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Copy pathMayaASCIIFile.java
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201 lines (194 loc) · 84.3 KB
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public class MayaASCIIFile { //eine Klasse in der alle nötigen zeilen für eine Maya-ASCII datei hinterlegt sind
public static final String[] LINE1TO64 = { "//Last modified: Thu, Oct 13, 2016 06:33:57 PM",
"//Codeset: 1252",
"requires maya \"2014\";",
"currentUnit -l centimeter -a degree -t film;",
"fileInfo \"application\" \"maya\";",
"fileInfo \"product\" \"Maya 2014\";",
"fileInfo \"version\" \"2014\";",
"fileInfo \"cutIdentifier\" \"201307170459-880822\";",
"fileInfo \"osv\" \"Microsoft Windows 8 Business Edition, 64-bit (Build 9200)\\n\";",
"createNode transform -s -n \"persp\";",
" setAttr \".v\" no;",
" setAttr \".t\" -type \"double3\" 30.007179535973854 18.043519375187536 27.982147609736518 ;",
" setAttr \".r\" -type \"double3\" -23.738352729602667 47.000000000000604 -2.3317905641093369e-015 ;",
"createNode camera -s -n \"perspShape\" -p \"persp\";",
" setAttr -k off \".v\" no;",
" setAttr \".fl\" 34.999999999999993;",
" setAttr \".coi\" 44.82186966202994;",
" setAttr \".imn\" -type \"string\" \"persp\";",
" setAttr \".den\" -type \"string\" \"persp_depth\";",
" setAttr \".man\" -type \"string\" \"persp_mask\";",
" setAttr \".hc\" -type \"string\" \"viewSet -p %camera\";",
"createNode transform -s -n \"top\";",
" setAttr \".v\" no;",
" setAttr \".t\" -type \"double3\" 0 100.1 0 ;",
" setAttr \".r\" -type \"double3\" -89.999999999999986 0 0 ;",
"createNode camera -s -n \"topShape\" -p \"top\";",
" setAttr -k off \".v\" no;",
" setAttr \".rnd\" no;",
" setAttr \".coi\" 100.1;",
" setAttr \".ow\" 30;",
" setAttr \".imn\" -type \"string\" \"top\";",
" setAttr \".den\" -type \"string\" \"top_depth\";",
" setAttr \".man\" -type \"string\" \"top_mask\";",
" setAttr \".hc\" -type \"string\" \"viewSet -t %camera\";",
" setAttr \".o\" yes;",
"createNode transform -s -n \"front\";",
" setAttr \".v\" no;",
" setAttr \".t\" -type \"double3\" 0 0 100.1 ;",
"createNode camera -s -n \"frontShape\" -p \"front\";",
" setAttr -k off \".v\" no;",
" setAttr \".rnd\" no;",
" setAttr \".coi\" 100.1;",
" setAttr \".ow\" 30;",
" setAttr \".imn\" -type \"string\" \"front\";",
" setAttr \".den\" -type \"string\" \"front_depth\";",
" setAttr \".man\" -type \"string\" \"front_mask\";",
" setAttr \".hc\" -type \"string\" \"viewSet -f %camera\";",
" setAttr \".o\" yes;",
"createNode transform -s -n \"side\";",
" setAttr \".v\" no;",
" setAttr \".t\" -type \"double3\" 100.1 0 0 ;",
" setAttr \".r\" -type \"double3\" 0 89.999999999999986 0 ;",
"createNode camera -s -n \"sideShape\" -p \"side\";",
" setAttr -k off \".v\" no;",
" setAttr \".rnd\" no;",
" setAttr \".coi\" 100.1;",
" setAttr \".ow\" 30;",
" setAttr \".imn\" -type \"string\" \"side\";",
" setAttr \".den\" -type \"string\" \"side_depth\";",
" setAttr \".man\" -type \"string\" \"side_mask\";",
" setAttr \".hc\" -type \"string\" \"viewSet -s %camera\";",
" setAttr \".o\" yes;"
};
public static final String LOCATORLINE1 = "createNode transform -n \"locator2\";";
public static final String LOCATORLINE2 = " setAttr \".t\" -type \"double3\" 420 5 0 ;";
public static final String LOCATORLINE3 = " setAttr -av \".tx\";";
public static final String LOCATORLINE4 = "createNode locator -n \"locatorShape2\" -p \"locator2\";";
public static final String LOCATORLINE5 = " setAttr -k off \".v\";";
public static final String[] ZWISCHENLINES = {"createNode lightLinker -s -n \"lightLinker1\";",
" setAttr -s 2 \".lnk\";",
" setAttr -s 2 \".slnk\";",
"createNode displayLayerManager -n \"layerManager\";",
"createNode displayLayer -n \"defaultLayer\";",
"createNode renderLayerManager -n \"renderLayerManager\";",
"createNode renderLayer -n \"defaultRenderLayer\";",
" setAttr \".g\" yes;",
"createNode script -n \"uiConfigurationScriptNode\";",
" setAttr \".b\" -type \"string\" (",
" \"// Maya Mel UI Configuration File.\\n//\\n// This script is machine generated. Edit at your own risk.\\n//\\n//\\n\\nglobal string $gMainPane;\\nif (`paneLayout -exists $gMainPane`) {\\n\\n\\tglobal int $gUseScenePanelConfig;\\n\\tint $useSceneConfig = $gUseScenePanelConfig;\\n\\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\\n\\tint $nPanes = 0;\\n\\tstring $editorName;\\n\\tstring $panelName;\\n\\tstring $itemFilterName;\\n\\tstring $panelConfig;\\n\\n\\t//\\n\\t// get current state of the UI\\n\\t//\\n\\tsceneUIReplacement -update $gMainPane;\\n\\n\\t$panelName = `sceneUIReplacement -getNextPanel \\\"modelPanel\\\" (localizedPanelLabel(\\\"Top View\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t\\t$editorName = $panelName;\\n modelEditor -e \\n -camera \\\"top\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"wireframe\\\" \\n\"",
" + \" -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n\"",
" + \" -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n\"",
" + \" -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n $editorName;\\n modelEditor -e -viewSelected 0 $editorName;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tmodelPanel -edit -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\t$editorName = $panelName;\\n modelEditor -e \\n -camera \\\"top\\\" \\n -useInteractiveMode 0\\n\"",
" + \" -displayLights \\\"default\\\" \\n -displayAppearance \\\"wireframe\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -objectFilterShowInHUD 1\\n\"",
" + \" -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n\"",
