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Multi Select Feature #1

@Jesper-Hustad

Description

@Jesper-Hustad

Problem:

The slowest process for the wall is loading new seeds.
This means the fastest way to go trough seeds is load as many Minecraft instances as possible.
When running many instances the most tedious process becomes selecting and leaving games many times.

Solution:

A possible solution for this would be selecting many potentially good seeds on the wall and then jumping directly through each.
This would then not require going back to the wall for each selected potentially good instance.

Implementation:

Keeping with the simple two hotkey implementation there would need to be a dual purpose usage of the existing keys.
A toggle checkbox could be added in the GUI called "Multi-Select" that will enable this feature.

While the user is displaying the wall the select key would now become the multi-select.
Using existing AutoHotKey transperent window features a outline would be visible around each selected window.
Selecting a already selected window would then start that game (identical to existing implementation).

Now when using the refresh feature, instead of going back to the wall it takes the user to the next previously selected instance until there are no more previously selected instance. At that point the user is taken back to the wall and all windows are refreshed (create new world).

Diagram:

This is a Flow Chart starting at Display wall that explains the feature.
v1-sws-diagram drawio

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