC8503-Pic2.png CSC8503-Pic3.png CSC8503-Pic4.png

Video

Game Physics Project

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