" + \" -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n $editorName;\\n modelEditor -e -viewSelected 0 $editorName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextPanel \\\"modelPanel\\\" (localizedPanelLabel(\\\"Side View\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t\\t$editorName = $panelName;\\n modelEditor -e \\n -camera \\\"side\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n\"",
" + \" -displayAppearance \\\"wireframe\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n\"",
" + \" -rendererName \\\"base_OpenGL_Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n\"",
" + \" -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n $editorName;\\n modelEditor -e -viewSelected 0 $editorName;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tmodelPanel -edit -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\t$editorName = $panelName;\\n modelEditor -e \\n\"",
" + \" -camera \\\"side\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"wireframe\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n\"",
" + \" -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n\"",
" + \" -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n $editorName;\\n modelEditor -e -viewSelected 0 $editorName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextPanel \\\"modelPanel\\\" (localizedPanelLabel(\\\"Front View\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t\\t$editorName = $panelName;\\n modelEditor -e \\n -camera \\\"front\\\" \\n -useInteractiveMode 0\\n\"",
" + \" -displayLights \\\"default\\\" \\n -displayAppearance \\\"wireframe\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n\"",
" + \" -rendererName \\\"base_OpenGL_Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n\"",
" + \" -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n $editorName;\\n modelEditor -e -viewSelected 0 $editorName;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tmodelPanel -edit -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\t$editorName = $panelName;\\n modelEditor -e \\n\"",
" + \" -camera \\\"front\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"wireframe\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n\"",
" + \" -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n\"",
" + \" -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n $editorName;\\n modelEditor -e -viewSelected 0 $editorName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextPanel \\\"modelPanel\\\" (localizedPanelLabel(\\\"Persp View\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t\\t$editorName = $panelName;\\n modelEditor -e \\n -camera \\\"persp\\\" \\n -useInteractiveMode 0\\n\"",
" + \" -displayLights \\\"default\\\" \\n -displayAppearance \\\"wireframe\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n\"",
" + \" -rendererName \\\"base_OpenGL_Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n\"",
" + \" -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n $editorName;\\n modelEditor -e -viewSelected 0 $editorName;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tmodelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\t$editorName = $panelName;\\n modelEditor -e \\n\"",
" + \" -camera \\\"persp\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"wireframe\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n\"",
" + \" -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n\"",
" + \" -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n $editorName;\\n modelEditor -e -viewSelected 0 $editorName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextPanel \\\"outlinerPanel\\\" (localizedPanelLabel(\\\"Outliner\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\\\"Outliner\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t\\t$editorName = $panelName;\\n outlinerEditor -e \\n -showShapes 0\\n -showReferenceNodes 1\\n\"",
" + \" -showReferenceMembers 1\\n -showAttributes 0\\n -showConnected 0\\n -showAnimCurvesOnly 0\\n -showMuteInfo 0\\n -organizeByLayer 1\\n -showAnimLayerWeight 1\\n -autoExpandLayers 1\\n -autoExpand 0\\n -showDagOnly 1\\n -showAssets 1\\n -showContainedOnly 1\\n -showPublishedAsConnected 0\\n -showContainerContents 1\\n -ignoreDagHierarchy 0\\n -expandConnections 0\\n -showUpstreamCurves 1\\n -showUnitlessCurves 1\\n -showCompounds 1\\n -showLeafs 1\\n -showNumericAttrsOnly 0\\n -highlightActive 1\\n -autoSelectNewObjects 0\\n -doNotSelectNewObjects 0\\n -dropIsParent 1\\n -transmitFilters 0\\n -setFilter \\\"defaultSetFilter\\\" \\n -showSetMembers 1\\n -allowMultiSelection 1\\n\"",
" + \" -alwaysToggleSelect 0\\n -directSelect 0\\n -displayMode \\\"DAG\\\" \\n -expandObjects 0\\n -setsIgnoreFilters 1\\n -containersIgnoreFilters 0\\n -editAttrName 0\\n -showAttrValues 0\\n -highlightSecondary 0\\n -showUVAttrsOnly 0\\n -showTextureNodesOnly 0\\n -attrAlphaOrder \\\"default\\\" \\n -animLayerFilterOptions \\\"allAffecting\\\" \\n -sortOrder \\\"none\\\" \\n -longNames 0\\n -niceNames 1\\n -showNamespace 1\\n -showPinIcons 0\\n -mapMotionTrails 0\\n $editorName;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\toutlinerPanel -edit -l (localizedPanelLabel(\\\"Outliner\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\t$editorName = $panelName;\\n outlinerEditor -e \\n -showShapes 0\\n -showReferenceNodes 1\\n -showReferenceMembers 1\\n -showAttributes 0\\n\"",
