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| 1 | +// socket.rs |
| 2 | + |
| 3 | +use crate::net::{SocketSetWrapper, TcpSocket, UdpSocket, dns_query}; |
| 4 | +use axnet::smoltcp::socket::{self, AnySocket}; |
| 5 | +use axnet::smoltcp::iface::SocketHandle; |
| 6 | +use axnet::smoltcp::wire::{IpAddress, IpCidr}; |
| 7 | + |
| 8 | +// A wrapper struct to represent a socket in our application |
| 9 | +pub struct Socket { |
| 10 | + handle: SocketHandle, |
| 11 | + socket_type: SocketType, |
| 12 | +} |
| 13 | + |
| 14 | +pub enum SocketType { |
| 15 | + Tcp(TcpSocket), |
| 16 | + Udp(UdpSocket), |
| 17 | + Dns(socket::dns::Socket), |
| 18 | +} |
| 19 | + |
| 20 | +impl Socket { |
| 21 | + pub fn new_tcp(socket_set: &SocketSetWrapper) -> Self { |
| 22 | + let tcp_socket = socket_set.new_tcp_socket(); |
| 23 | + let handle = socket_set.add(tcp_socket); |
| 24 | + Socket { |
| 25 | + handle, |
| 26 | + socket_type: SocketType::Tcp(tcp_socket), |
| 27 | + } |
| 28 | + } |
| 29 | + |
| 30 | + pub fn new_udp(socket_set: &SocketSetWrapper) -> Self { |
| 31 | + let udp_socket = socket_set.new_udp_socket(); |
| 32 | + let handle = socket_set.add(udp_socket); |
| 33 | + Socket { |
| 34 | + handle, |
| 35 | + socket_type: SocketType::Udp(udp_socket), |
| 36 | + } |
| 37 | + } |
| 38 | + |
| 39 | + pub fn new_dns(socket_set: &SocketSetWrapper) -> Self { |
| 40 | + let dns_socket = socket_set.new_dns_socket(); |
| 41 | + let handle = socket_set.add(dns_socket); |
| 42 | + Socket { |
| 43 | + handle, |
| 44 | + socket_type: SocketType::Dns(dns_socket), |
| 45 | + } |
| 46 | + } |
| 47 | + |
| 48 | + pub fn send(&self, data: &[u8]) -> Result<(), String> { |
| 49 | + match &self.socket_type { |
| 50 | + SocketType::Tcp(socket) => { |
| 51 | + // Here you could implement logic for sending data over a TCP socket |
| 52 | + unimplemented!("TCP send not implemented") |
| 53 | + } |
| 54 | + SocketType::Udp(socket) => { |
| 55 | + // Here you could implement logic for sending data over a UDP socket |
| 56 | + unimplemented!("UDP send not implemented") |
| 57 | + } |
| 58 | + SocketType::Dns(socket) => { |
| 59 | + // For DNS socket, implement logic to query DNS |
| 60 | + dns_query(socket, data).map_err(|e| format!("DNS query failed: {}", e)) |
| 61 | + } |
| 62 | + } |
| 63 | + } |
| 64 | + |
| 65 | + pub fn receive(&self) -> Result<Vec<u8>, String> { |
| 66 | + match &self.socket_type { |
| 67 | + SocketType::Tcp(socket) => { |
| 68 | + // Here you could implement logic for receiving data from a TCP socket |
| 69 | + unimplemented!("TCP receive not implemented") |
| 70 | + } |
| 71 | + SocketType::Udp(socket) => { |
| 72 | + // Here you could implement logic for receiving data from a UDP socket |
| 73 | + unimplemented!("UDP receive not implemented") |
| 74 | + } |
| 75 | + SocketType::Dns(socket) => { |
| 76 | + // For DNS socket, implement logic to receive DNS responses |
| 77 | + unimplemented!("DNS receive not implemented") |
| 78 | + } |
| 79 | + } |
| 80 | + } |
| 81 | + |
| 82 | + pub fn close(self) { |
| 83 | + // Implement logic to clean up and close the socket |
| 84 | + unimplemented!("Socket close not implemented") |
| 85 | + } |
| 86 | +} |
| 87 | + |
| 88 | +// This function initializes the socket set wrapper and adds TCP/UDP/DNS sockets to it |
| 89 | +pub fn create_socket_set() -> SocketSetWrapper<'static> { |
| 90 | + let socket_set = SocketSetWrapper::new(); |
| 91 | + socket_set |
| 92 | +} |
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