diff --git a/Contact.html b/Contact.html index 0944693..7327c72 100644 --- a/Contact.html +++ b/Contact.html @@ -24,7 +24,7 @@

Contact

I would love to respond to any queries. Please feel free to get in touch with me.

-
+

Reach me

diff --git a/Entombed.html b/Entombed.html new file mode 100644 index 0000000..b4c951e --- /dev/null +++ b/Entombed.html @@ -0,0 +1,90 @@ + + + + + Joshua Briggs + + + + + + + +
+ + +
+

Entombed

+
+
+ + +
+ +
+
+ +
+
+
+
+

Game type:

+

Process of making the game:

+

Software:

+

Coding language:

+
+
+

3D adventure horror game, you will have to navigate the haunted tombs and caves and find your way out completing puzzles and surviving the horrors that await you.

+

This game was made from scratch using nothing but pure C++ and using Sonys API, this meant our problems couldnt be solved by googling, we had to put in loads of research to this project, everything from the renderer to the resource manager is all made by us.

+

PS5 & Visual Studio

+

C++, JSON

+
+
+
+
+
+ + + + \ No newline at end of file diff --git a/Portfolio.html b/Portfolio.html index ccaa97d..c4a63f2 100644 --- a/Portfolio.html +++ b/Portfolio.html @@ -10,33 +10,76 @@
-
+ +
+ +
+ +

Portfolio

+

Welcome to my website made in HTML and CSS,
this page shows you all my projects I have worked on in the past couple of years.

+ + Visit my LinkedIn profile + View my CV + YouTube + Itch.io +
+ +

Projects

This is where all the good stuff is at!

+ + +
+ +

Entombed

+ +

Entombed was initially a solo project building a working PS5 engine from scratch, then we then went and worked on a game as a group, this is a stylized, puzzle thriller all built from scratch!

+ +
+ +

2023-2024

+
+ + + + + +
+
+
+
+ + +
+ +

Tokyo RC Rush

+ +

This was a game I made for my university development project, I decided to go down an accessibility route with this game, allowing additional advanced customisations to help with player preferences.

+ +
+
+ + + +
+ +

2023-2024

+
+
+
diff --git a/TokyoRCRush.html b/TokyoRCRush.html new file mode 100644 index 0000000..0302dfe --- /dev/null +++ b/TokyoRCRush.html @@ -0,0 +1,90 @@ + + + + + Joshua Briggs + + + + + + + +
+ + +
+

Tokyo RC Rush

+
+
+ + +
+ +
+
+ +
+
+
+
+

Game type:

+

Process of making the game:

+

Software:

+

Coding language:

+
+
+

3D racing simulation, with advance options for accessibility support.

+

This game was made for my individual project, where I spent a vast amount of time studying how people played games with disabilities, and how the game industry is currently tackling these issues, with that understanding I applied a plethora of techniques and options to allow for additional support to players within this game.

+

Unity & Visual Studio

+

C#

+
+
+
+
+
+ + + + \ No newline at end of file diff --git a/Website Development.docx b/Website Development.docx new file mode 100644 index 0000000..a055cf5 Binary files /dev/null and b/Website Development.docx differ diff --git a/documents/CV.odt b/documents/CV.odt new file mode 100644 index 0000000..d51ffe1 Binary files /dev/null and b/documents/CV.odt differ diff --git a/documents/CV.pdf b/documents/CV.pdf index d3d9edf..2acb216 100644 Binary files a/documents/CV.pdf and b/documents/CV.pdf differ diff --git a/documents/~$CV.odt b/documents/~$CV.odt new file mode 100644 index 0000000..592796c Binary files /dev/null and b/documents/~$CV.odt differ diff --git a/images/PSLogo.png b/images/PSLogo.png new file mode 100644 index 0000000..ba9a9b5 Binary files /dev/null and b/images/PSLogo.png differ diff --git a/images/jsonlogo.png b/images/jsonlogo.png new file mode 100644 index 0000000..d0ff1fd Binary files /dev/null and b/images/jsonlogo.png differ