" + \" -showConnected 0\\n -showAnimCurvesOnly 0\\n -showMuteInfo 0\\n -organizeByLayer 1\\n -showAnimLayerWeight 1\\n -autoExpandLayers 1\\n -autoExpand 0\\n -showDagOnly 1\\n -showAssets 1\\n -showContainedOnly 1\\n -showPublishedAsConnected 0\\n -showContainerContents 1\\n -ignoreDagHierarchy 0\\n -expandConnections 0\\n -showUpstreamCurves 1\\n -showUnitlessCurves 1\\n -showCompounds 1\\n -showLeafs 1\\n -showNumericAttrsOnly 0\\n -highlightActive 1\\n -autoSelectNewObjects 0\\n -doNotSelectNewObjects 0\\n -dropIsParent 1\\n -transmitFilters 0\\n -setFilter \\\"defaultSetFilter\\\" \\n -showSetMembers 1\\n -allowMultiSelection 1\\n -alwaysToggleSelect 0\\n -directSelect 0\\n -displayMode \\\"DAG\\\" \\n -expandObjects 0\\n -setsIgnoreFilters 1\\n\"",
" + \" -containersIgnoreFilters 0\\n -editAttrName 0\\n -showAttrValues 0\\n -highlightSecondary 0\\n -showUVAttrsOnly 0\\n -showTextureNodesOnly 0\\n -attrAlphaOrder \\\"default\\\" \\n -animLayerFilterOptions \\\"allAffecting\\\" \\n -sortOrder \\\"none\\\" \\n -longNames 0\\n -niceNames 1\\n -showNamespace 1\\n -showPinIcons 0\\n -mapMotionTrails 0\\n $editorName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\tif ($useSceneConfig) {\\n\\t\\toutlinerPanel -e -to $panelName;\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"graphEditor\\\" (localizedPanelLabel(\\\"Graph Editor\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"graphEditor\\\" -l (localizedPanelLabel(\\\"Graph Editor\\\")) -mbv $menusOkayInPanels `;\\n\\n\\t\\t\\t$editorName = ($panelName+\\\"OutlineEd\\\");\\n outlinerEditor -e \\n -showShapes 1\\n -showReferenceNodes 0\\n\"",
" + \" -showReferenceMembers 0\\n -showAttributes 1\\n -showConnected 1\\n -showAnimCurvesOnly 1\\n -showMuteInfo 0\\n -organizeByLayer 1\\n -showAnimLayerWeight 1\\n -autoExpandLayers 1\\n -autoExpand 1\\n -showDagOnly 0\\n -showAssets 1\\n -showContainedOnly 0\\n -showPublishedAsConnected 0\\n -showContainerContents 0\\n -ignoreDagHierarchy 0\\n -expandConnections 1\\n -showUpstreamCurves 1\\n -showUnitlessCurves 1\\n -showCompounds 0\\n -showLeafs 1\\n -showNumericAttrsOnly 1\\n -highlightActive 0\\n -autoSelectNewObjects 1\\n -doNotSelectNewObjects 0\\n -dropIsParent 1\\n -transmitFilters 1\\n -setFilter \\\"0\\\" \\n -showSetMembers 0\\n -allowMultiSelection 1\\n\"",
" + \" -alwaysToggleSelect 0\\n -directSelect 0\\n -displayMode \\\"DAG\\\" \\n -expandObjects 0\\n -setsIgnoreFilters 1\\n -containersIgnoreFilters 0\\n -editAttrName 0\\n -showAttrValues 0\\n -highlightSecondary 0\\n -showUVAttrsOnly 0\\n -showTextureNodesOnly 0\\n -attrAlphaOrder \\\"default\\\" \\n -animLayerFilterOptions \\\"allAffecting\\\" \\n -sortOrder \\\"none\\\" \\n -longNames 0\\n -niceNames 1\\n -showNamespace 1\\n -showPinIcons 1\\n -mapMotionTrails 1\\n $editorName;\\n\\n\\t\\t\\t$editorName = ($panelName+\\\"GraphEd\\\");\\n animCurveEditor -e \\n -displayKeys 1\\n -displayTangents 0\\n -displayActiveKeys 0\\n -displayActiveKeyTangents 1\\n -displayInfinities 0\\n -autoFit 0\\n -snapTime \\\"integer\\\" \\n\"",
" + \" -snapValue \\\"none\\\" \\n -showResults \\\"off\\\" \\n -showBufferCurves \\\"off\\\" \\n -smoothness \\\"fine\\\" \\n -resultSamples 1\\n -resultScreenSamples 0\\n -resultUpdate \\\"delayed\\\" \\n -showUpstreamCurves 1\\n -clipTime \\\"on\\\" \\n -stackedCurves 0\\n -stackedCurvesMin -1\\n -stackedCurvesMax 1\\n -stackedCurvesSpace 0.2\\n -displayNormalized 0\\n -preSelectionHighlight 0\\n -constrainDrag 0\\n -classicMode 1\\n $editorName;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Graph Editor\\\")) -mbv $menusOkayInPanels $panelName;\\n\\n\\t\\t\\t$editorName = ($panelName+\\\"OutlineEd\\\");\\n outlinerEditor -e \\n -showShapes 1\\n -showReferenceNodes 0\\n -showReferenceMembers 0\\n -showAttributes 1\\n -showConnected 1\\n\"",
" + \" -showAnimCurvesOnly 1\\n -showMuteInfo 0\\n -organizeByLayer 1\\n -showAnimLayerWeight 1\\n -autoExpandLayers 1\\n -autoExpand 1\\n -showDagOnly 0\\n -showAssets 1\\n -showContainedOnly 0\\n -showPublishedAsConnected 0\\n -showContainerContents 0\\n -ignoreDagHierarchy 0\\n -expandConnections 1\\n -showUpstreamCurves 1\\n -showUnitlessCurves 1\\n -showCompounds 0\\n -showLeafs 1\\n -showNumericAttrsOnly 1\\n -highlightActive 0\\n -autoSelectNewObjects 1\\n -doNotSelectNewObjects 0\\n -dropIsParent 1\\n -transmitFilters 1\\n -setFilter \\\"0\\\" \\n -showSetMembers 0\\n -allowMultiSelection 1\\n -alwaysToggleSelect 0\\n -directSelect 0\\n -displayMode \\\"DAG\\\" \\n\"",
" + \" -expandObjects 0\\n -setsIgnoreFilters 1\\n -containersIgnoreFilters 0\\n -editAttrName 0\\n -showAttrValues 0\\n -highlightSecondary 0\\n -showUVAttrsOnly 0\\n -showTextureNodesOnly 0\\n -attrAlphaOrder \\\"default\\\" \\n -animLayerFilterOptions \\\"allAffecting\\\" \\n -sortOrder \\\"none\\\" \\n -longNames 0\\n -niceNames 1\\n -showNamespace 1\\n -showPinIcons 1\\n -mapMotionTrails 1\\n $editorName;\\n\\n\\t\\t\\t$editorName = ($panelName+\\\"GraphEd\\\");\\n animCurveEditor -e \\n -displayKeys 1\\n -displayTangents 0\\n -displayActiveKeys 0\\n -displayActiveKeyTangents 1\\n -displayInfinities 0\\n -autoFit 0\\n -snapTime \\\"integer\\\" \\n -snapValue \\\"none\\\" \\n -showResults \\\"off\\\" \\n -showBufferCurves \\\"off\\\" \\n\"",
" + \" -smoothness \\\"fine\\\" \\n -resultSamples 1\\n -resultScreenSamples 0\\n -resultUpdate \\\"delayed\\\" \\n -showUpstreamCurves 1\\n -clipTime \\\"on\\\" \\n -stackedCurves 0\\n -stackedCurvesMin -1\\n -stackedCurvesMax 1\\n -stackedCurvesSpace 0.2\\n -displayNormalized 0\\n -preSelectionHighlight 0\\n -constrainDrag 0\\n -classicMode 1\\n $editorName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"dopeSheetPanel\\\" (localizedPanelLabel(\\\"Dope Sheet\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"dopeSheetPanel\\\" -l (localizedPanelLabel(\\\"Dope Sheet\\\")) -mbv $menusOkayInPanels `;\\n\\n\\t\\t\\t$editorName = ($panelName+\\\"OutlineEd\\\");\\n outlinerEditor -e \\n -showShapes 1\\n -showReferenceNodes 0\\n\"",
" + \" -showReferenceMembers 0\\n -showAttributes 1\\n -showConnected 1\\n -showAnimCurvesOnly 1\\n -showMuteInfo 0\\n -organizeByLayer 1\\n -showAnimLayerWeight 1\\n -autoExpandLayers 1\\n -autoExpand 0\\n -showDagOnly 0\\n -showAssets 1\\n -showContainedOnly 0\\n -showPublishedAsConnected 0\\n -showContainerContents 0\\n -ignoreDagHierarchy 0\\n -expandConnections 1\\n -showUpstreamCurves 1\\n -showUnitlessCurves 0\\n -showCompounds 1\\n -showLeafs 1\\n -showNumericAttrsOnly 1\\n -highlightActive 0\\n -autoSelectNewObjects 0\\n -doNotSelectNewObjects 1\\n -dropIsParent 1\\n -transmitFilters 0\\n -setFilter \\\"0\\\" \\n -showSetMembers 0\\n -allowMultiSelection 1\\n\"",
" + \" -alwaysToggleSelect 0\\n -directSelect 0\\n -displayMode \\\"DAG\\\" \\n -expandObjects 0\\n -setsIgnoreFilters 1\\n -containersIgnoreFilters 0\\n -editAttrName 0\\n -showAttrValues 0\\n -highlightSecondary 0\\n -showUVAttrsOnly 0\\n -showTextureNodesOnly 0\\n -attrAlphaOrder \\\"default\\\" \\n -animLayerFilterOptions \\\"allAffecting\\\" \\n -sortOrder \\\"none\\\" \\n -longNames 0\\n -niceNames 1\\n -showNamespace 1\\n -showPinIcons 0\\n -mapMotionTrails 1\\n $editorName;\\n\\n\\t\\t\\t$editorName = ($panelName+\\\"DopeSheetEd\\\");\\n dopeSheetEditor -e \\n -displayKeys 1\\n -displayTangents 0\\n -displayActiveKeys 0\\n -displayActiveKeyTangents 0\\n -displayInfinities 0\\n -autoFit 0\\n -snapTime \\\"integer\\\" \\n\"",
" + \" -snapValue \\\"none\\\" \\n -outliner \\\"dopeSheetPanel1OutlineEd\\\" \\n -showSummary 1\\n -showScene 0\\n -hierarchyBelow 0\\n -showTicks 1\\n -selectionWindow 0 0 0 0 \\n $editorName;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Dope Sheet\\\")) -mbv $menusOkayInPanels $panelName;\\n\\n\\t\\t\\t$editorName = ($panelName+\\\"OutlineEd\\\");\\n outlinerEditor -e \\n -showShapes 1\\n -showReferenceNodes 0\\n -showReferenceMembers 0\\n -showAttributes 1\\n -showConnected 1\\n -showAnimCurvesOnly 1\\n -showMuteInfo 0\\n -organizeByLayer 1\\n -showAnimLayerWeight 1\\n -autoExpandLayers 1\\n -autoExpand 0\\n -showDagOnly 0\\n -showAssets 1\\n -showContainedOnly 0\\n -showPublishedAsConnected 0\\n\"",
" + \" -showContainerContents 0\\n -ignoreDagHierarchy 0\\n -expandConnections 1\\n -showUpstreamCurves 1\\n -showUnitlessCurves 0\\n -showCompounds 1\\n -showLeafs 1\\n -showNumericAttrsOnly 1\\n -highlightActive 0\\n -autoSelectNewObjects 0\\n -doNotSelectNewObjects 1\\n -dropIsParent 1\\n -transmitFilters 0\\n -setFilter \\\"0\\\" \\n -showSetMembers 0\\n -allowMultiSelection 1\\n -alwaysToggleSelect 0\\n -directSelect 0\\n -displayMode \\\"DAG\\\" \\n -expandObjects 0\\n -setsIgnoreFilters 1\\n -containersIgnoreFilters 0\\n -editAttrName 0\\n -showAttrValues 0\\n -highlightSecondary 0\\n -showUVAttrsOnly 0\\n -showTextureNodesOnly 0\\n -attrAlphaOrder \\\"default\\\" \\n -animLayerFilterOptions \\\"allAffecting\\\" \\n\"",
" + \" -sortOrder \\\"none\\\" \\n -longNames 0\\n -niceNames 1\\n -showNamespace 1\\n -showPinIcons 0\\n -mapMotionTrails 1\\n $editorName;\\n\\n\\t\\t\\t$editorName = ($panelName+\\\"DopeSheetEd\\\");\\n dopeSheetEditor -e \\n -displayKeys 1\\n -displayTangents 0\\n -displayActiveKeys 0\\n -displayActiveKeyTangents 0\\n -displayInfinities 0\\n -autoFit 0\\n -snapTime \\\"integer\\\" \\n -snapValue \\\"none\\\" \\n -outliner \\\"dopeSheetPanel1OutlineEd\\\" \\n -showSummary 1\\n -showScene 0\\n -hierarchyBelow 0\\n -showTicks 1\\n -selectionWindow 0 0 0 0 \\n $editorName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"clipEditorPanel\\\" (localizedPanelLabel(\\\"Trax Editor\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\"",
" + \"\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"clipEditorPanel\\\" -l (localizedPanelLabel(\\\"Trax Editor\\\")) -mbv $menusOkayInPanels `;\\n\\n\\t\\t\\t$editorName = clipEditorNameFromPanel($panelName);\\n clipEditor -e \\n -displayKeys 0\\n -displayTangents 0\\n -displayActiveKeys 0\\n -displayActiveKeyTangents 0\\n -displayInfinities 0\\n -autoFit 0\\n -snapTime \\\"none\\\" \\n -snapValue \\\"none\\\" \\n -manageSequencer 0 \\n $editorName;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Trax Editor\\\")) -mbv $menusOkayInPanels $panelName;\\n\\n\\t\\t\\t$editorName = clipEditorNameFromPanel($panelName);\\n clipEditor -e \\n -displayKeys 0\\n -displayTangents 0\\n -displayActiveKeys 0\\n -displayActiveKeyTangents 0\\n -displayInfinities 0\\n -autoFit 0\\n\"",
" + \" -snapTime \\\"none\\\" \\n -snapValue \\\"none\\\" \\n -manageSequencer 0 \\n $editorName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"sequenceEditorPanel\\\" (localizedPanelLabel(\\\"Camera Sequencer\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"sequenceEditorPanel\\\" -l (localizedPanelLabel(\\\"Camera Sequencer\\\")) -mbv $menusOkayInPanels `;\\n\\n\\t\\t\\t$editorName = sequenceEditorNameFromPanel($panelName);\\n clipEditor -e \\n -displayKeys 0\\n -displayTangents 0\\n -displayActiveKeys 0\\n -displayActiveKeyTangents 0\\n -displayInfinities 0\\n -autoFit 0\\n -snapTime \\\"none\\\" \\n -snapValue \\\"none\\\" \\n -manageSequencer 1 \\n $editorName;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Camera Sequencer\\\")) -mbv $menusOkayInPanels $panelName;\\n\"",
" + \"\\t\\t\\t$editorName = sequenceEditorNameFromPanel($panelName);\\n clipEditor -e \\n -displayKeys 0\\n -displayTangents 0\\n -displayActiveKeys 0\\n -displayActiveKeyTangents 0\\n -displayInfinities 0\\n -autoFit 0\\n -snapTime \\\"none\\\" \\n -snapValue \\\"none\\\" \\n -manageSequencer 1 \\n $editorName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"hyperGraphPanel\\\" (localizedPanelLabel(\\\"Hypergraph Hierarchy\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"hyperGraphPanel\\\" -l (localizedPanelLabel(\\\"Hypergraph Hierarchy\\\")) -mbv $menusOkayInPanels `;\\n\\n\\t\\t\\t$editorName = ($panelName+\\\"HyperGraphEd\\\");\\n hyperGraph -e \\n -graphLayoutStyle \\\"hierarchicalLayout\\\" \\n -orientation \\\"horiz\\\" \\n -mergeConnections 0\\n -zoom 1\\n\"",
" + \" -animateTransition 0\\n -showRelationships 1\\n -showShapes 0\\n -showDeformers 0\\n -showExpressions 0\\n -showConstraints 0\\n -showConnectionFromSelected 0\\n -showConnectionToSelected 0\\n -showUnderworld 0\\n -showInvisible 0\\n -transitionFrames 1\\n -opaqueContainers 0\\n -freeform 0\\n -imagePosition 0 0 \\n -imageScale 1\\n -imageEnabled 0\\n -graphType \\\"DAG\\\" \\n -heatMapDisplay 0\\n -updateSelection 1\\n -updateNodeAdded 1\\n -useDrawOverrideColor 0\\n -limitGraphTraversal -1\\n -range 0 0 \\n -iconSize \\\"smallIcons\\\" \\n -showCachedConnections 0\\n $editorName;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Hypergraph Hierarchy\\\")) -mbv $menusOkayInPanels $panelName;\\n\"",
" + \"\\t\\t\\t$editorName = ($panelName+\\\"HyperGraphEd\\\");\\n hyperGraph -e \\n -graphLayoutStyle \\\"hierarchicalLayout\\\" \\n -orientation \\\"horiz\\\" \\n -mergeConnections 0\\n -zoom 1\\n -animateTransition 0\\n -showRelationships 1\\n -showShapes 0\\n -showDeformers 0\\n -showExpressions 0\\n -showConstraints 0\\n -showConnectionFromSelected 0\\n -showConnectionToSelected 0\\n -showUnderworld 0\\n -showInvisible 0\\n -transitionFrames 1\\n -opaqueContainers 0\\n -freeform 0\\n -imagePosition 0 0 \\n -imageScale 1\\n -imageEnabled 0\\n -graphType \\\"DAG\\\" \\n -heatMapDisplay 0\\n -updateSelection 1\\n -updateNodeAdded 1\\n -useDrawOverrideColor 0\\n -limitGraphTraversal -1\\n -range 0 0 \\n\"",
" + \" -iconSize \\\"smallIcons\\\" \\n -showCachedConnections 0\\n $editorName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"hyperShadePanel\\\" (localizedPanelLabel(\\\"Hypershade\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"hyperShadePanel\\\" -l (localizedPanelLabel(\\\"Hypershade\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Hypershade\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"visorPanel\\\" (localizedPanelLabel(\\\"Visor\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"visorPanel\\\" -l (localizedPanelLabel(\\\"Visor\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\"",
" + \"\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Visor\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"nodeEditorPanel\\\" (localizedPanelLabel(\\\"Node Editor\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"nodeEditorPanel\\\" -l (localizedPanelLabel(\\\"Node Editor\\\")) -mbv $menusOkayInPanels `;\\n\\n\\t\\t\\t$editorName = ($panelName+\\\"NodeEditorEd\\\");\\n nodeEditor -e \\n -allAttributes 0\\n -allNodes 0\\n -autoSizeNodes 1\\n -createNodeCommand \\\"nodeEdCreateNodeCommand\\\" \\n -defaultPinnedState 0\\n -ignoreAssets 1\\n -additiveGraphingMode 0\\n -settingsChangedCallback \\\"nodeEdSyncControls\\\" \\n -traversalDepthLimit -1\\n -keyPressCommand \\\"nodeEdKeyPressCommand\\\" \\n -keyReleaseCommand \\\"nodeEdKeyReleaseCommand\\\" \\n -nodeTitleMode \\\"name\\\" \\n\"",
" + \" -gridSnap 0\\n -gridVisibility 1\\n -popupMenuScript \\\"nodeEdBuildPanelMenus\\\" \\n -island 0\\n -showNamespace 1\\n -showShapes 1\\n -showSGShapes 0\\n -showTransforms 1\\n -syncedSelection 1\\n -extendToShapes 1\\n $editorName;;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Node Editor\\\")) -mbv $menusOkayInPanels $panelName;\\n\\n\\t\\t\\t$editorName = ($panelName+\\\"NodeEditorEd\\\");\\n nodeEditor -e \\n -allAttributes 0\\n -allNodes 0\\n -autoSizeNodes 1\\n -createNodeCommand \\\"nodeEdCreateNodeCommand\\\" \\n -defaultPinnedState 0\\n -ignoreAssets 1\\n -additiveGraphingMode 0\\n -settingsChangedCallback \\\"nodeEdSyncControls\\\" \\n -traversalDepthLimit -1\\n -keyPressCommand \\\"nodeEdKeyPressCommand\\\" \\n\"",
" + \" -keyReleaseCommand \\\"nodeEdKeyReleaseCommand\\\" \\n -nodeTitleMode \\\"name\\\" \\n -gridSnap 0\\n -gridVisibility 1\\n -popupMenuScript \\\"nodeEdBuildPanelMenus\\\" \\n -island 0\\n -showNamespace 1\\n -showShapes 1\\n -showSGShapes 0\\n -showTransforms 1\\n -syncedSelection 1\\n -extendToShapes 1\\n $editorName;;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"createNodePanel\\\" (localizedPanelLabel(\\\"Create Node\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"createNodePanel\\\" -l (localizedPanelLabel(\\\"Create Node\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Create Node\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\"",
" + \"\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"polyTexturePlacementPanel\\\" (localizedPanelLabel(\\\"UV Texture Editor\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"polyTexturePlacementPanel\\\" -l (localizedPanelLabel(\\\"UV Texture Editor\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"UV Texture Editor\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"renderWindowPanel\\\" (localizedPanelLabel(\\\"Render View\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"renderWindowPanel\\\" -l (localizedPanelLabel(\\\"Render View\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Render View\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\tif (!$useSceneConfig) {\\n\"",
" + \"\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextPanel \\\"blendShapePanel\\\" (localizedPanelLabel(\\\"Blend Shape\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\tblendShapePanel -unParent -l (localizedPanelLabel(\\\"Blend Shape\\\")) -mbv $menusOkayInPanels ;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tblendShapePanel -edit -l (localizedPanelLabel(\\\"Blend Shape\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"dynRelEdPanel\\\" (localizedPanelLabel(\\\"Dynamic Relationships\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"dynRelEdPanel\\\" -l (localizedPanelLabel(\\\"Dynamic Relationships\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Dynamic Relationships\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\"",
" + \"\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"relationshipPanel\\\" (localizedPanelLabel(\\\"Relationship Editor\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"relationshipPanel\\\" -l (localizedPanelLabel(\\\"Relationship Editor\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Relationship Editor\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"referenceEditorPanel\\\" (localizedPanelLabel(\\\"Reference Editor\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"referenceEditorPanel\\\" -l (localizedPanelLabel(\\\"Reference Editor\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Reference Editor\\\")) -mbv $menusOkayInPanels $panelName;\\n\"",
" + \"\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"componentEditorPanel\\\" (localizedPanelLabel(\\\"Component Editor\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"componentEditorPanel\\\" -l (localizedPanelLabel(\\\"Component Editor\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Component Editor\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"dynPaintScriptedPanelType\\\" (localizedPanelLabel(\\\"Paint Effects\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"dynPaintScriptedPanelType\\\" -l (localizedPanelLabel(\\\"Paint Effects\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Paint Effects\\\")) -mbv $menusOkayInPanels $panelName;\\n\"",
" + \"\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\t$panelName = `sceneUIReplacement -getNextScriptedPanel \\\"scriptEditorPanel\\\" (localizedPanelLabel(\\\"Script Editor\\\")) `;\\n\\tif (\\\"\\\" == $panelName) {\\n\\t\\tif ($useSceneConfig) {\\n\\t\\t\\t$panelName = `scriptedPanel -unParent -type \\\"scriptEditorPanel\\\" -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels `;\\n\\t\\t}\\n\\t} else {\\n\\t\\t$label = `panel -q -label $panelName`;\\n\\t\\tscriptedPanel -edit -l (localizedPanelLabel(\\\"Script Editor\\\")) -mbv $menusOkayInPanels $panelName;\\n\\t\\tif (!$useSceneConfig) {\\n\\t\\t\\tpanel -e -l $label $panelName;\\n\\t\\t}\\n\\t}\\n\\n\\n\\tif ($useSceneConfig) {\\n string $configName = `getPanel -cwl (localizedPanelLabel(\\\"Current Layout\\\"))`;\\n if (\\\"\\\" != $configName) {\\n\\t\\t\\tpanelConfiguration -edit -label (localizedPanelLabel(\\\"Current Layout\\\")) \\n\\t\\t\\t\\t-defaultImage \\\"\\\"\\n\\t\\t\\t\\t-image \\\"\\\"\\n\\t\\t\\t\\t-sc false\\n\\t\\t\\t\\t-configString \\\"global string $gMainPane; paneLayout -e -cn \\\\\\\"horizontal2\\\\\\\" -ps 1 100 46 -ps 2 100 54 $gMainPane;\\\"\\n\\t\\t\\t\\t-removeAllPanels\\n\\t\\t\\t\\t-ap false\\n\\t\\t\\t\\t\\t(localizedPanelLabel(\\\"Persp View\\\")) \\n\"",
" + \"\\t\\t\\t\\t\\t\\\"modelPanel\\\"\\n\"",
" + \"\\t\\t\\t\\t\\t\\\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\\\\\"Persp View\\\\\\\")) -mbv $menusOkayInPanels `;\\\\n$editorName = $panelName;\\\\nmodelEditor -e \\\\n -cam `findStartUpCamera persp` \\\\n -useInteractiveMode 0\\\\n -displayLights \\\\\\\"default\\\\\\\" \\\\n -displayAppearance \\\\\\\"wireframe\\\\\\\" \\\\n -activeOnly 0\\\\n -ignorePanZoom 0\\\\n -wireframeOnShaded 0\\\\n -headsUpDisplay 1\\\\n -selectionHiliteDisplay 1\\\\n -useDefaultMaterial 0\\\\n -bufferMode \\\\\\\"double\\\\\\\" \\\\n -twoSidedLighting 1\\\\n -backfaceCulling 0\\\\n -xray 0\\\\n -jointXray 0\\\\n -activeComponentsXray 0\\\\n -displayTextures 0\\\\n -smoothWireframe 0\\\\n -lineWidth 1\\\\n -textureAnisotropic 0\\\\n -textureHilight 1\\\\n -textureSampling 2\\\\n -textureDisplay \\\\\\\"modulate\\\\\\\" \\\\n -textureMaxSize 16384\\\\n -fogging 0\\\\n -fogSource \\\\\\\"fragment\\\\\\\" \\\\n -fogMode \\\\\\\"linear\\\\\\\" \\\\n -fogStart 0\\\\n -fogEnd 100\\\\n -fogDensity 0.1\\\\n -fogColor 0.5 0.5 0.5 1 \\\\n -maxConstantTransparency 1\\\\n -rendererName \\\\\\\"base_OpenGL_Renderer\\\\\\\" \\\\n -objectFilterShowInHUD 1\\\\n -isFiltered 0\\\\n -colorResolution 256 256 \\\\n -bumpResolution 512 512 \\\\n -textureCompression 0\\\\n -transparencyAlgorithm \\\\\\\"frontAndBackCull\\\\\\\" \\\\n -transpInShadows 0\\\\n -cullingOverride \\\\\\\"none\\\\\\\" \\\\n -lowQualityLighting 0\\\\n -maximumNumHardwareLights 1\\\\n -occlusionCulling 0\\\\n -shadingModel 0\\\\n -useBaseRenderer 0\\\\n -useReducedRenderer 0\\\\n -smallObjectCulling 0\\\\n -smallObjectThreshold -1 \\\\n -interactiveDisableShadows 0\\\\n -interactiveBackFaceCull 0\\\\n -sortTransparent 1\\\\n -nurbsCurves 1\\\\n -nurbsSurfaces 1\\\\n -polymeshes 1\\\\n -subdivSurfaces 1\\\\n -planes 1\\\\n -lights 1\\\\n -cameras 1\\\\n -controlVertices 1\\\\n -hulls 1\\\\n -grid 1\\\\n -imagePlane 1\\\\n -joints 1\\\\n -ikHandles 1\\\\n -deformers 1\\\\n -dynamics 1\\\\n -fluids 1\\\\n -hairSystems 1\\\\n -follicles 1\\\\n -nCloths 1\\\\n -nParticles 1\\\\n -nRigids 1\\\\n -dynamicConstraints 1\\\\n -locators 1\\\\n -manipulators 1\\\\n -pluginShapes 1\\\\n -dimensions 1\\\\n -handles 1\\\\n -pivots 1\\\\n -textures 1\\\\n -strokes 1\\\\n -motionTrails 1\\\\n -clipGhosts 1\\\\n -greasePencils 1\\\\n -shadows 0\\\\n $editorName;\\\\nmodelEditor -e -viewSelected 0 $editorName\\\"\\n\"",
" + \"\\t\\t\\t\\t\\t\\\"modelPanel -edit -l (localizedPanelLabel(\\\\\\\"Persp View\\\\\\\")) -mbv $menusOkayInPanels $panelName;\\\\n$editorName = $panelName;\\\\nmodelEditor -e \\\\n -cam `findStartUpCamera persp` \\\\n -useInteractiveMode 0\\\\n -displayLights \\\\\\\"default\\\\\\\" \\\\n -displayAppearance \\\\\\\"wireframe\\\\\\\" \\\\n -activeOnly 0\\\\n -ignorePanZoom 0\\\\n -wireframeOnShaded 0\\\\n -headsUpDisplay 1\\\\n -selectionHiliteDisplay 1\\\\n -useDefaultMaterial 0\\\\n -bufferMode \\\\\\\"double\\\\\\\" \\\\n -twoSidedLighting 1\\\\n -backfaceCulling 0\\\\n -xray 0\\\\n -jointXray 0\\\\n -activeComponentsXray 0\\\\n -displayTextures 0\\\\n -smoothWireframe 0\\\\n -lineWidth 1\\\\n -textureAnisotropic 0\\\\n -textureHilight 1\\\\n -textureSampling 2\\\\n -textureDisplay \\\\\\\"modulate\\\\\\\" \\\\n -textureMaxSize 16384\\\\n -fogging 0\\\\n -fogSource \\\\\\\"fragment\\\\\\\" \\\\n -fogMode \\\\\\\"linear\\\\\\\" \\\\n -fogStart 0\\\\n -fogEnd 100\\\\n -fogDensity 0.1\\\\n -fogColor 0.5 0.5 0.5 1 \\\\n -maxConstantTransparency 1\\\\n -rendererName \\\\\\\"base_OpenGL_Renderer\\\\\\\" \\\\n -objectFilterShowInHUD 1\\\\n -isFiltered 0\\\\n -colorResolution 256 256 \\\\n -bumpResolution 512 512 \\\\n -textureCompression 0\\\\n -transparencyAlgorithm \\\\\\\"frontAndBackCull\\\\\\\" \\\\n -transpInShadows 0\\\\n -cullingOverride \\\\\\\"none\\\\\\\" \\\\n -lowQualityLighting 0\\\\n -maximumNumHardwareLights 1\\\\n -occlusionCulling 0\\\\n -shadingModel 0\\\\n -useBaseRenderer 0\\\\n -useReducedRenderer 0\\\\n -smallObjectCulling 0\\\\n -smallObjectThreshold -1 \\\\n -interactiveDisableShadows 0\\\\n -interactiveBackFaceCull 0\\\\n -sortTransparent 1\\\\n -nurbsCurves 1\\\\n -nurbsSurfaces 1\\\\n -polymeshes 1\\\\n -subdivSurfaces 1\\\\n -planes 1\\\\n -lights 1\\\\n -cameras 1\\\\n -controlVertices 1\\\\n -hulls 1\\\\n -grid 1\\\\n -imagePlane 1\\\\n -joints 1\\\\n -ikHandles 1\\\\n -deformers 1\\\\n -dynamics 1\\\\n -fluids 1\\\\n -hairSystems 1\\\\n -follicles 1\\\\n -nCloths 1\\\\n -nParticles 1\\\\n -nRigids 1\\\\n -dynamicConstraints 1\\\\n -locators 1\\\\n -manipulators 1\\\\n -pluginShapes 1\\\\n -dimensions 1\\\\n -handles 1\\\\n -pivots 1\\\\n -textures 1\\\\n -strokes 1\\\\n -motionTrails 1\\\\n -clipGhosts 1\\\\n -greasePencils 1\\\\n -shadows 0\\\\n $editorName;\\\\nmodelEditor -e -viewSelected 0 $editorName\\\"\\n\"",
" + \"\\t\\t\\t\\t-ap false\\n\\t\\t\\t\\t\\t(localizedPanelLabel(\\\"Graph Editor\\\")) \\n\\t\\t\\t\\t\\t\\\"scriptedPanel\\\"\\n\"",
" + \"\\t\\t\\t\\t\\t\\\"$panelName = `scriptedPanel -unParent -type \\\\\\\"graphEditor\\\\\\\" -l (localizedPanelLabel(\\\\\\\"Graph Editor\\\\\\\")) -mbv $menusOkayInPanels `;\\\\n\\\\n\\\\t\\\\t\\\\t$editorName = ($panelName+\\\\\\\"OutlineEd\\\\\\\");\\\\n outlinerEditor -e \\\\n -showShapes 1\\\\n -showReferenceNodes 0\\\\n -showReferenceMembers 0\\\\n -showAttributes 1\\\\n -showConnected 1\\\\n -showAnimCurvesOnly 1\\\\n -showMuteInfo 0\\\\n -organizeByLayer 1\\\\n -showAnimLayerWeight 1\\\\n -autoExpandLayers 1\\\\n -autoExpand 1\\\\n -showDagOnly 0\\\\n -showAssets 1\\\\n -showContainedOnly 0\\\\n -showPublishedAsConnected 0\\\\n -showContainerContents 0\\\\n -ignoreDagHierarchy 0\\\\n -expandConnections 1\\\\n -showUpstreamCurves 1\\\\n -showUnitlessCurves 1\\\\n -showCompounds 0\\\\n -showLeafs 1\\\\n -showNumericAttrsOnly 1\\\\n -highlightActive 0\\\\n -autoSelectNewObjects 1\\\\n -doNotSelectNewObjects 0\\\\n -dropIsParent 1\\\\n -transmitFilters 1\\\\n -setFilter \\\\\\\"0\\\\\\\" \\\\n -showSetMembers 0\\\\n -allowMultiSelection 1\\\\n -alwaysToggleSelect 0\\\\n -directSelect 0\\\\n -displayMode \\\\\\\"DAG\\\\\\\" \\\\n -expandObjects 0\\\\n -setsIgnoreFilters 1\\\\n -containersIgnoreFilters 0\\\\n -editAttrName 0\\\\n -showAttrValues 0\\\\n -highlightSecondary 0\\\\n -showUVAttrsOnly 0\\\\n -showTextureNodesOnly 0\\\\n -attrAlphaOrder \\\\\\\"default\\\\\\\" \\\\n -animLayerFilterOptions \\\\\\\"allAffecting\\\\\\\" \\\\n -sortOrder \\\\\\\"none\\\\\\\" \\\\n -longNames 0\\\\n -niceNames 1\\\\n -showNamespace 1\\\\n -showPinIcons 1\\\\n -mapMotionTrails 1\\\\n $editorName;\\\\n\\\\n\\\\t\\\\t\\\\t$editorName = ($panelName+\\\\\\\"GraphEd\\\\\\\");\\\\n animCurveEditor -e \\\\n -displayKeys 1\\\\n -displayTangents 0\\\\n -displayActiveKeys 0\\\\n -displayActiveKeyTangents 1\\\\n -displayInfinities 0\\\\n -autoFit 0\\\\n -snapTime \\\\\\\"integer\\\\\\\" \\\\n -snapValue \\\\\\\"none\\\\\\\" \\\\n -showResults \\\\\\\"off\\\\\\\" \\\\n -showBufferCurves \\\\\\\"off\\\\\\\" \\\\n -smoothness \\\\\\\"fine\\\\\\\" \\\\n -resultSamples 1\\\\n -resultScreenSamples 0\\\\n -resultUpdate \\\\\\\"delayed\\\\\\\" \\\\n -showUpstreamCurves 1\\\\n -clipTime \\\\\\\"on\\\\\\\" \\\\n -stackedCurves 0\\\\n -stackedCurvesMin -1\\\\n -stackedCurvesMax 1\\\\n -stackedCurvesSpace 0.2\\\\n -displayNormalized 0\\\\n -preSelectionHighlight 0\\\\n -constrainDrag 0\\\\n -classicMode 1\\\\n $editorName\\\"\\n\"",
" + \"\\t\\t\\t\\t\\t\\\"scriptedPanel -edit -l (localizedPanelLabel(\\\\\\\"Graph Editor\\\\\\\")) -mbv $menusOkayInPanels $panelName;\\\\n\\\\n\\\\t\\\\t\\\\t$editorName = ($panelName+\\\\\\\"OutlineEd\\\\\\\");\\\\n outlinerEditor -e \\\\n -showShapes 1\\\\n -showReferenceNodes 0\\\\n -showReferenceMembers 0\\\\n -showAttributes 1\\\\n -showConnected 1\\\\n -showAnimCurvesOnly 1\\\\n -showMuteInfo 0\\\\n -organizeByLayer 1\\\\n -showAnimLayerWeight 1\\\\n -autoExpandLayers 1\\\\n -autoExpand 1\\\\n -showDagOnly 0\\\\n -showAssets 1\\\\n -showContainedOnly 0\\\\n -showPublishedAsConnected 0\\\\n -showContainerContents 0\\\\n -ignoreDagHierarchy 0\\\\n -expandConnections 1\\\\n -showUpstreamCurves 1\\\\n -showUnitlessCurves 1\\\\n -showCompounds 0\\\\n -showLeafs 1\\\\n -showNumericAttrsOnly 1\\\\n -highlightActive 0\\\\n -autoSelectNewObjects 1\\\\n -doNotSelectNewObjects 0\\\\n -dropIsParent 1\\\\n -transmitFilters 1\\\\n -setFilter \\\\\\\"0\\\\\\\" \\\\n -showSetMembers 0\\\\n -allowMultiSelection 1\\\\n -alwaysToggleSelect 0\\\\n -directSelect 0\\\\n -displayMode \\\\\\\"DAG\\\\\\\" \\\\n -expandObjects 0\\\\n -setsIgnoreFilters 1\\\\n -containersIgnoreFilters 0\\\\n -editAttrName 0\\\\n -showAttrValues 0\\\\n -highlightSecondary 0\\\\n -showUVAttrsOnly 0\\\\n -showTextureNodesOnly 0\\\\n -attrAlphaOrder \\\\\\\"default\\\\\\\" \\\\n -animLayerFilterOptions \\\\\\\"allAffecting\\\\\\\" \\\\n -sortOrder \\\\\\\"none\\\\\\\" \\\\n -longNames 0\\\\n -niceNames 1\\\\n -showNamespace 1\\\\n -showPinIcons 1\\\\n -mapMotionTrails 1\\\\n $editorName;\\\\n\\\\n\\\\t\\\\t\\\\t$editorName = ($panelName+\\\\\\\"GraphEd\\\\\\\");\\\\n animCurveEditor -e \\\\n -displayKeys 1\\\\n -displayTangents 0\\\\n -displayActiveKeys 0\\\\n -displayActiveKeyTangents 1\\\\n -displayInfinities 0\\\\n -autoFit 0\\\\n -snapTime \\\\\\\"integer\\\\\\\" \\\\n -snapValue \\\\\\\"none\\\\\\\" \\\\n -showResults \\\\\\\"off\\\\\\\" \\\\n -showBufferCurves \\\\\\\"off\\\\\\\" \\\\n -smoothness \\\\\\\"fine\\\\\\\" \\\\n -resultSamples 1\\\\n -resultScreenSamples 0\\\\n -resultUpdate \\\\\\\"delayed\\\\\\\" \\\\n -showUpstreamCurves 1\\\\n -clipTime \\\\\\\"on\\\\\\\" \\\\n -stackedCurves 0\\\\n -stackedCurvesMin -1\\\\n -stackedCurvesMax 1\\\\n -stackedCurvesSpace 0.2\\\\n -displayNormalized 0\\\\n -preSelectionHighlight 0\\\\n -constrainDrag 0\\\\n -classicMode 1\\\\n $editorName\\\"\\n\"",
" + \"\\t\\t\\t\\t$configName;\\n\\n setNamedPanelLayout (localizedPanelLabel(\\\"Current Layout\\\"));\\n }\\n\\n panelHistory -e -clear mainPanelHistory;\\n setFocus `paneLayout -q -p1 $gMainPane`;\\n sceneUIReplacement -deleteRemaining;\\n sceneUIReplacement -clear;\\n\\t}\\n\\n\\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \\\"\\\" -homeParameters \\\"\\\" -selectionLockParameters \\\"\\\";\\n}\\n\");",
" setAttr \".st\" 3;",
};
public static final String LOCATORANIMLINE1 = "createNode animCurveTL -n \"locator2_translateY\";";
public static final String LOCATORANIMLINE2 = " setAttr \".tan\" 18;";
public static final String LOCATORANIMLINE3 = " setAttr \".wgt\" no;";
public static final String LOCATORANIMLINE4 = " setAttr -s 2 \".ktv[0:1]\" 1 1 3 5;";
public static final String LOCATORANIMLINE5 = "createNode animCurveTL -n \"locator2_translateX\";";
public static final String LOCATORANIMLINE6 = " setAttr \".tan\" 18;";
public static final String LOCATORANIMLINE7 = " setAttr \".wgt\" no;";
public static final String LOCATORANIMLINE8 = " setAttr -s 2 \".ktv[0:1]\" 1 0 5 420;";
public static final String LOCATORANIMLINE9 = " createNode animCurveTL -n \"locator2_translateZ\";";
public static final String LOCATORANIMLINE10 = " setAttr \".tan\" 18;";
public static final String LOCATORANIMLINE11 = " setAttr \".wgt\" no;";
public static final String LOCATORANIMLINE12 = " setAttr -s 2 \".ktv[0:1]\" 1 0 5 420;";
public static final String[] ZWISCHENLINES2 = {"select -ne :time1;",
" setAttr \".o\" 1;",
" setAttr \".unw\" 1;",
"select -ne :renderPartition;",
" setAttr -s 2 \".st\";",
"select -ne :initialShadingGroup;",
" setAttr \".ro\" yes;",
"select -ne :initialParticleSE;",
" setAttr \".ro\" yes;",
"select -ne :defaultShaderList1;",
" setAttr -s 2 \".s\";",
"select -ne :postProcessList1;",
" setAttr -s 2 \".p\";",
"select -ne :defaultRenderingList1;",
"select -ne :renderGlobalsList1;",
"select -ne :defaultResolution;",
" setAttr \".pa\" 1;",
"select -ne :hardwareRenderGlobals;",
" setAttr \".ctrs\" 256;",
" setAttr \".btrs\" 512;",
"select -ne :hardwareRenderingGlobals;",
" setAttr \".otfna\" -type \"stringArray\" 18 \"NURBS Curves\" \"NURBS Surfaces\" \"Polygons\" \"Subdiv Surfaces\" \"Particles\" \"Fluids\" \"Image Planes\" \"UI:\" \"Lights\" \"Cameras\" \"Locators\" \"Joints\" \"IK Handles\" \"Deformers\" \"Motion Trails\" \"Components\" \"Misc. UI\" \"Ornaments\" ;",
" setAttr \".otfva\" -type \"Int32Array\" 18 0 1 1 1 1 1",
" 1 0 0 0 0 0 0 0 0 0 0 0 ;",
"select -ne :defaultHardwareRenderGlobals;",
" setAttr \".fn\" -type \"string\" \"im\";",
" setAttr \".res\" -type \"string\" \"ntsc_4d 646 485 1.333\";"
};
public static final String CONNECTATTRIBUTELINE1 = "connectAttr \"locator1_translateX.o\" \"locator1.tx\";";
public static final String CONNECTATTRIBUTELINE2 = "connectAttr \"locator1_translateY.o\" \"locator1.ty\";";
public static final String CONNECTATTRIBUTELINE3 = "connectAttr \"locator1_translateZ.o\" \"locator1.tz\";";
public static final String[] ENDLINES = {"relationship \"link\" \":lightLinker1\" \":initialShadingGroup.message\" \":defaultLightSet.message\";",
"relationship \"link\" \":lightLinker1\" \":initialParticleSE.message\" \":defaultLightSet.message\";",
"relationship \"shadowLink\" \":lightLinker1\" \":initialShadingGroup.message\" \":defaultLightSet.message\";",
"relationship \"shadowLink\" \":lightLinker1\" \":initialParticleSE.message\" \":defaultLightSet.message\";",
"connectAttr \"layerManager.dli[0]\" \"defaultLayer.id\";",
"connectAttr \"renderLayerManager.rlmi[0]\" \"defaultRenderLayer.rlid\";",
"connectAttr \"defaultRenderLayer.msg\" \":defaultRenderingList1.r\" -na;",
};
}